Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4090809374465724905 116 mora the Magician (level 5, -8/35 HPs) Began as a Djinni Earth Elementalist on Aug 7, 2025. Was an Initiate of Makhleb. Mangled by a hell rat (9 damage) ... in a sewer. The game lasted 00:03:36 (1970 turns). mora the Magician (Djinni Earth Elementalist) Turns: 1970, Time: 00:03:36 Health: -8/35 AC: 4 Str: 7 XL: 5 Next: 21% Gold: 183 EV: 12 Int: 18 God: Makhleb [......] SH: 0 Dex: 14 rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ f - +0 helmet rElec . g - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... c - ring of ice Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in a sewer. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 183 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) g - a +0 cloak (worn) Jewellery c - a ring of ice (worn) Scrolls b - a scroll of blinking {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - 3 potions of enlightenment {unknown} j - 2 potions of cancellation {unknown} m - a potion of might Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic + Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Erth 18% N/A 9% 3 c - Stone Arrow Conj/Erth 36% 3d9 9% 3 d - Petrify Alch/Erth 18% N/A 28% 4 e - Brom's Barrelling Bo Conj/Erth 18% 2d5 28% 4 f - Magic Dart Conj 72% 1d6 2% 1 g - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hell rat roars deafeningly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll of identify, a scroll of teleportation and a brown potion. There is an open door here. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (82% to hit) The blast of sand hits the hell rat but does no damage. The hell rat bites you! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (82% to hit) The blast of sand hits the hell rat but does no damage. The hell rat misses you. The hell rat splashes around in the water. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (82% to hit) The blast of sand hits the hell rat but does no damage. The hell rat bites you! * * * LOW HITPOINT WARNING * * * The hell rat splashes around in the water. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (82% to hit) The blast of sand hits the hell rat. The hell rat is lightly wounded. * * * LOW HITPOINT WARNING * * * The hell rat closely misses you. The hell rat bites you! You die... ######### ###...~~~~### #...~.~..~~~### ...~##@##.~.~~# ##~~ #~r.###~~~## #~. .~~~~~.##~..# #.~.#.~~~~~~~~#...# #~..##.!!!??.##..~# #.†~###?∩!###†~~## #~..†~#####~~...# #~~.~.∩...~~### ###.~~∩†~~### You could see a hell rat. Vanquished Creatures 3 gnolls (D:2) 4 river rats (Sewer) 4 ribbon worms A dart slug (D:2) 3 endoplasms 4 hobgoblins (D:1) 5 jackals (D:1) 4 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards 3 goblins 4 kobolds 10 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Djinni Earth Elementalist began the quest for the | Orb. 0 | D:1 | mora set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D:1 | Found a faded altar of an unknown god. 174 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 411 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 411 | D:1 | Learned a level 1 spell: Magic Dart 1272 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1633 | D:3 | Found a burning altar of Makhleb. 1641 | D:3 | Became a worshipper of Makhleb the Destroyer 1822 | D:3 | Found a glowing drain. 1838 | Sewer | Entered a sewer 1868 | Sewer | Reached XP level 5. HP: 24/35 MP: 0/0 1868 | Sewer | Learned a level 2 spell: Searing Ray 1970 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, angelslayer_ecumenical_altar_muddy D:2: layout_basic, nicolae_wormholes D:3: layout_basic, mainiacjoe_overflow_surrounded_room, bloody_makhleb, cheibrodos_sewer_entry_bend, chequers_garden, nicolae_eternal_life Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | 2 | 2.3 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Sandblast | 61 | 36 || 97 Use: Scroll | | 2 || 2 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 15 | 7 || 22