mooper Level 1 of the Dungeon (0, 0, D:1) 12 bolts (20, 9, D:1) a -1 short sword (24, 18, D:1) 23 bolts (29, -16, D:1) a +0 whip (47, -3, D:1) 17 bolts (48, -4, D:1) a +0 club (50, -16, D:1) a +0 club (62, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (1, 4, D:2) a +0 spear (1, 18, D:2) a rat corpse (10, -1, D:2) a bat corpse (10, 25, D:2) a potion of lignification (13, 2, D:2) a worm corpse (20, 42, D:2) a +1 pair of gloves (23, -8, D:2) a +0 club (26, 39, D:2) a +0 robe (28, -1, D:2) a +0 mace (28, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 32, D:2) a +0 club