Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5436892625889428681 76 mora the Ducker (level 4, -3/32 HPs) Began as a Djinni Fire Elementalist on Feb 18, 2022. Slain by a scorpion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1539 turns). mora the Ducker (Djinni Fire Elementalist) Turns: 1539, Time: 00:01:49 Health: -3/32 AC: 2 Str: 7 XL: 4 Next: 57% Gold: 57 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 1.5 Fighting + Level 3.1 Dodging + Level 2.3 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Freeze Ice 52% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The scorpion closely misses you. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. c - a potion of curing; b - a scroll labelled CEURUJ DUWK The scorpion misses you. You feel better. The scorpion barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion stings you but does no damage. x2 The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is severely wounded. The scorpion stings you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion stings you. The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The scorpion stings you! You die... ...(......#...#.#### ............_....... ..........#...#..... ..........##.##..:. ....<..........# ..†##......# ##########.##.#.vv### ..(....<...).)††@...# ..###.#÷##...###s.....# ..###.#.#..### ........# ......#...## .......#.# ..##......# ######..# . ..###....## #.# #........# ..# ########.# .# #.# You could see a scorpion (ally target). Vanquished Creatures Natasha (D:2) An adder (D:2) A worm (D:2) 3 bats (D:1) 8 endoplasms 3 goblins 3 hobgoblins A jackal (D:2) 5 ball pythons (D:1) 4 frilled lizards 3 kobolds 4 rats (D:1) 37 creatures vanquished. Vanquished Creatures (others) 118 foxfires 118 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 380 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 380 | D:1 | Learned a level 1 spell: Freeze 490 | D:1 | Reached skill level 1 in Fighting 983 | D:2 | Noticed Natasha 1126 | D:2 | Killed Natasha 1127 | D:2 | Reached skill level 3 in Dodging 1127 | D:2 | Reached XP level 4. HP: 6/32 MP: 0/0 1492 | D:2 | Found a faded altar of an unknown god. 1524 | D:2 | Noticed a scorpion 1539 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms D:2: layout_loops_cross, ebering_ecumenical_altar_box, minivault_27, minmay_randomly_rotated_circles, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Fighting | 1 | 1.5 Dodging | 3 | 3.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 48 | 21 || 69 Use: Potion | 1 | 2 || 3 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 8 | 10 || 18