Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 12263981007891562639 44 mora the Ducker (level 3, -8/27 HPs) Began as a Djinni Hedge Wizard on Sept 19, 2021. Mangled by Terence (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (2001 turns). mora the Ducker (Djinni Hedge Wizard) Turns: 2001, Time: 00:02:47 Health: -8/27 AC: 2 Str: 9 XL: 3 Next: 85% Gold: 74 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) d - a +0 robe (worn) Scrolls b - 2 scrolls of blinking Skills: + Level 1.3 Fighting + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 11% N/A 10% 2 d - Slow Hex 11% N/A 10% 2 e - Conjure Flame Conj/Fire 11% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 g - Pain Necr 44% 1d6 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *:*! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the dart slug. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, ally target, 100% to hit) The magic dart hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... ####### #.....# #.....###### #.....#..... ###### #.....#..... #....# #........... #....# #.........). #..@.#######'#.....# #..@.#.......#.....# #....#..†....#.....# #....#)......#...... +....#.......#...... #####....#.......#...... +......w.+.............. #.....5#....).......#. #......#...###.####.#. You could see Terence (ally target), a dart slug and a friendly crimson imp (summoned). Vanquished Creatures A gnoll (D:1) 5 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 4 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 4 frilled lizards 6 rats 33 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Found a faded altar of an unknown god. 478 | D:1 | Found Jerust's Assorted Antiques. 482 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1073 | D:1 | Found Kieles's Assorted Antiques. 1080 | D:1 | Found Keyhij's Distillery. 1206 | D:1 | Found Jean's Book Shop. 1213 | D:1 | Reached skill level 1 in Fighting 1213 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 1213 | D:1 | Learned a level 1 spell: Pain 1974 | D:2 | Noticed Terence 2001 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, serial_shops, shop, nicolae_shop_trees, shop_statue, nicolae_shop_overgrown_old_shop, shapermc_ecumenical_altar_venn D:2: kennysheep_six_static_rooms, layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 75 Call Imp || 4 Use: Scroll || 1 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2000 | 1981 | 19 | 235 | 1566 | 2 | 1000.0 | Dungeon | 2000 | 1981 | 19 | 235 | 1566 | 2 | 1000.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1814 daAuts D:2: 186 daAuts