Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5166552698594102541 1820 mora the Sneak (level 9, 0/59 HPs) Began as an Octopode Conjurer on Feb 5, 2022. Was a Follower of Vehumet. Slain by a wight (11 damage) ... on level 8 of the Dungeon. The game lasted 00:13:44 (9315 turns). mora the Sneak (Octopode Conjurer) Turns: 9315, Time: 00:13:45 Health: 0/59 AC: 1 Str: 7 XL: 9 Next: 10% Magic: 2/16 EV: 14 Int: 24 God: Vehumet [*.....] Gold: 387 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . g - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.19/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 387 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution f - a +1 dagger of speed g - a +2 short sword of venom (weapon) Jewellery j - an amulet of guardian spirit Wands P - a wand of paralysis (8) Scrolls m - 2 scrolls of magic mapping n - a scroll of amnesia t - a scroll of teleportation Potions b - a potion of flight c - a potion of curing d - a potion of lignification h - 2 potions of heal wounds k - 2 potions of brilliance l - a potion of ambrosia o - a potion of mutation Skills: + Level 4.4 Fighting + Level 5.3 Dodging + Level 7.5 Stealth + Level 4.9 Spellcasting + Level 6.3 Conjurations + Level 1.0 Hexes + Level 1.0 Translocations + Level 2.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Shock Conj/Air 84% 1d8 2% 1 Slow Hex 44% N/A 6% 1 Dazzling Flash Conj/Hex 46% N/A 6% 3 Confusing Touch Hex 11% N/A 17% 3 Swiftness Air 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Airstrike Air 2% N/A 65% 4 Starburst Conj/Fire 10% 6d5 98% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:5 ( Annotations: D:3 3 runed translucent doors, Akaron's ghost, amateur OpTm; Mandevil's ghost, amateur MiCA; kalagan's ghost, amateur DECj D:6 Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History [Y]es or [N]o only, please. The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 vampiric falchion and wearing a +0 robe (wandering, hasn't noticed you, 81% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight but does no damage. The wight is moderately damaged. The searing ray hits the wight. The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +2 vampiric falchion! The wight draws strength from your wounds! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 vampiric falchion and wearing a +0 robe (81% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +2 vampiric falchion! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight! The wight is severely damaged. The wight hits you with a +2 vampiric falchion! You die... #........+........# #...(....#........# #.......##..##<...# .. +.......##..#####+# #.. ######.###+##..# #..##..###.##..##... +.......#......##..# #...[...#......## #.......')z@....+ .... +.......#......># .... #..##...######### .... #..##.z.###.. .... #.............. .... #.............. .... #.............. ....##.............. ........##....###### You could see a wight. Vanquished Creatures A steam dragon (D:8) A black bear (D:5) A necrophage (D:4) 2 centaurs (D:5) A lemure (D:6) A phantom (D:4) A kobold brigand (D:7) 2 bullfrogs (D:6) 2 scorpions A wyvern zombie (D:6) A water moccasin skeleton (D:7) 5 wights (D:8) A howler monkey (D:5) A centaur zombie (D:5) 2 bullfrog zombies (D:6) 2 hounds 4 orc priests A jelly (D:6) A bullfrog skeleton (D:4) An iguana (D:6) A scorpion zombie (D:5) An orc wizard (D:7) A killer bee zombie (D:7) A howler monkey skeleton (D:7) 4 adders A shadow imp (D:6) An ufetubus (D:7) 2 worms 25 orcs 3 bats 7 endoplasms 6 giant cockroaches 8 goblins 9 hobgoblins 7 jackals 3 quokkas 8 ball pythons A frilled lizard (D:3) 9 kobolds 6 rats 136 creatures vanquished. Vanquished Creatures (others) 4 withered plants (D:3) 4 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Reached skill level 3 in Stealth 175 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 226 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Found Soan's Antique Weapon Shop. 706 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 2173 | D:3 | Found a hazy altar of Hepliaklqana. 2383 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2468 | D:3 | Learned a level 2 spell: Searing Ray 2730 | D:3 | Found a runed translucent gate. 2730 | D:3 | Found a runed translucent gate. 2730 | D:3 | Found a runed translucent gate. 2734 | D:3 | Noticed kalagan's ghost (amateur DECj) 2734 | D:3 | Noticed Akaron's ghost (amateur OpTm) 2759 | D:3 | Noticed Mandevil's ghost (amateur MiCA) 3888 | D:4 | Noticed a phantom 3908 | D:4 | Found a bloodstained altar of Trog. 3908 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3909 | D:4 | Killed a phantom 3910 | D:4 | Reached skill level 1 in Fighting 3910 | D:4 | Reached skill level 4 in Stealth 3910 | D:4 | Reached XP level 5. HP: 32/33 MP: 2/9 4250 | D:4 | Noticed a necrophage 4258 | D:4 | Killed a necrophage 4259 | D:4 | Reached XP level 6. HP: 39/39 MP: 0/10 4409 | D:4 | Reached skill level 5 in Conjurations 4799 | D:4 | Reached skill level 5 in Stealth 4978 | D:5 | Entered Level 5 of the Dungeon 5152 | D:5 | Found a burning altar of Makhleb. 5152 | D:5 | Found an ornate altar of the Wu Jian Council. 5189 | D:5 | Reached XP level 7. HP: 13/45 MP: 7/12 6456 | D:5 | Found Sexzolei's Weapon Shop. 6628 | D:5 | Reached skill level 6 in Stealth 6768 | D:6 | Reached XP level 8. HP: 16/52 MP: 3/14 7214 | D:6 | Found a staircase to the Ecumenical Temple. 7225 | Temple | Entered the Ecumenical Temple 7374 | Temple | Became a worshipper of Vehumet 7696 | D:6 | Noticed Pikel 8137 | D:7 | Reached skill level 7 in Stealth 8137 | D:7 | Reached skill level 1 in Evocations 8188 | D:7 | Reached skill level 5 in Dodging 8355 | D:7 | Learned a level 4 spell: Fulminant Prism 8360 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 8937 | D:7 | Reached * piety under Vehumet 8937 | D:7 | Offered knowledge of Freeze by Vehumet. 9201 | D:8 | Reached XP level 9. HP: 58/58 MP: 7/16 9281 | D:8 | Reached skill level 1 in Hexes 9281 | D:8 | Reached skill level 1 in Translocations 9315 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, serial_shops, shop_coins, ebering_ecumenical_altar_webs, minmay_hedge_maze D:2: layout_basic D:3: layout_basic, old_standard_altar, gammafunk_ghost_cemetery, grunt_ministairs_1, st_stairs_7 D:4: layout_gridville, mainiacjoe_overflow_catwalk_spiral, kennysheep_small_circle D:5: layout_loops_corners, gammafunk_temple_overflow_elements, serial_shops, shop D:6: layout_cave_pools, minmay_temple_entry_ruins, nicolae_ossuary_entry_monument, roderic_roman_lattice, hangedman_decor_push, uniq_pikel D:7: layout_basic D:8: layout_gridville Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 7 | 7.5 Fighting | 1 2 3 4 | 4.4 Dodging | 3 4 5 | 5.3 Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.3 Evocations | 2 | 2.3 Hexes | 1 | 1.0 Translocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Tentacles | 3 | | 1 || 4 Constrict | 2 | | 1 || 3 Short sword | | 3 | 2 || 5 Cast: Magic Dart | 95 | 82 | 96 || 273 Searing Ray | | 9 | 39 || 48 Use: Scroll | | 4 | 9 || 13 Stab: Sleeping | | 1 | 1 || 2 Armor: Skin | 2 | 2 | 1 || 5 Dodge: Dodged | 23 | 18 | 44 || 85