mooper Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 9, D:1) a +0 dagger (5, 5, D:1) a +0 dagger (17, 27, D:1) a +0 club (17, 42, D:1) a cursed -3 club (19, 34, D:1) 40 stones (28, 11, D:1) 15 arrows (30, 11, D:1) a +0 club (31, 16, D:1) a +0 robe (36, 3, D:1) a +0 club (40, 25, D:1) a +0 hand axe (43, 6, D:1) a +0 club (43, 13, D:1) a +0 hunting sling a +0 club a +0 animal skin (45, 11, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 4, D:2) a worm corpse (8, 4, D:2) a +0 dagger (8, 24, D:2) a +0 mace (34, 9, D:2) a hobgoblin corpse (skeletalised by now) (37, 21, D:2) a +0 dagger (42, 47, D:2) a kobold corpse (45, 47, D:2) 13 bolts (50, 10, D:2) a +0 dagger a +0 hunting sling (55, 18, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 23 arrows (5, 5, D:3) a +0 morningstar (7, 3, D:3) a jackal corpse (16, -1, D:3) 2 potions of curing