Dungeon Crawl Stone Soup version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 2813968091217968637 4 mora the Firebug (level 1, -1/11 HPs) Began as an Octopode Fire Elementalist on Sept 25, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (231 turns). mora the Firebug (Octopode Fire Elementalist) Turns: 231, Time: 00:00:26 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 17 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Jewellery d - a ring of see invisible (left tentacle) Scrolls b - 2 scrolls of identify {unknown} Potions a - a potion of berserk rage {unknown} c - a potion of flight {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Conjure Flame Conj/Fire 8% 6-21 24% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Flame Wave Conj/Fire 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The jackal bites you. The jackal closely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. x2 The jackal closely misses you. The jackal misses you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal misses you. You tentacle-slap the jackal. You squeeze the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal misses you. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal completely misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you. The jackal misses you. You miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You die... ##.# #### ######.#######..# #...........##.## ...#########....# #.b.P...####.# ##P...P## #.# #P..P...# #.### ..########## #...# . #......@h..# ###.# . #.####.###.### #.# . #........###.######. #..####............. #.. #..#...######. #.. #..#...######. #.. #............. ... #.......#.###. #########.# . You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D:1) 9 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 231 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, shapermc_ecumenical_altar_gd, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_corner, aquarium_window_double, aquarium_window_fake, aquarium_view_2a, aquarium_view_2f, aquarium_balcony_3b, aquarium_pool_five, serial_shops, nicolae_shop_trees, corexii_item_surrounded_by_moat, minivault_14 Action || total -------------------------++------- Melee: Unarmed || 9 Tentacles || 2 Constrict || 1 Cast: Foxfire || 5 Armor: Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 183 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 183 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts