mora Level 1 of the Dungeon (7, 10, D:1) a +0 club (11, 20, D:1) a +0 leather armour (15, 19, D:1) a +0 whip (24, 11, D:1) 3 tomahawks of returning (38, 5, D:1) a +3 flail of protection (38, 6, D:1) a +0 spear (45, -5, D:1) a +0 hand axe (46, 9, D:1) a stone a cursed -2 club (46, 10, D:1) a stone (47, 9, D:1) 2 stones Level 2 of the Dungeon (3, 25, D:2) a +0 club (9, -6, D:2) a +0 whip (17, 39, D:2) a +0 spear (23, 31, D:2) 28 arrows (26, 26, D:2) a +0 short sword (29, 15, D:2) 27 arrows (30, 34, D:2) a +0 whip (32, 33, D:2) a throwing net (40, -2, D:2) a +0 dagger (44, 13, D:2) a +0 club (45, 13, D:2) a +0 leather armour (45, 27, D:2) a cursed -2 halberd a throwing net (46, 30, D:2) a +3 leather armour (48, 8, D:2) 16 poisoned needles Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Venafet" {Fragile +Rage rElec Int+6} (6100 gold) [amulet of rage] It affects your intelligence (+6). It insulates you from electricity. It lets you go berserk. It will be destroyed if unequipped. the cursed +1 leather armour "Mifareo" {MP+9 Dex+4} (3830 gold) It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. the +3 hunting sling "Vixapt" {freeze, *Corrode rN+ Int+6} (3590 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from negative energy. It may corrode you when you take damage. the +10 whip of Coiwni Cadi {slash, +Inv rF+} (7470 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. (0, 0, D:3) a cursed +0 club (4, -6, D:3) a +2 flail of protection (5, -19, D:3) a +0 dagger a +0 robe (5, -18, D:3) a +0 falchion (5, -6, D:3) a +0 mace (6, 4, D:3) a cursed +0 leather armour a +0 dagger (7, -20, D:3) a +0 dagger a +0 robe a +0 hand axe (7, 0, D:3) a +0 chain mail (7, 4, D:3) a +0 robe a +0 dagger (8, -20, D:3) a +0 short sword (23, -22, D:3) a +0 dagger a +0 blowgun 10 poisoned needles (24, -27, D:3) a poisoned needle (24, -22, D:3) a +0 dagger of venom (27, 3, D:3) a +0 club (31, -14, D:3) a +0 leather armour a +0 dagger a +0 leather armour (31, -13, D:3) a +0 club a +0 club (33, -18, D:3) a +0 whip (33, -14, D:3) a cursed +0 whip (33, -5, D:3) a +0 club (41, -16, D:3) 19 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 leather armour a +0 short sword a +0 ring mail (0, 2, D:4) a +0 leather armour (0, 3, D:4) a +0 trident (32, 5, D:4) an uncursed amulet of harm (33, -5, D:4) a +0 dagger (42, -10, D:4) a +0 hand axe (48, 10, D:4) a +0 hunting sling (49, 17, D:4) a +0 dagger (63, -7, D:4) a cursed +0 trident (64, 7, D:4) a -1 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, 0, D:5) a potion of degeneration (20, 21, D:5) a +0 chain mail (25, 34, D:5) 8 bolts (29, 54, D:5) a +0 scale mail (43, 55, D:5) a +0 mace (45, 55, D:5) a +0 long sword (50, 10, D:5) a +0 leather armour (51, 36, D:5) a +0 long sword (56, 46, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (2, 1, D:6) a bullfrog corpse (6, 30, D:6) a +0 spear (19, 14, D:6) a +0 helmet