Dungeon Crawl Stone Soup version 0.30-a0-950-gbf40cfac39 (webtiles) character file. Game seed: 10198184018255420121 0 morax the Magician (level 1, -5/15 HPs) Began as a Djinni Fire Elementalist on Mar 28, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (29 turns). morax the Magician (Djinni Fire Elementalist) Turns: 29, Time: 00:00:15 Health: -5/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 2 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth * Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You begin with the following spells memorised: Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame Wave. Cast which spell? (? or * to list) Okay, then. Found a stone staircase leading down. b - a brown potion Found a stone staircase leading down. You now have 2 gold pieces. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. You punch the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm misses you. An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #≈≈≈≈≈≈~~≈~~.# #≈≈~~~~......# #≈≈≈#.........+ #≈≈##.........# #≈# #.........# ## #?........# .#####.........# ..............## .....#.@.....## ....###J....## ...# #.##>## .## ..# .# .## .# .. ## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morax the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | morax set off with the following spells memorised: Foxfire, | Scorch, Kindle Blastsparks, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, shapermc_ecumenical_altar_flowoftime, minmay_hedge_maze Action || total ---------------------------++------- Melee: Unarmed || 10 Punch || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 12 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 12 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts