morra Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 36, D:1) a +0 club (10, 35, D:1) a +0 club (16, 35, D:1) a +0 robe (20, -10, D:1) a stone (21, -10, D:1) a +0 short sword (23, -6, D:1) a +0 club (26, -5, D:1) 2 poisoned needles (29, -10, D:1) 13 stones (31, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, -4, D:2) 15 sling bullets (2, 6, D:2) a +0 club (8, -5, D:2) a +0 short sword (21, 6, D:2) a +0 mace (24, -1, D:2) 31 arrows (24, 0, D:2) 2 scrolls of random uselessness (27, -1, D:2) a +0 whip (37, -18, D:2) 20 stones a +0 robe (42, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (4, 8, D:3) a +0 dagger (4, 10, D:3) a cursed +0 leather armour (9, -5, D:3) a +0 whip (11, 13, D:3) a +0 whip (16, -15, D:3) 15 stones (16, 6, D:3) a +0 hand axe (18, -8, D:3) 22 stones (22, 11, D:3) a +0 dagger a +0 leather armour a +0 robe a +0 club a +0 whip a +0 club a +0 leather armour (29, -9, D:3) a +0 dagger (30, 5, D:3) a +0 club (40, -9, D:3) a +0 club (43, -5, D:3) a +0 club (46, 18, D:3) a +0 short sword (49, 9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ywoargh's Antique Weapon Boutique a +2 hand crossbow of freezing (420 gold) a +0 shortbow (69 gold) the +6 trident of the Wilderness {pain, rPois Str-4 Dex+4} (1147 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your dexterity (+4). It protects you from poison. a +0 dagger (46 gold) the +11 fustibalus of Pedemoj {flame, *Contam rElec rC+} (2240 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. a +0 rapier (92 gold) a +2 hunting sling of flaming (338 gold) a +4 short sword of draining (630 gold) the cursed +2 hunting sling of the Wolf {venom, rPois Stlth+} (524 gold) It poisons the ammo it fires. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. [Shop] Garulaev's Jewellery Emporium an uncursed amulet of harm (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of see invisible (210 gold) a +4 ring of dexterity (378 gold) an uncursed ring of fire (350 gold) a cursed ring of teleportation (63 gold) an uncursed ring of stealth (245 gold) an uncursed ring of see invisible (210 gold) [Shop] Iplu's General Store 15 stones (18 gold) a potion of might (48 gold) 21 poisoned needles (100 gold) a scroll of amnesia (42 gold) 17 stones (20 gold) a +0 leather armour (24 gold) a +3 long sword of holy wrath (279 gold) 8 arrows (19 gold) an uncursed staff of cold (300 gold) a scroll of enchant armour (90 gold) an uncursed ring of magical power (240 gold) (0, 0, D:4) 26 stones (3, -5, D:4) 19 arrows (5, 14, D:4) a +0 ring mail (6, -5, D:4) 8 bolts (19, 5, D:4) a +0 robe (22, -22, D:4) a +0 ring mail (22, 3, D:4) a +0 halberd (27, -8, D:4) 12 bolts (27, 3, D:4) a +0 flail (28, 13, D:4) a +0 club a +0 flail (31, -8, D:4) a +0 spear (37, -24, D:4) a +0 leather armour (38, 5, D:4) a +0 ring mail (40, -22, D:4) a +0 dagger a +0 robe (40, -15, D:4) a potion of degeneration (42, -20, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 10, D:4) a +0 robe a +0 dagger (42, 19, D:4) a +0 flail (48, 8, D:4) a +0 club (49, -3, D:4) a +0 leather armour (53, 0, D:4) a +0 long sword (59, -1, D:4) a +0 hand axe (61, 9, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Uppoj's Assorted Antiques a wand of confusion (8/48) (157 gold) a potion of might (84 gold) a scroll of fear (73 gold) a +1 chain mail of cold resistance (346 gold) a +1 short sword of electrocution (304 gold) the +10 arbalest "Siutz" {velocity, rF+ MR+} (1602 gold) Any bolt fired from it inflicts extra damage. It protects you from fire. It affects your resistance to hostile enchantments. a +0 hunting sling (31 gold) 2 potions of magic (336 gold) a +0 morningstar (84 gold) a book of Air (735 gold) (0, 0, D:5) 20 bolts (6, 9, D:5) a +0 chain mail (18, 4, D:5) a +0 plate armour (28, -33, D:5) a +0 chain mail (43, -10, D:5) a +0 scale mail (59, -7, D:5) a +0 flail (60, -9, D:5) a +0 lajatang (60, 0, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 21 bolts (9, 13, D:6) a +0 rapier (11, 24, D:6) a +0 short sword of venom a +0 scale mail (11, 25, D:6) a +0 dagger a +0 robe (16, -6, D:6) a +0 giant club (21, 31, D:6) a +0 dagger (22, -12, D:6) 23 stones (31, 3, D:6) a +0 robe (32, -4, D:6) a +1 antimagic flail a +0 flail (32, 27, D:6) 11 sling bullets (33, -5, D:6) a +0 leather armour a cursed +0 whip (33, -4, D:6) a +0 spear (37, 15, D:6) a +0 falchion (39, 15, D:6) a +0 flail a +0 dagger a +0 flail a +0 trident a +0 scale mail (40, -9, D:6) a +0 robe a cursed +0 dagger (41, -11, D:6) a +0 robe a cursed +0 hand axe (41, -8, D:6) a +0 robe a cursed +0 falchion a +0 short sword a +0 robe (43, 15, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +4 ring of strength (5, 20, D:7) 2 arrows (6, 22, D:7) a +0 shortbow 8 arrows (9, -4, D:7) 21 stones (14, 2, D:7) 23 stones (14, 9, D:7) a +0 morningstar (21, -6, D:7) a tomahawk (22, -5, D:7) 3 tomahawks (22, -3, D:7) a +0 flail (24, -3, D:7) a +0 plate armour a +0 long sword (24, 2, D:7) an uncursed ring of protection from fire (29, -10, D:7) a +0 leather armour (36, 5, D:7) a +0 dagger (37, -20, D:7) a +0 club a +0 mace a +0 scale mail a +0 short sword 4 tomahawks (38, -20, D:7) a +0 dagger (40, -11, D:7) a +0 giant spiked club (44, -20, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) 20 stones (3, 23, D:8) 2 arrows (5, 23, D:8) an arrow (7, 23, D:8) 2 arrows (9, 23, D:8) a +0 shortbow 6 arrows (10, 16, D:8) a cursed -3 trident (11, -13, D:8) a +0 plate armour (13, -1, D:8) 23 stones (14, -4, D:8) 13 bolts (22, -12, D:8) 12 sling bullets (30, -4, D:8) 14 stones Level 9 of the Dungeon [Shop] Soicere's Jewellery Emporium a +6 ring of intelligence (643 gold) an uncursed ring of fire (275 gold) a cursed -3 ring of dexterity (22 gold) an uncursed amulet of rage (440 gold) the ring of the Mage {Wiz MR++ Int+3} (568 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from fire (275 gold) a cursed -2 ring of intelligence (22 gold) a cursed ring of teleportation (49 gold) an uncursed amulet of harm (330 gold) (0, 0, D:9) a cursed -1 hunting sling (3, 1, D:9) the cursed +0 dagger of Riufalel {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, -3, D:9) a +0 shortbow 25 arrows (5, -1, D:9) 3 arrows (9, -2, D:9) a +0 arbalest (13, 8, D:9) a +0 flail (14, 8, D:9) a +0 hand axe a +0 trident a +0 plate armour (15, 6, D:9) a +0 dagger a +0 robe (21, 15, D:9) 31 stones (27, 4, D:9) 11 arrows (32, 13, D:9) a +1 war axe a +0 hand axe an uncursed staff of energy (43, 17, D:9) a +0 giant club (46, 44, D:9) a +0 dagger (47, 44, D:9) a +0 dagger a +0 robe a +0 mace (48, 44, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed -3 arbalest (0, 10, D:10) a +2 hand axe of chopping (1, 9, D:10) a +0 dagger a +0 robe (4, 31, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (4, 32, D:10) a +0 hand axe a +0 scale mail (6, -14, D:10) a +0 robe a +0 dagger (6, 0, D:10) a +0 falchion (8, -14, D:10) a +1 vampiric falchion a +0 leather armour a +0 robe a +0 club a +0 dagger a +0 robe (15, 9, D:10) a +0 short sword of venom a +0 ring mail (19, 21, D:10) a +0 giant club a +0 giant club (22, 20, D:10) a +4 giant club of chaos (26, 7, D:10) a +0 war axe (29, -14, D:10) a +0 giant club a +0 giant club (38, -14, D:10) a +0 ring mail 16 arrows (38, -9, D:10) a +0 long sword (40, -18, D:10) 14 arrows (40, -14, D:10) a +0 shortbow 14 arrows (40, -12, D:10) a +0 short sword (41, -15, D:10) a stone (41, -12, D:10) 17 stones (41, -11, D:10) a curare-tipped needle (41, 14, D:10) a +0 broad axe (42, -10, D:10) a +1 short sword of venom a +0 blowgun 6 curare-tipped needles (42, 10, D:10) a +0 long sword a +0 plate armour (42, 11, D:10) a +0 short sword (43, 11, D:10) a +0 short sword a +0 scale mail a +0 falchion (45, 19, D:10) a +0 dagger a +0 robe (47, -10, D:10) an arrow Level 11 of the Dungeon [Shop] Totosudd's Armour Boutique a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 scale mail (64 gold) a +1 cloak (184 gold) a +0 robe (11 gold) a +0 chain mail (72 gold) a +2 robe of positive energy (235 gold) (0, 0, D:11) a +0 falchion (10, -8, D:11) a +0 dagger 4 tomahawks (11, -30, D:11) a +0 club (11, -29, D:11) a +0 trident a +0 plate armour (11, -8, D:11) a +0 mace (12, -15, D:11) a killer bee corpse (12, -8, D:11) a +0 long sword a +0 plate armour (12, -7, D:11) a +0 club a +0 leather armour (12, 4, D:11) 26 bolts (13, -28, D:11) a +0 club a +0 chain mail of positive energy (15, -28, D:11) a tomahawk (15, -27, D:11) a +0 hand axe a tomahawk (16, -27, D:11) a +0 scimitar a +0 chain mail (18, -28, D:11) 2 tomahawks (19, -30, D:11) a tomahawk (19, 15, D:11) a +0 leather armour (20, 5, D:11) a +0 battleaxe (21, -27, D:11) a tomahawk (22, -24, D:11) a +0 hand axe (25, -27, D:11) a +0 great mace a +0 plate armour (25, 13, D:11) a +0 trident (31, 21, D:11) a cursed +2 short sword a cursed +0 robe (32, 22, D:11) a cursed +0 spear a +0 robe (36, 4, D:11) a +0 robe a +5 war axe (37, -23, D:11) 7 poisoned needles (37, -5, D:11) a +0 war axe (37, -2, D:11) a +0 mace (41, -12, D:11) 11 stones (56, 15, D:11) a +0 giant club (58, 1, D:11) a +0 giant club a +0 giant club (62, -14, D:11) a +0 robe (62, -10, D:11) 21 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (unseen) (0, 1, Orc:1) a +0 war axe (unseen) (0, 2, Orc:1) a +0 war axe (unseen) (1, 1, Orc:1) 2 large rocks a +2 dagger of venom a +0 robe a warg corpse (1, 2, Orc:1) a +0 halberd (unseen) (2, 1, Orc:1) a +0 hand axe (unseen) (2, 2, Orc:1) a +0 hand axe (2, 3, Orc:1) a +0 halberd (unseen) (17, 27, Orc:1) 21 gold pieces (24, 26, Orc:1) a +0 flail a +0 plate armour (24, 27, Orc:1) a +0 dagger a +0 hand axe an orc skeleton (25, 17, Orc:1) 24 gold pieces (25, 26, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 27, Orc:1) a +0 trident (25, 32, Orc:1) 28 gold pieces (25, 36, Orc:1) 21 gold pieces (26, 28, Orc:1) a +0 long sword a +0 plate armour an orc corpse (27, 28, Orc:1) a +0 hand axe a cursed -2 whip a +2 dagger of venom (30, 17, Orc:1) an orc corpse (30, 23, Orc:1) 27 gold pieces (31, 17, Orc:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (5, -5, Lair:1) a +0 dagger of venom a +0 robe (10, -28, Lair:1) a +0 scythe (11, 1, Lair:1) 16 stones (12, 25, Lair:1) 15 bolts (56, 4, Lair:1) a scroll of silence an uncursed amulet of magic regeneration an uncursed staff of air an uncursed ring of fire a scroll of amnesia 2 scrolls of immolation a book of Changes a book of Enchantments 9 bread rations (59, -2, Lair:1) a potion of lignification (60, -3, Lair:1) a wand of disintegration (0/24) (64, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (3, -22, Lair:2) a +0 war axe (4, -16, Lair:2) a +0 scale mail (8, -4, Lair:2) 10 arrows (11, -45, Lair:2) 26 stones (11, -18, Lair:2) 24 arrows (13, 3, Lair:2) an uncursed ring of fire (18, -6, Lair:2) a +0 war axe (21, -29, Lair:2) a +1 chain mail of magic resistance (31, -22, Lair:2) 11 sling bullets (33, -5, Lair:2) 8 stones (35, -28, Lair:2) a +0 war axe (37, -43, Lair:2) a +0 robe (42, -31, Lair:2) a wand of random effects (0/48) a wand of iceblast (0/15) (44, -39, Lair:2) 30 arrows (52, -20, Lair:2) a cursed +0 ring mail (53, -43, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (10, 9, Lair:3) 18 stones (12, -7, Lair:3) 23 stones (12, 23, Lair:3) a +0 robe (15, 30, Lair:3) a +0 quarterstaff (24, 25, Lair:3) a +0 helmet (25, 3, Lair:3) a +0 morningstar (37, -2, Lair:3) 23 stones (42, 8, Lair:3) a +0 long sword (45, 10, Lair:3) 2 scrolls of vulnerability (45, 12, Lair:3) 16 stones (46, 10, Lair:3) 22 sling bullets (63, 10, Lair:3) 18 stones (64, 10, Lair:3) the +8 spear of Tomy {flame, MR+ Str+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. (64, 18, Lair:3) 18 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of enchant armour (6, -1, Lair:4) a scroll of enchant armour (6, 5, Lair:4) 10 gold pieces (7, -2, Lair:4) a wand of confusion (18/48) (7, 2, Lair:4) a +0 great sword (22, -22, Lair:4) +0 steam dragon scales (24, -23, Lair:4) 3 tomahawks (33, -20, Lair:4) a potion of lignification (38, -10, Lair:4) 17 gold pieces (41, -23, Lair:4) a scroll of vulnerability (50, -18, Lair:4) a bread ration (52, -14, Lair:4) 3 scrolls of blinking