Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 5361731923884851063 0 mora the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on Nov 5, 2022. Slain by Ijyb ... wielding a +0 club (3 damage) ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (27 turns). mora the Vexing (Vampire Enchanter) Turns: 27, Time: 00:00:19 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 2 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + f - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: paralysed, on berserk cooldown, healing quickly, slowed A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons f - a +1 dagger (weapon) Armour i - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of haste c - a potion of curing d - 2 potions of invisibility g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Ijyb closely misses you. You closely miss Ijyb. Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb barely misses you. You hit Ijyb. Your bite misses Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You can move again. You feel much better. Ijyb zaps a wand. You resist with significant effort. You completely miss Ijyb. Your bite misses Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. Ijyb barely misses you. You barely miss Ijyb. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mora the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 5 | D | Paralysed by Ijyb for 3 turns 16 | D | Paralysed by Ijyb for 4 turns 26 | D | Paralysed by Ijyb for 5 turns 27 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 15 Bite || 1 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 8