Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 13674351010916902900 21 moritonal the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Aug 17, 2021. Slain by a gnoll (2 damage) ... on level 2 of the Dungeon. The game lasted 00:09:36 (1003 turns). moritonal the Conjurer (Human Conjurer) Turns: 1003, Time: 00:09:37 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 1/6 EV: 12 Int: 19 God: Gold: 44 SH: 0 Dex: 11 Spells: 2/6 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: weak-willed A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 spear (weapon) Missiles f - 9 poisoned darts Armour a - a +0 robe (worn) c - a +0 robe Scrolls g - a scroll of brand weapon {unknown} Potions h - 2 potions of lignification {unknown} Skills: + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Dazzling Flash Conj/Hex 20% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 3% 2 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The spell is extremely dangerous to cast (19% risk of failure)! Continue anyway? Okay, then. Unknown command. A hobgoblin comes into view. Casting: Dazzling Flash (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (19% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 club. x2 You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You are too injured to fight recklessly! As you read the scroll labelled ZOXUMMAAMI, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. A rat comes into view. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. You die... ######### ........# #..#... #....# #.# #....##.# #.# #g..# #.# #.# #g#####.# #.# #@gg....###.## ##.......#...## #............# #.........<..# #............# #.......#...## #.......#.#.## ##...r...#....# ........##.##.[#... You could see 3 gnolls, a hobgoblin (weak-willed) and a rat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moritonal the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 711 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/6 721 | D:1 | Learned a level 3 spell: Dazzling Flash 1003 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_loops_cross Action || total -------------------------++------- Melee: Dagger || 6 Spear || 10 Cast: Magic Dart || 32 Dazzling Flash || 1 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 13