Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 8582225702998435568 37 mora the Ducker (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Feb 18, 2022. Slain by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (2104 turns). mora the Ducker (Djinni Fire Elementalist) Turns: 2104, Time: 00:01:39 Health: -1/25 AC: 3 Str: 7 XL: 3 Next: 60% Gold: 85 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of holy word {unknown} t - a scroll of teleportation Potions d - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} g - a potion of magic {unknown} i - 2 potions of mutation {unknown} Skills: + Level 3.0 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Conjure Flame Conj/Fire 12% 6-21 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 f - Pain Necr 48% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. A water moccasin comes into view. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! The foxfire hits the water moccasin. The water moccasin is lightly wounded. A water moccasin is nearby! A water moccasin is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you but does no damage. The water moccasin bites you. The foxfire hits the water moccasin but does no damage. The water moccasin is heavily wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! You die... .# #. #.# ... #.#.###.######.. #.............# ##.##..#.......# ## .#.#...........# ... .#.............+ .... .#.#.#.####'#####+#..... .# #...+.......'§§...... ######.#)#...#.#@...>!.. ...###:# #._.#.#S..#.... '##....# #...#.#...# .. ..#.##.+.......+...# ..#.#######+####...# ..#.# .$..# ..'.# ....# ..### .$..# .)# You could see a water moccasin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A bat (D:1) An endoplasm (D:3) 5 goblins 3 hobgoblins (D:2) 3 ball pythons 3 kobolds 5 rats 24 creatures vanquished. Vanquished Creatures (others) 96 foxfires 96 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 391 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 613 | D:1 | Found Tywkuxie's Assorted Antiques. 1148 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1148 | D:2 | Learned a level 1 spell: Pain 1969 | D:3 | Reached skill level 3 in Dodging 2087 | D:3 | Found an iron altar of Okawaru. 2095 | D:3 | Noticed a water moccasin 2104 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_shops, shop_fountains D:2: layout_basic, minmay_stone_trees_small D:3: layout_basic, mainiacjoe_overflow_six_doors_small, patterned_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Foxfire || 56 Use: Scroll || 2 Armor: Robe || 2 Dodge: Dodged || 2