Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd866b (webtiles) character file. Game seed: 16175427272162999748 63 mora the Conjurer (level 4, -8/27 HPs) Began as an Octopode Conjurer on May 31, 2024. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (2069 turns). mora the Conjurer (Octopode Conjurer) Turns: 2069, Time: 00:02:09 Health: -8/27 AC: -3 Str: 6 XL: 4 Next: 10% Magic: 2/7 EV: 12 Int: 22 God: Gold: 105 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Scrolls c - 7 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} h - a scroll of silence {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} o - 2 scrolls of summoning {unknown} Potions a - a potion of magic b - a potion of resistance {unknown} e - 2 potions of attraction {unknown} i - 2 potions of enlightenment {unknown} j - 4 potions of heal wounds {unknown} m - a potion of cancellation {unknown} n - a potion of haste {unknown} p - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Erth 2% N/A 36% 3 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jelly is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The magic dart hits the jelly. The jelly is lightly wounded. The jelly hits you. You are splashed with acid! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .). ..† #.. #.. ### #.. .. # #.. .# ########### . #J###.# #.......... # #.@...# #.......... . ###..## #.......... # #..# #.......... ### #.#. #.## #)......... .. .... #>#####.......... .###... #....##.......... ..[..# #....##.......... .....### #....##.......... ........ ..# #.###............ You could see a jelly. Vanquished Creatures A ribbon worm (D:2) 4 dart slugs (D:2) 7 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins (D:1) 5 kobolds 5 ball pythons 7 bats 2 frilled lizards 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 756 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1849 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2069 | D:3 | HP: 1/27 [jelly (3)] 2069 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_loops_ring, st_stairs_4 D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, nicolae_figureground_pulse Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 5 | || 5 Tentacles | 2 | || 2 Cast: Magic Dart | 77 | 12 || 89 Armour: Skin | 7 | 3 || 10 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2068 | 2024 | 44 | 28 | 1774 | 3 | 689.3 | Dungeon | 2068 | 2024 | 44 | 28 | 1774 | 3 | 689.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 869 daAuts D:3: 226 daAuts