Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9309496804238373847 1 mora the Apothecary (level 1, -1/15 HPs) Began as a Djinni Air Elementalist on Oct 12, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (35 turns). mora the Apothecary (Djinni Air Elementalist) Turns: 35, Time: 00:00:21 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the goblin. You kill the goblin! The hobgoblin closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The goblin completely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap misses the goblin. The zap hits the hobgoblin. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... .... ######.#.# ...=##........# ..##........... ........#####.##### .####.).#...#.#...# #.g.#...#.'.<.# .####...#...#.#...# ........##'##.#####.. ......#gg.g@......... ......#.#####.##+##.. ......#.# #.# ........# +.# .....#..# #.# .... ##.# #.# #.? ... .# ... You could see 2 hobgoblins and a goblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | mora set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms Action || total ---------------------------++------- Cast: Shock || 9 Armour: Robe || 5 Dodge: Dodged || 4