mopl Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -16, D:1) a +0 leather armour (13, -17, D:1) a +0 ring mail (16, -1, D:1) a +0 club a +0 club a +0 short sword (20, 6, D:1) a +0 club (27, 4, D:1) 22 sling bullets (38, -7, D:1) a +0 spear (39, 8, D:1) a stone (40, 8, D:1) a stone (44, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 13, D:2) a +0 ring mail (2, -5, D:2) a +0 club a +0 club (6, 13, D:2) a +0 whip (17, 3, D:2) a +0 robe (17, 14, D:2) a +0 rapier (20, 2, D:2) a +0 robe (22, 41, D:2) a +0 whip (25, 25, D:2) a +0 pair of gloves (35, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -26, D:3) a +0 leather armour (8, -24, D:3) a +0 short sword (9, -25, D:3) a +0 trident (20, -39, D:3) 17 stones (35, 2, D:3) 8 stones (40, -6, D:3) a +0 dagger (41, -6, D:3) a +0 club a cursed -2 dagger (43, -21, D:3) a +0 club (45, -11, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Fesmal's General Store the +8 demon trident "Rift" {distort, reach+} (929 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. a +0 long sword (38 gold) 24 stones (26 gold) the +10 falchion "Secret Weapon" {slice, +Rage rPois MR- Int+5} (830 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. a ration (55 gold) a scroll of acquirement (572 gold) (12, 20, D:4) a cursed +0 leather armour (19, 10, D:4) 18 stones (26, -1, D:4) 14 bolts (27, 26, D:4) a cursed -1 club (27, 33, D:4) a cursed -3 falchion a +0 ring mail a +0 mace a +0 scale mail (28, 33, D:4) a +0 war axe (29, -2, D:4) a +0 scythe a cursed +0 robe (31, 21, D:4) a +0 dagger (33, 22, D:4) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (35, 19, D:4) a cursed -1 giant spiked club (38, 24, D:4) a +0 pair of gloves (48, 6, D:4) a +0 robe (56, 1, D:4) a +0 plate armour (56, 4, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (11, -18, D:5) 28 stones (13, -22, D:5) 14 stones (14, -3, D:5) 26 sling bullets (15, -35, D:5) a +0 giant spiked club an ogre skeleton (18, -27, D:5) 21 bolts (19, 7, D:5) a +0 ring mail a +0 trident an orc corpse (skeletalised by now) (19, 16, D:5) a +0 leather armour (22, 15, D:5) a +0 short sword (24, -2, D:5) a frilled lizard corpse (skeletalised by now) (25, -2, D:5) a +0 halberd (29, -9, D:5) a potion of degeneration 2 potions of heal wounds (29, 16, D:5) a +0 robe (32, 1, D:5) a +0 halberd (33, 17, D:5) a +0 dagger (unseen) (33, 19, D:5) a +0 club