mopl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-48, 5, D:1) a cursed -2 club (-57, 7, D:1) a +0 club (-37, 7, D:1) a +0 club (-56, 9, D:1) a +0 scale mail (-43, 11, D:1) a +0 club (-15, 15, D:1) a +0 cloak (-46, 16, D:1) a +0 whip (-40, 41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 0, D:2) 16 arrows (0, 3, D:2) a +0 dagger (45, 4, D:2) a rotting bat corpse (3, 5, D:2) 14 stones (-8, 8, D:2) a +0 spear (42, 14, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (5, 16, D:2) a +0 cloak (38, 16, D:2) 2 stones (40, 16, D:2) a bat corpse (skeletalised by now) (42, 16, D:2) a stone (45, 16, D:2) a cursed +0 whip a stone (38, 18, D:2) a stone (37, 21, D:2) a +0 short sword (28, 23, D:2) a +0 dagger (36, 23, D:2) a +0 dagger a +0 robe (25, 25, D:2) a +0 leather armour (44, 39, D:2) 8 stones (29, 40, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a potion of might (-11, 2, D:3) a curare-tipped needle (-9, 2, D:3) a curare-tipped needle (-5, 5, D:3) a jackal skeleton (13, 18, D:3) a kobold corpse (12, 24, D:3) a +0 leather armour