Dungeon Crawl Stone Soup version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 17010658040748013907 63 morbho the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Feb 21, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (987 turns). morbho the Magician (Djinni Conjurer) Turns: 987, Time: 00:01:30 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 31% Gold: 7 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of noise {unknown} f - a scroll of fear {unknown} h - a scroll of teleportation {unknown} i - a scroll of poison {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of attraction {unknown} g - a potion of haste {unknown} Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kiss of Death Conj/Necr 76% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, 100% to hit) The magic dart hits Robin. Robin is moderately wounded. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The goblin barely misses you. x2; Robin hits you with a +0 whip. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. The goblin hits you but does no damage. Robin barely misses you. The searing ray hits Robin. Robin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Robin hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits Robin. Robin is almost dead. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Robin closely misses you. The searing ray hits Robin. You kill Robin! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The goblin barely misses you. The goblin hits you with a +0 dagger. You die... .... ##.. ...... .# ........... †) #........# g. .# ##...#.##.# )# ...#....#.##.# .# ..........##g# .# #..#.#.†.##@###.###... #>........g.)......... ##.##.................. ..........##.###.##.[.# ##.####.#..)... ......# #.####.####.##...#.. # #.......###.# ...# .. +...........##...#. . #.....#..##........ You could see 2 goblins. Vanquished Creatures Robin (D:2) 2 adders (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 2 kobolds (D:1) 3 quokkas (D:1) 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morbho the Djinni Conjurer began the quest for the Orb. 0 | D:1 | morbho set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 278 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 278 | D:1 | Learned a level 1 spell: Kiss of Death 943 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 970 | D:2 | Noticed Robin 987 | D:2 | Killed Robin 987 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, minmay_misc_feat_room D:2: layout_basic, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 58 | 16 || 74 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 4 | 15 || 19 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 986 | 962 | 24 | 0 | 817 | 2 | 493.0 | Dungeon | 986 | 962 | 24 | 0 | 817 | 2 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 86 daAuts