Dungeon Crawl Stone Soup version 0.14-a0-1876-g927fc3a (webtiles) character file. 253 mopl the Sneak (level 4, 0/27 HPs) Began as an Octopode Enchanter on Jan 15, 2014. Slain by Deemzul's ghost (2 damage) ... on Level 3 of the Dungeon. The game lasted 00:05:36 (1948 turns). mopl the Sneak (Octopode Enchanter) Turns: 1948, Time: 00:05:37 HP 0/27 AC 8 Str 7 XL: 4 Next: 16% MP 1/9 EV 12 Int 18 God: Gold 186 SH 0 Dex 12 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis + b - +2,+1 dagger (protect) rCold . . . Clarity . (no shield) rNeg + . . Conserve . x - +2 hat rPois . rCorr . (no amulet) rElec . rRot . l - ring of positive energy {unknown} SustAb . . Spirit . v - ring of protection from magic {unknown} rMut . Warding . y - ring of see invisible {unknown} Saprov . . . Stasis . (no ring) MR +.... (no ring) (no ring) (no ring) (no ring) @: somewhat resistant to hostile enchantments, very stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand weapons a - a +1,+1 dagger b - a +2,+1 dagger of protection (weapon) m - a +1,+1 short sword of venom Missiles d - 11 darts (quivered) Armour x - a +2 hat (worn) Comestibles f - 4 bread rations g - a choko t - a pear z - a rotting chunk of adder flesh A - 4 rotting chunks of jackal flesh Scrolls e - a scroll of magic mapping {unknown} j - a scroll of curse weapon {unknown} k - 2 scrolls of immolation {unknown} n - 2 scrolls of noise {unknown} o - 2 scrolls of identify {unknown} p - 2 scrolls of remove curse {unknown} r - a scroll of enchant weapon I {unknown} s - a scroll of curse armour {unknown} u - a scroll of recharging {unknown} Jewellery l - a ring of positive energy (left tentacle) {unknown} v - a ring of protection from magic (right tentacle) {unknown} y - a ring of see invisible (on tentacle) {unknown} Potions h - 2 potions of heal wounds {unknown} i - 2 potions of curing {unknown} q - a potion of lignification {unknown} w - a potion of restore abilities {unknown} Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 *Ensorcelled Hibernation Hexes/Ice 2 *Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: - Level 1.0 Short Blades - Level 1.0 Throwing - Level 2.0 Dodging + Level 4.7 Stealth + Level 3.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 None b - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ##..... c - Confuse Hex ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/16) Altars: Annotations: D:1 des D:3 Deemzul's ghost, average DjFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Unknown command. You hit Deemzul's ghost but do no damage. Deemzul's ghost is almost destroyed. Deemzul's ghost seems less confused. Deemzul's ghost barely misses you. Deemzul's ghost hits you but does no damage. Deemzul's ghost hits you. * * * LOW HITPOINT WARNING * * * Deemzul's ghost hits you. * * * LOW HITPOINT WARNING * * * Deemzul's ghost wails. Deemzul's ghost says, "They lied to you. The Dungeon just goes down and down forever." Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - Deemzul's ghost Aim: Deemzul's ghost (almost destroyed) Deemzul's ghost resists. Deemzul's ghost barely misses you. There is a stone staircase leading up here. Deemzul's ghost hits you. You die... ########## #..# #........# #..# #........# #..# #........# #..# #........# #..### ########.#####..... #.........## ########..#####..# #.@p......# #..# #.........# #..# #....(....# #..# #########.# #..# #.# #..# #.# #..# ... . ... . You could see Deemzul's ghost. Vanquished Creatures 2 adders (D:3) A worm (D:3) 2 bats (D:2) 4 hobgoblins 10 jackals (D:3) 3 giant cockroaches 2 giant geckos 4 giant newts 3 goblins (D:3) 5 kobolds (D:1) A quokka (D:2) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | mopl, the Octopode Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 191 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1322 | D:3 | Reached XP level 3. HP: 18/21 MP: 1/6 1330 | D:3 | Reached skill level 4 in Stealth 1672 | D:3 | Reached XP level 4. HP: 24/27 MP: 3/9 1811 | D:3 | Noticed Deemzul's ghost (average DjFi) 1882 | D:2 | Learned a level 3 spell: Confuse 1934 | D:3 | HP: 1/27 [Deemzul's ghost (4)] 1948 | D:3 | Slain by Deemzul's ghost Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 80 | 35 || 115 Short sword | 7 | || 7 Throw: Dart | | 1 || 1 Cast: Ensorcelled Hiber | 5 | 2 || 7 Confuse | | 4 || 4 Stab: Sleeping | 17 | || 17 Confused | | 2 || 2