mora Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, -1, D:1) 18 stones (26, -12, D:1) 17 stones Level 2 of the Dungeon (0, 25, D:2) a +0 dagger (2, 18, D:2) a +0 leather armour (7, -5, D:2) a +0 hand axe (7, 17, D:2) 7 atropa-tipped darts (8, 7, D:2) 13 bolts (27, -3, D:2) a +0 club (27, 7, D:2) a +0 club (29, -5, D:2) a +0 trident (31, -3, D:2) a +0 ring mail a +0 flail (32, 15, D:2) a +0 dagger (45, 1, D:2) a +0 dagger (49, 30, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs (6, 4, D:3) a +0 short sword (19, 0, D:3) a +0 club (22, 24, D:3) a +0 club (27, -12, D:3) 18 stones a +0 dagger a +0 hunting sling (32, 11, D:3) a +0 club (36, 3, D:3) 15 stones a +0 ring mail a +0 hand axe (38, 18, D:3) a +0 flail (40, 0, D:3) a +0 club (40, 7, D:3) a +0 spear (43, 16, D:3) a +0 flail (43, 20, D:3) a +0 flail Level 4 of the Dungeon [Shop] Ostes's CLEARANCE SALE! EVERYTHING MUST GO! 11 bolts (13 gold) a +0 robe (4 gold) a +0 leather armour (12 gold) (0, 0, D:4) a +0 whip (0, 10, D:4) 23 arrows (1, 3, D:4) a +0 club (3, -5, D:4) a +0 morningstar (3, -4, D:4) a +0 dagger of draining (4, -2, D:4) a +0 leather armour a +0 hand axe (8, -19, D:4) 29 stones (23, -21, D:4) a +0 club (25, -15, D:4) 14 bolts (28, -28, D:4) 5 poisoned darts a +0 dagger (32, -51, D:4) 8 boomerangs (32, -6, D:4) a +0 scale mail (36, -30, D:4) a +0 dagger (39, -27, D:4) a +0 leather armour a +0 club (60, -13, D:4) a +0 short sword 5 poisoned darts Level 5 of the Dungeon [Shop] Fikhlox's Neck Hole a +0 cloak (63 gold) a scarf of harm (126 gold) a scarf of harm (126 gold) an amulet of reflection (420 gold) the amulet of the Prince {rF+ Regen+ Str+4 Int+3} (821 gold) [amulet of regeneration] Str: It affects your strength (+4). Int: It affects your intelligence (+3). rF: It protects you from fire. Regen: It increases your rate of health regeneration. an amulet of faith (560 gold) (0, 0, D:5) a +0 ring mail (8, 34, D:5) a +0 hunting sling (15, 3, D:5) a +0 robe (24, 1, D:5) 13 stones (30, -4, D:5) a scroll of noise (42, 17, D:5) a +0 hand axe a +0 leather armour (46, 41, D:5) 23 arrows (53, 30, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 19 arrows (2, -17, D:6) a +0 quarterstaff (3, -18, D:6) 20 stones (6, -21, D:6) a scroll of torment (7, -21, D:6) a +0 shortbow (still there?) 25 arrows (still there?) 12 gold pieces (still there?) (8, 5, D:6) a +0 robe (13, -15, D:6) a +0 giant spiked club (17, -21, D:6) 17 stones (21, -1, D:6) 19 arrows a +0 shortbow (29, -18, D:6) a +0 pair of gloves (30, -17, D:6) a +0 mace (32, -20, D:6) a +0 leather armour a +0 whip (32, -19, D:6) a +0 short sword (34, -22, D:6) a +0 leather armour (38, -20, D:6) a +0 club (43, -24, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 21 sling bullets (0, 1, D:7) a +0 dagger (0, 3, D:7) a +0 dagger (0, 5, D:7) a +0 club (0, 7, D:7) a curare-tipped dart a +0 short sword (1, 7, D:7) 5 stones a +0 dagger (2, 33, D:7) a +0 mace (4, 29, D:7) 15 arrows (14, 22, D:7) a +0 hand axe (22, 34, D:7) the +7 mace "Zallusomus" {protect, *Corrode Int+8 Dex-5} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). *Corrode: It may corrode you when you take damage. (24, 22, D:7) a +0 whip (24, 25, D:7) a +0 mace (25, 22, D:7) a +0 dagger (36, 17, D:7) 5 poisoned darts a +2 dagger of speed (37, 16, D:7) a +0 whip (41, 32, D:7) 5 stones a +0 dagger (42, 6, D:7) a +0 whip (43, 22, D:7) a +0 rapier a +3 scale mail of cold resistance (43, 24, D:7) a +0 mace (43, 25, D:7) a +0 trident a curare-tipped dart (43, 27, D:7) a +0 robe a +0 dagger (43, 30, D:7) a +0 dagger (43, 32, D:7) a +0 robe a +0 mace (45, 2, D:7) a +0 falchion (52, 15, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 2 curare-tipped darts (8, 1, D:8) 5 stones a +0 club a curare-tipped dart a +0 club (9, 1, D:8) a +0 dagger a +0 dagger 3 stones (16, 19, D:8) a +0 dagger a +0 robe (17, 16, D:8) a +0 spear a +0 robe (19, -8, D:8) a +0 hunting sling (21, 23, D:8) a +0 robe a +3 battleaxe of freezing (23, -14, D:8) a +0 leather armour a +0 club (23, 17, D:8) a +0 chain mail a +0 trident (23, 21, D:8) a +0 club (24, -14, D:8) a +0 whip a +0 short sword (24, -4, D:8) 3 stones a +0 whip a +0 short sword (25, -14, D:8) a +0 chain mail a +0 war axe (25, -10, D:8) 4 stones a +0 club (28, 12, D:8) a +1 dagger of venom (29, -9, D:8) 5 stones a +0 whip a +0 short sword a curare-tipped dart a +0 whip (29, 12, D:8) the +0 leather armour of the Pits of Slime {-Cast rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (35, -20, D:8) 6 poisoned darts (37, 26, D:8) 19 gold pieces (38, 24, D:8) 21 arrows (45, -5, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) 2 boomerangs (2, 0, D:9) 17 bolts (3, 10, D:9) a +0 pair of gloves (5, 3, D:9) a +0 plate armour (6, -8, D:9) a +0 mace a +0 chain mail (9, -10, D:9) a +0 giant club a +0 giant club (10, -10, D:9) a +0 troll leather armour (10, 16, D:9) a +0 hand axe a +0 hand axe a +0 short sword a +0 chain mail (10, 17, D:9) a +0 hand axe a +0 ring mail 30 stones (14, 19, D:9) a +0 dagger (19, 11, D:9) a +0 hand axe (20, -6, D:9) a +0 troll leather armour (30, -11, D:9) a +2 dagger of electrocution a +0 robe (51, 28, D:9) a +0 hand axe (54, 30, D:9) a +0 plate armour a +0 war axe (55, 29, D:9) a +0 scale mail a +0 short sword (56, 26, D:9) a +0 cloak (59, -17, D:9) a +0 robe a +0 dagger (62, 3, D:9) a +0 shortbow 10 arrows (63, -10, D:9) a +1 dagger of protection a +0 robe (69, -19, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (5, 20, D:10) 32 sling bullets (7, 26, D:10) 12 gold pieces (7, 32, D:10) a +0 hunting sling (10, 19, D:10) a +0 dagger (12, 14, D:10) 10 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -29, Lair:1) a +1 vorpal flail (14, -31, Lair:1) 12 stones (52, -32, Lair:1) 13 poisoned darts (60, -42, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (3, -9, Lair:2) a +0 long sword (18, -5, Lair:2) 26 stones (19, -36, Lair:2) a +0 buckler (32, 1, Lair:2) 30 arrows (33, -33, Lair:2) a phial of floods (44, -51, Lair:2) a +0 club (46, -46, Lair:2) a +3 leather armour of willpower (52, -39, Lair:2) a +2 vorpal war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (2, -16, Lair:3) a +3 leather armour (11, -36, Lair:3) a +0 quarterstaff (14, -39, Lair:3) a +0 robe (15, -44, Lair:3) a ring of poison resistance (23, -50, Lair:3) 16 stones (26, -28, Lair:3) a +0 robe a +0 glaive (27, -51, Lair:3) a +0 plate armour (28, 5, Lair:3) a +0 club (34, -41, Lair:3) a +0 dagger (36, 1, Lair:3) 23 stones (53, -27, Lair:3) 16 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (3, 15, Lair:4) a +2 pair of boots (5, 17, Lair:4) 7 poisoned darts (22, -32, Lair:4) 22 arrows (22, -25, Lair:4) a scroll of vulnerability (31, -10, Lair:4) a +0 hunting sling (39, -19, Lair:4) a +0 hand crossbow (40, -17, Lair:4) a +0 falchion (41, 10, Lair:4) a +2 trident of flaming (49, -29, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (6, -20, Lair:5) a +0 glaive (12, -17, Lair:5) a +0 trident (16, -24, Lair:5) a +0 flail (42, -36, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 11 stones (3, 3, Lair:6) 13 stones (4, -11, Lair:6) a +0 war axe (13, -36, Lair:6) a scroll of teleportation (13, -13, Lair:6) 14 arrows (13, -10, Lair:6) a +0 cloak (19, -19, Lair:6) 16 sling bullets (21, -11, Lair:6) a +0 great sword (25, -37, Lair:6) 20 stones (37, 2, Lair:6) 27 stones (38, -3, Lair:6) a +0 quarterstaff (38, -1, Lair:6) 4 boomerangs (39, -24, Lair:6) 25 sling bullets (43, 2, Lair:6) +0 acid dragon scales (44, 2, Lair:6) +0 acid dragon scales (45, 6, Lair:6) an iguana skeleton (46, 2, Lair:6) +0 acid dragon scales (46, 9, Lair:6) a swamp dragon corpse (46, 12, Lair:6) a +0 spear (48, 8, Lair:6) a komodo dragon skeleton (51, 3, Lair:6) an iguana skeleton (53, 12, Lair:6) a +0 lajatang (54, 12, Lair:6) 16 gold pieces (55, 7, Lair:6) 21 stones (55, 13, Lair:6) 25 gold pieces (60, 15, Lair:6) a +0 helmet