morax Level 1 of the Dungeon [Shop] Tudongew's Book Emporium an Everburning Encyclopedia (396 gold) a book of Necromancy (264 gold) a book of Flames (308 gold) a book of the Tundra (352 gold) a book of Touch (242 gold) the Precepts of Reformation (198 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Changes (198 gold) a book of Alchemy (308 gold) (7, 24, D:1) a +0 robe (12, 4, D:1) a +0 dagger (17, -9, D:1) a +0 dagger (19, -9, D:1) a +0 whip (19, -8, D:1) a +1 spear of venom (26, -3, D:1) a +0 whip (29, 27, D:1) a +0 whip (35, -13, D:1) a +0 club (45, 27, D:1) a +0 club (51, 2, D:1) a +0 whip (54, 19, D:1) a +0 dagger Level 2 of the Dungeon (2, -33, D:2) a +0 mace (7, 9, D:2) a +0 dagger (16, -18, D:2) a +0 halberd (20, -25, D:2) a +0 spear a +0 whip (20, -24, D:2) a +0 halberd (21, -25, D:2) a +0 club (22, -24, D:2) a +0 flail (27, -32, D:2) a +0 short sword (43, -27, D:2) a +0 dagger (44, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 36, D:3) a ring of magical power (15, 19, D:3) a +0 whip (19, 2, D:3) a +0 war axe (21, 29, D:3) a +0 robe a +0 great sword (31, 31, D:3) a +0 pair of boots (36, 14, D:3) a +0 whip (40, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of protection (0, 7, D:4) a +0 club (7, 12, D:4) a +0 leather armour (10, 44, D:4) a +0 dire flail (13, 13, D:4) a +0 spear (13, 16, D:4) a +0 club (15, 15, D:4) a +0 club (15, 16, D:4) a +0 flail (15, 21, D:4) a +0 club (16, 16, D:4) a +0 flail (16, 19, D:4) a +0 sling (16, 37, D:4) a +0 robe (19, 26, D:4) a +0 robe a +0 hand axe (24, 23, D:4) a +0 giant spiked club (26, 33, D:4) a +0 ring mail a +0 flail (26, 42, D:4) a +0 whip (34, 42, D:4) a +0 hand axe (34, 44, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (35, 31, D:4) a +0 dagger (35, 42, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour of positive energy (35, 43, D:4) a +0 club (35, 44, D:4) a +0 hand axe a +0 leather armour (38, 19, D:4) a +2 barding of stealth (58, 43, D:4) a +0 short sword a +0 chain mail Level 5 of the Dungeon (2, -1, D:5) a +0 pair of boots (6, 11, D:5) a +2 hand axe of venom (unseen) (6, 18, D:5) a +0 mace (14, 22, D:5) 3 scrolls of teleportation (16, 12, D:5) 13 gold pieces (45, 30, D:5) a staff of death (48, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (11, 16, D:6) a +0 whip a +0 chain mail a +0 hand axe (12, 16, D:6) a +0 club (13, 33, D:6) a +0 dagger (16, 11, D:6) a +0 pair of gloves (17, 30, D:6) a +0 spear a +0 club a +0 whip a +0 kite shield a +0 scale mail a +0 trident a +0 whip (18, 30, D:6) a +0 spear a +0 halberd (19, 30, D:6) a +0 spear a +0 club a +0 flail a +0 whip (20, 30, D:6) a +2 shortbow of freezing (21, -10, D:6) a +0 whip (21, -9, D:6) a +0 spear (21, 30, D:6) a +0 club a +0 robe (26, 20, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (0, 1, D:7) a +5 spear a +0 robe (0, 2, D:7) a +1 short sword a +0 robe (3, 44, D:7) a +0 club (3, 45, D:7) a +0 dagger a +0 mace a +0 leather armour (3, 46, D:7) a +0 dagger a +0 robe (4, 46, D:7) a +0 club a +0 leather armour (13, 21, D:7) a +0 giant club (30, -1, D:7) a +0 leather armour (40, 31, D:7) a +0 long sword (40, 52, D:7) a +0 dagger a +0 club (41, 52, D:7) a +0 whip (51, 24, D:7) a wand of roots (4) (52, 6, D:7) a wand of mindburst (10) (61, 10, D:7) a +2 trident of draining a +2 robe of resistance an orb of energy (63, 36, D:7) a +0 pair of gloves (67, 1, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (1, -18, D:8) a +0 cloak (2, -17, D:8) a +0 cloak (6, 5, D:8) a +1 dagger a +0 robe a +1 great sword of freezing a +0 robe (7, 6, D:8) a +0 battleaxe a +0 robe (8, 6, D:8) a +4 great sword a +0 robe (9, -19, D:8) a +0 ring mail (10, -15, D:8) an amulet of magic regeneration (11, 1, D:8) a +0 pair of gloves (15, -22, D:8) a +0 club (21, 19, D:8) a +0 dagger (23, 16, D:8) a +0 plate armour a +0 battleaxe a +0 leather armour a +0 hand axe (23, 18, D:8) a +0 robe a +1 dagger of venom a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (11, -27, D:9) a scroll of noise (13, 6, D:9) a +0 hand axe (13, 19, D:9) a +0 trident (14, 7, D:9) a +0 robe (15, 18, D:9) a +0 leather armour a +0 club (16, -4, D:9) a +0 giant spiked club a +0 giant spiked club (17, -13, D:9) a +0 trident a +0 leather armour (18, -26, D:9) a +0 club a +0 leather armour (19, -12, D:9) a +0 dagger a +0 robe a +2 flail of protection a +0 plate armour (19, -8, D:9) a +0 robe (20, -31, D:9) a +1 spear a +0 animal skin (20, -10, D:9) a +1 flail of draining a +0 leather armour (22, -22, D:9) a +0 club (22, 8, D:9) a +0 long sword (23, -20, D:9) a +0 spear (23, -19, D:9) a +6 heavy spear a +0 ring mail (24, -19, D:9) a +0 flail (24, -17, D:9) a +0 flail (24, -4, D:9) a +0 spear (25, -5, D:9) a +0 flail a +0 chain mail a +0 scimitar a +0 ring mail a +0 short sword (30, -31, D:9) a wand of roots (4) (37, 22, D:9) a +0 hand axe (37, 23, D:9) a +0 flail (37, 24, D:9) a +0 hand axe (38, 22, D:9) a +0 hand axe (38, 24, D:9) a +0 dagger a +0 leather armour (40, -16, D:9) a +0 rapier (45, -1, D:9) 15 gold pieces (45, 0, D:9) a +0 robe (46, -1, D:9) a +0 whip (47, -1, D:9) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (unseen) (47, 0, D:9) 9 stones Level 10 of the Dungeon [Shop] Qesiuhe's Jewellery Shoppe a +5 ring of evasion (396 gold) the ring of Arrival {Drain rF+ rC++ rN+} (504 gold) [ring of positive energy] rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a ring of willpower (275 gold) an amulet of regeneration (330 gold) a +6 ring of intelligence (396 gold) a +4 ring of protection (396 gold) a granite talisman (880 gold) a ring of positive energy (220 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) an amulet of reflection (330 gold) [Shop] Qeopetak's Antique Weapon Shoppe a +0 club (24 gold) a +4 whip of electrocution (676 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +0 spear (72 gold) a +1 long sword of holy wrath (319 gold) a +0 trident (84 gold) a +0 orcbow (84 gold) a +0 club (24 gold) [Shop] Toablokh's Assorted Antiques (Shop contents are unknown) (15, -36, D:10) the +8 broad axe of Peril {heavy, rElec rF+ Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. (17, -1, D:10) a +0 dagger a +0 robe (17, 4, D:10) a wand of charming (4) (33, -55, D:10) +0 acid dragon scales (46, -44, D:10) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (2, 2, Orc:1) 27 gold pieces (4, 1, Orc:1) 17 gold pieces (4, 3, Orc:1) 26 gold pieces (7, 6, Orc:1) a +0 mace a +0 scale mail a +0 club (8, 5, Orc:1) a +0 dagger a +0 robe (9, 6, Orc:1) a +0 hand axe a +0 leather armour (9, 7, Orc:1) a +0 trident a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -35, Lair:1) a +0 hand axe (15, -30, Lair:1) a +1 double sword of freezing a +0 scale mail a wand of charming (6) (24, -29, Lair:1) a potion of invisibility (28, -29, Lair:1) a wand of light (3) (44, 5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (9, 20, Lair:2) a wand of roots (6) (25, 17, Lair:2) a +0 spear (29, 40, Lair:2) a scroll of noise (30, 33, Lair:2) a +0 leather armour (33, -4, Lair:2) a +0 trident (47, 8, Lair:2) a +0 ring mail (50, 9, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant corpse (3, 4, Lair:3) a polar bear corpse (4, -25, Lair:3) a +0 chain mail (4, 3, Lair:3) a black mamba corpse (5, -2, Lair:3) a bullfrog corpse (11, -3, Lair:3) a hydra corpse (13, 6, Lair:3) a +0 plate armour (16, -3, Lair:3) 5 javelins (27, -9, Lair:3) 2 javelins