Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 13427174852486130779 67 mora the Magician (level 4, 0/24 HPs) Began as a Deep Elf Hedge Wizard on Aug 10, 2021. Was a Believer of Qazlal. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (3206 turns). mora the Magician (Deep Elf Hedge Wizard) Turns: 3206, Time: 00:02:27 Health: 0/24 AC: 3 Str: 7 XL: 4 Next: 0% Magic: 7/12 EV: 13 Int: 20 God: Qazlal [**....] Gold: 48 SH: 2 Dex: 14 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Upheaval You were on level 2 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat e - a +0 helmet (worn) Scrolls h - a scroll of magic mapping {unknown} i - a scroll of blinking {unknown} Potions d - a potion of experience {unknown} f - a potion of ambrosia {unknown} g - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} l - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 4.9 Spellcasting + Level 1.9 Conjurations + Level 1.8 Summonings + Level 2.0 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 8% 2 Call Imp Summ 12% N/A 9% 2 Slow Hex 4% N/A 19% 2 Conjure Flame Conj/Fire 8% 6-21 24% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:2 Terence Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... ....#....#..... #.......... @.>.'....'..... #.......... ###.#....#..... #.......... ....(....†..... +# #.......... ###.....########+##.# #.......... ........##..........###.........# ####....##........# #..........' ........##.....@..# #..........# #####...##......@.# #....####'#. ##....######### #....# #.#. ####.# #....# #.#[ #.############....# #.## #...........##....# #... ###########.############# #.............# #.............# #.............#### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 orcs 2 bats 6 endoplasms A giant cockroach (D:2) 7 goblins 4 hobgoblins 7 jackals A quokka (D:1) 6 ball pythons A frilled lizard (D:2) 2 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 473 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 822 | D:1 | Found a faded altar of an unknown god. 1004 | D:1 | Became a worshipper of Qazlal Stormbringer 1004 | D:1 | Reached * piety under Qazlal 1803 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 2786 | D:2 | Noticed Terence 2807 | D:3 | Reached ** piety under Qazlal 3172 | D:3 | Noticed an ogre 3174 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 3206 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, chequers_ecumenical_altar_island D:2: layout_basic, hangedman_decor_riveting, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Translocations | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 4.9 Conjurations | | 1.9 Summonings | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | || 17 Cast: Magic Dart | 135 | 5 || 140 Armor: Robe | 18 | || 18 Dodge: Dodged | 37 | 4 || 41 Block: Other | 2 | || 2