morbho Level 1 of the Dungeon (0, 0, D:1) 8 stones (3, 36, D:1) a ball python corpse (skeletalised by now) (10, 1, D:1) a frilled lizard corpse (skeletalised by now) (11, 27, D:1) a +0 spear (13, 9, D:1) a quokka corpse (skeletalised by now) (15, -1, D:1) a +0 short sword (15, 5, D:1) a bat corpse (skeletalised by now) (17, 40, D:1) a bat corpse (skeletalised by now) (21, 38, D:1) a +0 leather armour (27, 4, D:1) a +0 club (27, 5, D:1) a +0 club (32, 33, D:1) a +0 short sword a kobold skeleton (33, 26, D:1) a +0 hand axe (36, 14, D:1) a frilled lizard skeleton Level 2 of the Dungeon (3, -8, D:2) a +0 club (5, -16, D:2) 7 stones (6, -14, D:2) a beast talisman (6, -8, D:2) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 8, D:2) a +0 whip (11, 6, D:2) a +0 dagger (14, -3, D:2) 3 stones (17, -3, D:2) a +0 shortbow (24, -25, D:2) 5 stones (24, -10, D:2) a +0 club (26, 4, D:2) a jackal skeleton (26, 5, D:2) a +0 dagger (28, -11, D:2) a +0 short sword a +0 leather armour (38, -19, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, -26, D:2) 4 stones (42, -6, D:2) 6 stones (43, -16, D:2) a +0 mace (45, -17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zothudgh's Antique Armour Shop a +0 robe (17 gold) a +0 plate armour (575 gold) the +0 leather armour "Pahoing" {rC+} (400 gold) rC+: It protects you from cold. a +0 robe (17 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) (5, 13, D:3) a +0 leather armour (6, 11, D:3) a +0 short sword (16, 3, D:3) an adder skeleton (16, 6, D:3) a +0 dagger (19, -6, D:3) a +0 buckler (19, 0, D:3) a +0 club a goblin skeleton (19, 13, D:3) the +0 leather armour of Distant Worlds {rN+} rN+: It protects you from negative energy. (23, -2, D:3) a +0 war axe (30, 13, D:3) a stone (38, 8, D:3) a bat corpse (skeletalised by now) (39, 6, D:3) 2 stones a frilled lizard corpse (skeletalised by now) (40, 16, D:3) the +6 quarterstaff "morbho's Peril" {freeze, rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. Level 4 of the Dungeon (0, 0, D:4) the +2 quarterstaff of Dorphej {flame, Dex+2} Dex+2: It affects your dexterity (+2). (6, -15, D:4) a +0 club (6, 1, D:4) a howler monkey corpse (skeletalised by now) (7, -26, D:4) a +0 dagger (19, -4, D:4) a +0 flail an orc skeleton (19, -3, D:4) a +0 hand axe a +0 ring mail (20, -5, D:4) a +0 dagger a +0 robe an orc skeleton (20, -4, D:4) a +0 club an orc skeleton (21, -4, D:4) a +0 short sword 2 boomerangs (23, -12, D:4) a +0 ring mail (26, 10, D:4) a +0 whip (36, -18, D:4) a +0 pair of boots (37, -14, D:4) a +0 war axe (40, 10, D:4) a +0 club (52, -20, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) 2 stones (0, 7, D:5) a +0 trident an orc corpse (0, 8, D:5) 10 gold pieces a +0 orcbow a +0 short sword 3 boomerangs a +0 ring mail a +0 war axe a +0 leather armour a +0 giant spiked club an ogre corpse (0, 9, D:5) a hound corpse (2, 19, D:5) a quokka corpse