Dungeon Crawl Stone Soup version 0.27-a0-1548-gf8a67e7463 (webtiles) character file. Game seed: 7272909084398725900 0 mora the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on July 14, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (141 turns). mora the Grave Robber (Demonspawn Necromancer) Turns: 141, Time: 00:00:29 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 34% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start resting. A jackal is nearby! A jackal is nearby! A jackal is nearby! You see here a ball python corpse. A jackal is nearby! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, chance to affect: 85%) The jackal barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### ####...#### #+###...@h....### +.'......<...†..# ###'###.........### ####.....####...#### ####....#......##### .....##.......... ....##..#......#. #..###.###..#### #.## ## .## You could see a jackal. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 8 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 80 | 18 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 80 | 18 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts