Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16012459690506593410 91 mora the Conjurer (level 4, -1/25 HPs) Began as a Tengu Conjurer on Mar 18, 2024. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:12 (1197 turns). mora the Conjurer (Tengu Conjurer) Turns: 1197, Time: 00:02:13 Health: -1/25 AC: 2 Str: 7 XL: 4 Next: 59% Magic: 0/8 EV: 12 Int: 20 God: Gold: 45 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of resistance {unknown} e - a potion of curing {unknown} h - a potion of heal wounds {unknown} i - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging + Level 2.8 Stealth + Level 2.6 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll completely misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll barely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll closely misses you. Your Dodging skill increases to level 3! The gnoll misses you. There is an open door here. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #######.########## .................# #######.##.#####.# #.##)##### ######### #.##.....# #.......# #.###.'#######).##.## #.# #.#...#...#.##..# #.# #.#.g.#...#.###.# #.# ###..@....#.....# ###._.#######.# #..†....### #.# #...#...#.# #.# #...#...#.# #.# ......+#######'.###.# ....... #........#.# .g..g.. #..#####...# ....... #. ###.# You could see a gnoll. Vanquished Creatures An orc wizard (D:4) 3 gnolls An adder (D:4) A bat (D:1) 3 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 frilled lizards 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 64 | D:1 | Found a faded altar of an unknown god. 238 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 454 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 655 | D:1 | Reached skill level 1 in Fighting 1059 | D:2 | You fall into a shaft and drop 2 floors! 1060 | D:4 | Found a sacrificial altar of Ru. 1072 | D:4 | Reached XP level 4. HP: 25/25 MP: 5/8 1197 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, shapermc_ecumenical_altar_venn, minmay_hedge_maze D:2: layout_loops_cross, serial_shops, nicolae_shop_peninsula, minmay_misc_feat_secret_circle D:4: layout_basic, nicolae_ru_great_annihilating_truth, uniq_pikel, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 2.6 Conjurations | | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 13 || 69 Use: Potion | 1 | || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 10 | 13 || 23