morbho Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 5, D:1) 17 stones (5, -38, D:1) 18 stones (5, 6, D:1) a +0 club (8, -27, D:1) 5 arrows (8, 9, D:1) a +0 club (11, -29, D:1) a +0 short sword (16, -14, D:1) a +0 leather armour (22, -47, D:1) 20 bolts (30, -33, D:1) a +0 club (30, -31, D:1) a +0 hunting sling (31, 4, D:1) a +0 short sword (49, -12, D:1) a +0 club (49, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 stones (9, 3, D:2) 10 stones (18, -7, D:2) a +0 whip (18, -4, D:2) 17 arrows (18, 13, D:2) a +0 scale mail (21, -11, D:2) a +0 club a +0 dagger (23, -11, D:2) a +0 dagger (23, -8, D:2) 8 poisoned needles (25, -10, D:2) a +0 whip (26, -10, D:2) a +0 halberd (28, 21, D:2) a +0 hunting sling 12 stones (29, 19, D:2) a stone (30, 19, D:2) a stone (32, 9, D:2) a +0 blowgun (33, 17, D:2) a stone (35, 16, D:2) 5 stones (36, 16, D:2) 13 stones a +0 hunting sling (44, 3, D:2) a +0 club (45, 20, D:2) a +0 robe (50, -6, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 1, D:3) 21 bolts (6, -9, D:3) 30 stones (6, 16, D:3) 23 stones (8, -7, D:3) a +0 dagger (22, -9, D:3) a stone (25, -8, D:3) a +0 dagger 4 stones (32, -16, D:3) a +0 pair of gloves (42, 2, D:3) a +2 dagger of venom a +0 club (43, 1, D:3) a +0 club a +0 ring mail (43, 2, D:3) a +0 dagger (44, -11, D:3) 12 gold pieces (44, 3, D:3) a cursed -3 dagger (44, 4, D:3) a +0 dagger (44, 5, D:3) a +0 club a +0 short sword a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (44, 6, D:3) a +0 club (47, 11, D:3) 25 arrows