morax Level 1 of the Dungeon (0, 0, D:1) 29 stones (1, 24, D:1) a +0 club (2, 17, D:1) a stone (3, 16, D:1) 3 stones (4, 16, D:1) a +0 dagger (5, 5, D:1) a +0 dagger (14, 26, D:1) a +0 pair of gloves (18, 28, D:1) a +0 club (21, 22, D:1) 11 stones (22, -1, D:1) a stone (23, 2, D:1) 7 arrows (28, -8, D:1) 20 stones (28, 3, D:1) a +0 robe (28, 19, D:1) a +0 dagger (38, 8, D:1) a +0 helmet Level 2 of the Dungeon (11, 7, D:2) 14 stones (16, -8, D:2) a +0 short sword (17, 13, D:2) a +0 mace (21, -28, D:2) a +0 club (22, 22, D:2) a +0 club (24, 7, D:2) a +0 robe (31, -18, D:2) 9 stones (37, 17, D:2) a +0 club (39, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (5, -20, D:3) a +0 whip (7, -26, D:3) a +0 club (12, -4, D:3) a +0 hand axe (13, -4, D:3) a +0 hand axe a +0 chain mail (14, -5, D:3) a +0 mace a +0 chain mail (24, -10, D:3) 16 stones (32, -15, D:3) a +0 robe (33, -51, D:3) a +0 leather armour (34, -35, D:3) a +0 club (34, -32, D:3) a cursed -1 short sword (35, -46, D:3) a +0 club a +2 robe of willpower (35, -35, D:3) a +0 mace a +0 leather armour (35, -34, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Qetacs's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a cursed -2 leather armour (1 gold) a +0 robe (9 gold) a +0 kite shield (63 gold) a +0 chain mail (63 gold) (0, 0, D:4) 13 stones (0, 3, D:4) an uncursed ring of fire (15, 15, D:4) 18 bolts (23, -22, D:4) a +0 giant club (37, 37, D:4) 20 bolts (48, 5, D:4) a +0 hand axe (53, -22, D:4) a +0 short sword a +0 chain mail a +0 whip a +0 ring mail (54, -22, D:4) a cursed +0 hand axe a +0 dagger a +0 robe a +0 hand axe (62, 25, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Mosac's Distillery a potion of heal wounds (60 gold) (0, 0, D:5) a +0 club a +0 scale mail a +0 flail a +0 leather armour (1, 0, D:5) a +0 whip a +0 leather armour a +0 dagger a cursed +0 leather armour (2, 0, D:5) a +0 club a cursed +0 ring mail (17, -1, D:5) 16 arrows (21, 8, D:5) a +0 leather armour (21, 26, D:5) a +0 whip (24, 8, D:5) a +0 club (25, 7, D:5) the +3 short sword "Nylazuat" {flame, *Drain +Fly rElec rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It lets you fly. It causes draining when unequipped. (27, 10, D:5) a +0 rapier (35, -9, D:5) a +0 giant club a +0 flail of holy wrath a +0 scale mail (35, 4, D:5) an uncursed ring of flight (40, -9, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) 6 javelins (12, 9, D:6) 9 arrows a +0 shortbow (12, 13, D:6) an arrow (13, 7, D:6) an arrow (13, 10, D:6) a +0 dagger (14, 8, D:6) a +0 club a +0 ring mail a +0 short sword a +0 ring mail a +2 hand axe of flaming (14, 9, D:6) a +0 short sword (15, 12, D:6) 18 stones (16, -18, D:6) a large rock (17, -26, D:6) 14 stones (20, -19, D:6) 24 stones (21, 23, D:6) 12 poisoned darts (25, 16, D:6) a +0 scale mail a +0 buckler (25, 17, D:6) a +0 club a +2 ring mail of fire resistance a +0 dagger a +0 robe (25, 18, D:6) a +0 dagger (28, 9, D:6) a +0 rapier (34, -8, D:6) a +0 chain mail a +0 flail (34, -7, D:6) a +0 short sword a +0 scale mail (35, -21, D:6) 16 stones (35, -7, D:6) a +0 leather armour (43, -19, D:6) 26 bolts (44, 5, D:6) a +0 hunting sling (49, -15, D:6) a +0 rapier (49, -10, D:6) a +0 hand axe Level 7 of the Dungeon (1, -5, D:7) 12 stones (9, -2, D:7) a +0 morningstar (16, -16, D:7) a +2 rapier of flaming (26, -13, D:7) an uncursed staff of fire (26, 11, D:7) an uncursed ring of ice (30, 3, D:7) a cursed +0 leather armour (30, 4, D:7) a +0 club (31, -14, D:7) a +0 giant club (31, 3, D:7) a +0 whip (37, 5, D:7) a +2 dagger of venom (39, 6, D:7) 20 bolts (40, -4, D:7) a +0 club (41, -4, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (41, -3, D:7) a +0 leather armour a +0 whip (42, 5, D:7) a cursed +0 chain mail a +0 trident (44, 10, D:7) a +0 scale mail (48, 10, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Raycvez's Antique Armour Emporium a cursed +0 leather armour (2 gold) a +0 ring mail (88 gold) a +2 leather armour of positive energy (352 gold) a cursed +0 leather armour (2 gold) a +2 chain mail of fire resistance (473 gold) a +1 hat (242 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +3 scale mail of cold resistance (572 gold) a +0 robe (15 gold) the +2 ring mail of Qiwkova {Rampage rC+ Str-2 Slay+2} (708 gold) It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It bestows one free step when moving towards enemies. (0, 0, D:8) 14 gold pieces (7, 28, D:8) a cursed -1 dagger (7, 29, D:8) a +0 long sword a +0 chain mail (23, 5, D:8) a +0 morningstar (23, 6, D:8) a +0 falchion a +0 trident a +0 plate armour (23, 7, D:8) a +0 ring mail (25, 7, D:8) a +0 dagger a +0 robe (25, 25, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, -17, D:9) a +0 rapier (3, -12, D:9) a +0 dagger a +0 robe (11, -16, D:9) a +0 hand axe (11, -15, D:9) a +0 falchion (12, -14, D:9) a +0 dire flail a +0 plate armour (15, -14, D:9) 16 stones (19, 0, D:9) a +0 giant spiked club (29, 10, D:9) a tin of tremorstones (2/2) (38, 5, D:9) 11 stones (40, -30, D:9) a +0 shortbow (45, 21, D:9) a +0 dagger a +0 robe a +0 falchion (46, -6, D:9) 8 sling bullets (47, 21, D:9) a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (48, -13, D:9) a +0 dagger (52, -5, D:9) a stone (53, -6, D:9) a +0 dagger (53, -5, D:9) a +0 short sword (53, -4, D:9) a +0 dagger (54, -6, D:9) a +0 whip (54, -5, D:9) 2 stones (58, -5, D:9) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 poisoned darts (12, -10, Lair:1) an uncursed staff of poison (12, 29, Lair:1) the cursed +3 short sword "Midamimm" {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (19, 16, Lair:1) a +0 ring mail (19, 28, Lair:1) an uncursed amulet of guardian spirit (20, 14, Lair:1) 14 arrows (22, 2, Lair:1) a +0 hunting sling (22, 36, Lair:1) 14 stones (31, 15, Lair:1) a +0 hunting sling (33, 35, Lair:1) a +0 plate armour (34, 17, Lair:1) 23 stones (48, 11, Lair:1) a cursed +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (2, -5, Lair:2) a +0 club (3, -22, Lair:2) 16 sling bullets (9, -18, Lair:2) a +0 flail (10, -18, Lair:2) 22 stones (13, 1, Lair:2) a cursed -1 rapier (19, -19, Lair:2) the +3 war axe of Blue Defiance {vorpal, *Rage rF+ rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It protects you from cold. It may make you go berserk in combat. (25, -9, Lair:2) a +0 short sword (26, -16, Lair:2) 4 datura-tipped darts (26, -14, Lair:2) a +0 war axe (32, -26, Lair:2) a +0 rapier (36, -1, Lair:2) a cursed +0 chain mail a javelin a +1 vorpal scimitar (43, -13, Lair:2) 2 javelins (52, -3, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (6, -5, Lair:3) 21 stones (11, -22, Lair:3) a +0 buckler (29, -2, Lair:3) a stone (29, 0, Lair:3) 4 large rocks (30, 2, Lair:3) 16 gold pieces (30, 3, Lair:3) a stone (31, -1, Lair:3) 11 stones (32, 1, Lair:3) a stone (33, -2, Lair:3) a stone (39, 0, Lair:3) a +0 falchion (45, -16, Lair:3) a +0 kite shield Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak skeleton (1, -1, Lair:4) a blink frog corpse a yak skeleton a rime drake skeleton (18, -18, Lair:4) 6 atropa-tipped darts (18, 1, Lair:4) an atropa-tipped dart (19, 0, Lair:4) an atropa-tipped dart (20, -29, Lair:4) 28 bolts (28, -4, Lair:4) 11 gold pieces (32, -23, Lair:4) a +0 scale mail (35, -27, Lair:4) 25 stones