morbho Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 28, D:1) a +0 ring mail (2, -21, D:1) a +0 leather armour (2, -4, D:1) a +0 club (6, 20, D:1) a +0 spear a +0 scale mail (7, 25, D:1) a +0 leather armour (9, -2, D:1) a +0 scale mail (9, 14, D:1) a +0 club (10, 13, D:1) 25 sling bullets (11, 13, D:1) a +0 whip 4 stones (14, -11, D:1) a +0 short sword (27, -18, D:1) a +0 club 5 stones (27, -9, D:1) a +0 hand axe (31, -7, D:1) a cursed +0 ring mail (31, 27, D:1) a +0 robe (34, 29, D:1) a +0 chain mail (41, 27, D:1) 5 stones Level 2 of the Dungeon (18, 10, D:2) a +0 club (18, 12, D:2) a cursed -1 club (22, 7, D:2) a +0 robe (29, 12, D:2) a +0 club (29, 14, D:2) 29 bolts (38, 25, D:2) a +0 mace (39, 12, D:2) 11 poisoned needles (39, 30, D:2) a +0 club (41, 14, D:2) a +0 hand axe a +0 animal skin (41, 27, D:2) 23 arrows (45, 30, D:2) 13 stones (52, 42, D:2) a +0 club (54, 11, D:2) 21 stones (56, 57, D:2) a +0 ring mail (61, 53, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (1, -2, D:3) a +0 rapier (7, 4, D:3) a +0 dagger (7, 6, D:3) 23 stones (9, -7, D:3) a +0 club (18, 27, D:3) a +0 dagger (23, 0, D:3) a +0 hunting sling (24, -18, D:3) a +0 dagger of chaos (25, 8, D:3) a +0 robe (39, 7, D:3) a +0 club (55, 0, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 arrows (2, -5, D:4) a +0 leather armour (8, 22, D:4) a +2 rapier of draining a +0 leather armour (11, 22, D:4) a +0 dagger a +0 robe (16, -12, D:4) a +0 mace a +0 leather armour a +0 leather armour (17, -20, D:4) a +0 mace (17, -12, D:4) a +0 mace (33, -24, D:4) a +0 cloak (42, 16, D:4) a +0 giant club (51, -30, D:4) a +0 robe (53, 15, D:4) 17 stones (65, -21, D:4) a +0 whip Level 5 of the Dungeon (3, 0, D:5) a stone (7, 0, D:5) a stone (10, 0, D:5) a +0 spear 23 stones (13, 41, D:5) a tomahawk (14, 38, D:5) a +0 dagger a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (14, 39, D:5) a +0 leather armour 4 tomahawks a +0 short sword (18, 35, D:5) a +0 short sword (19, 35, D:5) a +0 halberd (23, 3, D:5) a +4 flail a +0 ring mail a +0 dagger a +0 robe a +0 club (26, 5, D:5) 13 bolts (28, 2, D:5) a +2 trident of venom (33, 3, D:5) a +0 giant club (57, 4, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 31, D:6) a +0 halberd (8, 8, D:6) a +0 giant club (16, 51, D:6) a +0 scale mail (18, 35, D:6) a +0 club (27, -6, D:6) a +0 chain mail (30, 35, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (31, 10, D:6) a +0 giant club (31, 35, D:6) a +0 ring mail a +0 club (36, 1, D:6) a cursed -3 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -26, D:7) a +0 robe (17, -12, D:7) 22 arrows (24, -33, D:7) a +0 spear (24, -18, D:7) a +0 falchion (31, -12, D:7) a +0 falchion a +0 flail (32, -12, D:7) a +0 dagger (33, -15, D:7) a +0 dagger a +0 robe (33, -14, D:7) a +0 club (33, -6, D:7) a +0 whip (34, -17, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe (38, 0, D:7) a +0 rapier (41, -31, D:7) a +0 giant spiked club (50, -31, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Eklitt's Antique Weapon Shoppe a +0 club (32 gold) a +0 dagger (64 gold) the +2 spear "Lebibb" {flame, rF+} (940 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +2 flail of holy wrath (585 gold) a +0 dagger (64 gold) the +5 halberd of Contradiction {protect, rElec Int+4} (1670 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It insulates you from electricity. the +7 Singing Sword (3200 gold) a +0 mace (96 gold) a +0 scimitar (128 gold) (0, 0, D:8) a +0 robe (0, 28, D:8) a +0 ring mail (7, 1, D:8) a +0 short sword (7, 34, D:8) a +0 club (11, 31, D:8) 31 arrows (15, 17, D:8) 15 gold pieces (15, 19, D:8) a royal jelly (16, 9, D:8) 9 gold pieces (16, 17, D:8) 15 gold pieces (17, 10, D:8) a +1 trident of venom (17, 11, D:8) 14 stones (17, 12, D:8) a +0 quarterstaff (27, 26, D:8) a +0 giant club (32, 5, D:8) a +0 dagger a cursed +0 dagger (33, 5, D:8) a +0 giant spiked club a +0 giant club a +0 short sword (34, 1, D:8) 4 tomahawks (41, 35, D:8) 18 stones (44, 10, D:8) 18 arrows (59, 8, D:8) a +0 pair of gloves Level 9 of the Dungeon (8, 46, D:9) 32 stones (10, 43, D:9) a +0 short sword a +0 chain mail a +0 dagger (11, 43, D:9) a +0 hand axe a +0 chain mail a +0 dire flail (12, 43, D:9) a +0 war axe (13, 43, D:9) 26 stones (41, 44, D:9) a +2 dagger of draining Level 10 of the Dungeon [Shop] Wemiq's General Store a potion of brilliance (52 gold) the +5 acid dragon scales of Paranoia {+Inv rC+ rCorr Dex+3 Stlth-} (1181 gold) It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It protects you from acid and corrosion. It makes you less stealthy. a +0 falchion (39 gold) a wand of acid (6/15) (260 gold) 22 stones (28 gold) 14 stones (18 gold) 17 stones (22 gold) a +4 scythe of flaming (356 gold) a +0 quarterstaff (52 gold) (0, 0, D:10) a +0 dagger (1, -26, D:10) a +0 dagger a +0 robe (2, -18, D:10) 14 stones (3, -19, D:10) 27 stones (4, -20, D:10) a -1 robe (9, -33, D:10) a +0 flail (18, -4, D:10) 27 stones (19, -31, D:10) a cursed -1 dagger a +0 robe (21, -30, D:10) a +0 flail (22, -31, D:10) a +0 scale mail a +0 hand axe (29, -27, D:10) a +0 giant club (32, 0, D:10) a +0 war axe (44, -15, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 28 sling bullets (2, 1, D:11) 17 stones (5, -33, D:11) a +0 robe (7, 1, D:11) a cursed +0 giant club a +0 giant club (10, 11, D:11) a +0 flail (11, 11, D:11) a +0 robe a +0 dagger (12, 12, D:11) a +0 hand axe (13, -28, D:11) a +0 ring mail (13, 6, D:11) a +0 scale mail a +0 club (13, 10, D:11) a +0 hand axe a +0 leather armour a +0 short sword a +0 chain mail a +0 hand axe a +0 battleaxe a +0 plate armour (18, -33, D:11) 4 needles of paralysis (19, -33, D:11) 4 large rocks a +2 short sword of freezing a +0 robe a +0 mace a +0 robe a cursed +0 mace 25 stones a +0 robe a +2 hand axe of freezing a +0 robe (19, -26, D:11) 5 tomahawks (20, -33, D:11) a large rock (27, -33, D:11) 24 bolts (28, -2, D:11) a cursed +0 club a +0 chain mail a +0 troll leather armour a +0 hand axe (28, 4, D:11) a +0 robe (29, -3, D:11) a +0 hand axe a +0 chain mail (29, -2, D:11) a +0 scale mail a +0 dagger a +0 robe (30, -19, D:11) a +0 leather armour (32, -10, D:11) a +0 robe (35, -4, D:11) 12 poisoned needles (41, -25, D:11) a +0 dagger (42, -25, D:11) a +0 dagger of venom a +0 chain mail a +0 short sword a +0 leather armour (43, -25, D:11) a +0 chain mail Level 1 of the Lair of Beasts (4, -28, Lair:1) a +0 rapier (8, -27, Lair:1) 25 stones (13, -25, Lair:1) a +0 ring mail (13, 0, Lair:1) a +1 great mace of draining (16, -12, Lair:1) 27 sling bullets (18, -43, Lair:1) a +0 great sword (24, -38, Lair:1) 10 stones (32, -35, Lair:1) a +0 hand crossbow (35, -30, Lair:1) 19 bolts (41, -28, Lair:1) the +1 pair of boots "Hiry" {Str+4} It affects your strength (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (0, 1, Lair:2) an elephant corpse an elephant corpse (1, 0, Lair:2) an elephant corpse (2, 0, Lair:2) an elephant corpse