morra Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 17 arrows (3, 0, D:1) a +0 club (14, -1, D:1) a +0 club (16, 11, D:1) a +0 dagger (19, 28, D:1) a +0 hand axe (22, -1, D:1) a +0 chain mail (31, 27, D:1) a +0 chain mail (33, 25, D:1) a +0 club (38, 0, D:1) 13 bolts (40, 4, D:1) 4 large rocks (40, 5, D:1) a +0 leather armour (41, 40, D:1) 28 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 8, D:2) a +0 ring mail (24, 20, D:2) a +0 ring mail (26, -17, D:2) 5 large rocks (26, 3, D:2) a +0 dagger (26, 19, D:2) a +0 war axe (27, -9, D:2) a +0 dagger (37, -25, D:2) a +0 dagger a cursed -2 club (37, -24, D:2) a +1 animal skin a +1 short sword of electrocution (37, -22, D:2) a +0 dagger a +0 club (38, -26, D:2) a +0 club (39, -16, D:2) a +0 robe (41, -29, D:2) a +0 dagger (43, -30, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (6, 10, D:3) a +0 dagger (8, 10, D:3) a +0 club (9, 13, D:3) a +0 club (10, 12, D:3) a +0 short sword (10, 14, D:3) a +0 mace (10, 15, D:3) a +0 hand axe (11, 11, D:3) a +0 club (13, -5, D:3) a +0 dagger (13, 16, D:3) a +0 leather armour a +0 war axe (14, -7, D:3) a +0 club (15, 10, D:3) a +0 leather armour a cursed -1 flail (15, 24, D:3) a +0 arbalest (16, 3, D:3) a +0 war axe a +0 leather armour (16, 5, D:3) a +0 dagger (17, 6, D:3) a cursed +0 chain mail a +0 falchion (17, 8, D:3) a +0 club (20, 7, D:3) a +0 chain mail a +0 hand axe (20, 18, D:3) a +0 club a +0 robe (21, 16, D:3) a +0 quarterstaff (22, 4, D:3) a +0 leather armour a +0 falchion (22, 8, D:3) a +0 club (23, 9, D:3) a +0 war axe (24, 9, D:3) a +0 scimitar (26, 7, D:3) a +0 leather armour a cursed +0 hand axe a +0 leather armour (34, 12, D:3) a cursed -3 dagger (36, 18, D:3) a +0 dagger (40, -5, D:3) a +0 leather armour (41, 27, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (28, -56, D:4) a +0 whip (34, -22, D:4) a +0 short sword (35, -22, D:4) a +0 scale mail a +0 mace (37, -51, D:4) a +0 dagger (55, -43, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 105 stones a +0 giant club (2, -25, D:5) a +0 falchion of freezing (3, -33, D:5) a +0 giant club (4, -39, D:5) a +0 flail of draining (7, 1, D:5) a +0 hand axe (16, -36, D:5) 21 poisoned darts (17, -8, D:5) 2 large rocks (18, -21, D:5) a cursed +0 falchion (21, -10, D:5) a +0 war axe (21, -4, D:5) a cursed +0 whip (25, -15, D:5) a +0 long sword (29, -20, D:5) a +0 short sword a +0 leather armour (30, -30, D:5) a +0 short sword a +0 chain mail (31, -30, D:5) a +0 mace 3 boomerangs (41, -20, D:5) a +0 hand axe (45, -25, D:5) a +0 ring mail a +0 club (51, -3, D:5) the +10 battleaxe "Istrouro" {freeze, *Rage rElec Int+8 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (+3). It insulates you from electricity. It may make you go berserk in combat. (52, 3, D:5) 8 poisoned darts Level 6 of the Dungeon [Shop] Hinles Jyus's Weapon Emporium a +0 spear (30 gold) the cursed +1 glaive "Koehyosa" {vorpal, rC+ MR++} (341 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 vorpal glaive (217 gold) a +2 spectral giant club (162 gold) a +0 flail (35 gold) a +3 morningstar of venom (218 gold) 17 bolts (34 gold) 16 poisoned darts (64 gold) a +0 hunting sling (15 gold) 30 stones (30 gold) [Shop] Zefil's Antique Armour Boutique a +0 leather armour (40 gold) a +1 plate armour of fire resistance (700 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +2 robe of magic resistance (354 gold) a +0 helmet (90 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) a +0 plate armour (460 gold) (0, 0, D:6) the +1 robe "Wuusowed" {Str-2 Dex+4} It affects your strength (-2). It affects your dexterity (+4). (1, 54, D:6) a +0 dagger (1, 55, D:6) a +0 ring mail (2, 55, D:6) a cursed -3 dagger (6, 31, D:6) the +0 leather armour "Ficzuolo" {*Drain rN+ Str+5} It affects your strength (+5). It protects you from negative energy. It causes draining when unequipped. (17, 31, D:6) a +0 dagger a +0 robe (18, 13, D:6) a +0 flail a +0 club a +0 chain mail (18, 14, D:6) a +0 dagger a +0 robe (18, 33, D:6) a +0 mace a +0 leather armour (19, 14, D:6) a +0 dagger a +0 robe (19, 15, D:6) a +0 short sword a +0 dagger (20, 10, D:6) a +0 leather armour (20, 13, D:6) a +0 robe a +4 mace (20, 15, D:6) a +0 trident a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 spear (21, 16, D:6) a +0 dagger a +0 flail a +0 robe a +2 long sword (22, 8, D:6) a +0 shortbow (22, 16, D:6) a +0 dagger (23, 8, D:6) a +0 robe a +5 falchion (25, 20, D:6) a +0 scale mail (31, 25, D:6) a +0 robe (35, 20, D:6) a +1 robe of magic resistance a +1 whip of electrocution (48, 23, D:6) a +0 hand axe (50, 3, D:6) a +0 scythe a +0 robe (54, -2, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -30, D:7) a +0 dagger a +0 chain mail a +0 flail (7, -30, D:7) a +0 dagger (9, -28, D:7) a +0 short sword (16, -9, D:7) a +0 spear (16, -8, D:7) a +0 spear (17, -11, D:7) a +0 halberd (18, -18, D:7) a +0 pair of gloves (33, -1, D:7) a +0 chain mail (36, -25, D:7) a +0 spear a +0 robe (38, -22, D:7) a cursed -2 club (39, -20, D:7) a +3 whip Level 8 of the Dungeon (0, 0, D:8) 15 poisoned darts (1, -16, D:8) 23 stones (2, 18, D:8) a +0 glaive a cursed +0 animal skin a cursed -3 great sword a +0 robe (3, 18, D:8) a +1 falchion a +0 robe (3, 19, D:8) a cursed +0 trident a +0 robe (4, 18, D:8) a +0 ring mail (10, 31, D:8) a +0 club (12, 25, D:8) a +0 dagger (18, -2, D:8) a +0 scale mail (19, 16, D:8) a +0 shortbow 12 arrows (29, -11, D:8) a +1 hunting sling a +0 quarterstaff a +0 leather armour (31, -11, D:8) a +0 war axe (34, 21, D:8) a +0 plate armour (38, 34, D:8) a +0 plate armour (39, 3, D:8) a +0 demon blade of venom (45, 24, D:8) 31 stones (46, 16, D:8) 32 arrows Level 9 of the Dungeon (0, 0, D:9) 16 bolts (7, 48, D:9) 19 stones (9, 43, D:9) 16 poisoned darts (10, 2, D:9) a +0 dagger (13, 21, D:9) 11 arrows (17, 14, D:9) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (17, 16, D:9) a +0 dagger a +0 robe (22, 17, D:9) a +0 mace (22, 18, D:9) a +0 vorpal hand axe a +0 plate armour (22, 27, D:9) a +0 ring mail (23, 16, D:9) a +0 trident a +0 scale mail (27, 33, D:9) a +0 giant spiked club a +0 giant spiked club (32, 4, D:9) a +0 short sword (37, 53, D:9) a +0 shortbow a +0 shortbow 27 arrows (38, 51, D:9) a +0 shortbow 25 arrows (38, 52, D:9) a +0 shortbow a +0 shortbow 18 arrows (38, 57, D:9) 6 arrows (39, 51, D:9) 16 arrows a +0 shortbow (39, 57, D:9) 14 arrows (41, 57, D:9) an arrow (42, 57, D:9) an arrow (43, 56, D:9) an arrow (44, 37, D:9) 11 bolts (52, 8, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Ebbot's Book Emporium a book of Necromancy (390 gold) a book of Geomancy (455 gold) a book of Frost (455 gold) a book of Party Tricks (650 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Debilitation (520 gold) a book of Hexes (650 gold) a book of Cantrips (260 gold) a book of Clouds (585 gold) a manual of Invocations (1435 gold) a book of Minor Magic (260 gold) a book of Power (585 gold) a book of Ice (845 gold) (0, 0, D:10) 2 potions of lignification (7, -28, D:10) a +0 morningstar (8, -7, D:10) a +0 whip (10, 1, D:10) 25 arrows (11, -32, D:10) 13 stones (11, -9, D:10) a potion of lignification (19, 4, D:10) a +0 quarterstaff (30, -3, D:10) a +1 flail of protection (31, -6, D:10) a +0 giant club a +0 robe 7 curare-tipped darts (32, -14, D:10) a +0 war axe (32, 5, D:10) 17 stones (34, -1, D:10) a +0 dagger a +0 robe (35, -1, D:10) a +0 flail a +0 trident a +0 chain mail a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a cursed +0 pair of gloves (2, 10, D:11) a +0 cloak (5, 10, D:11) a +0 giant club (6, 29, D:11) a +0 long sword (13, 26, D:11) 17 stones (23, 33, D:11) a +0 dagger (26, -7, D:11) 23 arrows (27, -2, D:11) a +0 quarterstaff (40, 17, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 16, D:11) a +0 short sword a +0 club a +6 trident a +0 robe (41, 18, D:11) a +0 club a +0 giant spiked club a +0 glaive a +0 chain mail (42, 15, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (42, 16, D:11) a cursed +0 giant club a +0 club (42, 17, D:11) a cursed -1 flail a +0 hand axe a +0 plate armour (42, 19, D:11) a cursed +0 great sword a +0 robe (43, 15, D:11) a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail a +0 hand axe of venom a +0 flail 4 boomerangs a +0 leather armour a +0 glaive a +0 chain mail (44, 15, D:11) a +0 club Level 12 of the Dungeon [Shop] Moiwn's Antique Weapon Emporium a +0 battleaxe (156 gold) a +1 vampiric lajatang (1248 gold) a +0 long sword (84 gold) the cursed +0 bardiche of Amortisation {vorpal, +Blink rElec Dex-5 SInv} (604 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. It lets you blink. It has a curse placed upon it. the +10 whip of Puaffoli {protect, MP+9} (1893 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your magic capacity (+9). a +0 quarterstaff (96 gold) a +2 lajatang of speed (1368 gold) a +0 flail (84 gold) a +0 club (24 gold) a +0 falchion of draining (177 gold) the +6 hunting sling of Insomnia {flame, *Contam rPois Str+4} (1120 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. It causes magical contamination when unequipped. a +0 battleaxe (156 gold) a +0 hand axe (72 gold) a +0 flail (84 gold) (0, 0, D:12) 17 bolts (2, 24, D:12) a +0 war axe (2, 25, D:12) a +0 dire flail a +0 plate armour (3, 24, D:12) a +0 dagger a +0 robe (3, 25, D:12) a +0 flail (8, 4, D:12) 23 arrows (14, 12, D:12) 2 large rocks (15, 16, D:12) a large rock (16, 16, D:12) a large rock (18, 15, D:12) a potion of degeneration (20, 25, D:12) a +0 leather armour (32, 26, D:12) a wand of polymorph (12) (33, 3, D:12) a +0 dagger (47, 0, D:12) a large rock (50, -2, D:12) 3 large rocks (50, 14, D:12) 6 stones (50, 36, D:12) 11 stones (51, 24, D:12) 2 large rocks (51, 28, D:12) a large rock (51, 31, D:12) a large rock (52, 4, D:12) a scroll of vulnerability Level 13 of the Dungeon [Shop] Tuoh's Gadget Emporium a lightning rod (4/4) (440 gold) a wand of enslavement (9) (121 gold) a lightning rod (4/4) (440 gold) a tin of tremorstones (3/3) (440 gold) a wand of flame (26) (154 gold) a wand of enslavement (4) (66 gold) (0, 0, D:13) 21 stones (1, -17, D:13) a +0 chain mail (2, -1, D:13) 27 bolts (4, 2, D:13) a phantom mirror (5, 15, D:13) a cursed -1 club (5, 17, D:13) a +0 war axe a +0 mace (6, 2, D:13) 6 boomerangs (6, 17, D:13) a +0 leather armour a +0 whip (10, 14, D:13) a +0 plate armour (13, -7, D:13) a cursed +0 robe a +0 dagger (13, -5, D:13) a +0 robe a +2 dagger of draining (14, 14, D:13) a +0 robe (17, -10, D:13) a +0 leather armour a +0 dagger (24, 13, D:13) a cursed -2 club (30, 22, D:13) a +0 dagger (37, 9, D:13) a +0 robe a cursed +0 spear (39, 7, D:13) a +0 robe a cursed +0 morningstar a +0 robe a cursed +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest (4, 9, D:14) a +3 broad axe of flaming a +0 hunting sling a +0 chain mail (7, -12, D:14) 2 arrows 3 large rocks (7, -10, D:14) an arrow (8, -9, D:14) an arrow (8, -7, D:14) an arrow (8, 12, D:14) a +0 halberd a +0 plate armour (9, -5, D:14) a stone a +0 shortbow 13 arrows a +0 robe (9, -4, D:14) a +3 spear a curare-tipped dart a +0 robe a cursed +3 dagger a +0 robe 4 large rocks (9, -3, D:14) a +1 falchion of freezing 21 stones a +0 robe (10, -3, D:14) a cursed -1 broad axe a +0 robe a +0 dagger a +0 leather armour a +0 long sword a +0 robe (11, -3, D:14) a +0 flail a +0 ring mail (13, 2, D:14) a +0 mace 5 boomerangs (14, -2, D:14) a +0 short sword (14, 14, D:14) a +1 halberd of venom a +0 plate armour (15, -22, D:14) a +0 spear (16, -22, D:14) a +0 dagger a +0 leather armour (17, -21, D:14) a +0 dagger a +0 robe (17, 13, D:14) a +0 pair of boots (18, -22, D:14) a +0 flail (18, -21, D:14) a +0 scimitar a +0 chain mail (19, 2, D:14) an arrow (20, -19, D:14) a +0 mace (21, -26, D:14) 2 large rocks (21, -15, D:14) a +0 quarterstaff (21, 7, D:14) an arrow (21, 8, D:14) a +0 shortbow 23 arrows a +0 robe (22, -28, D:14) a large rock (22, -27, D:14) a +0 trident a +0 leather armour a +0 giant club a +0 scimitar a +0 chain mail a cursed -2 dagger a +0 robe a +0 falchion a +0 leather armour (22, -26, D:14) 3 large rocks (22, 8, D:14) a +4 short sword a +0 ring mail a +0 dire flail a +0 plate armour a +0 shortbow 8 arrows (23, -28, D:14) a large rock a +0 whip a +0 leather armour (23, -16, D:14) a +0 whip (23, 8, D:14) a +0 shortbow 28 arrows (24, 8, D:14) an arrow a +0 giant club a cursed -2 giant club (24, 9, D:14) 3 arrows (24, 10, D:14) a +0 glaive (24, 13, D:14) a +0 whip 4 boomerangs (25, -29, D:14) a large rock (25, 11, D:14) a +0 short sword (26, -31, D:14) a large rock (26, 9, D:14) an arrow (28, 5, D:14) an arrow (28, 6, D:14) an arrow (29, -18, D:14) 9 gold pieces (30, 6, D:14) an arrow (31, -27, D:14) a +0 long sword (32, 6, D:14) an arrow a +0 hand axe a +0 short sword (34, -22, D:14) 3 bolts (34, -4, D:14) a +0 mace of protection (36, 6, D:14) a +3 hand axe a +0 leather armour (37, 7, D:14) a +0 club (39, 13, D:14) 4 boomerangs a +1 ring mail of poison resistance (40, 11, D:14) a +0 hand axe a +0 chain mail (40, 13, D:14) a +0 leather armour (41, 11, D:14) a +0 long sword a +0 plate armour a +0 leather armour (41, 12, D:14) a +0 battleaxe a +0 plate armour (41, 13, D:14) a +0 dagger a +0 dire flail a +0 chain mail (44, -17, D:14) a +0 great mace a +0 ring mail (45, -3, D:14) 19 bolts (45, 16, D:14) a +0 rapier (46, -14, D:14) a wand of random effects (19) (50, -16, D:14) a +0 battleaxe a cursed -2 spear a +0 longbow 14 arrows a +0 giant club a +0 glaive a +0 chain mail a +0 trident 17 poisoned darts (51, -18, D:14) a cursed -3 quarterstaff (51, -16, D:14) 2 poisoned darts (51, -15, D:14) 2 poisoned darts a +0 long sword a +0 chain mail (51, -14, D:14) a poisoned dart (51, -13, D:14) a poisoned dart (51, -12, D:14) 3 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 scimitar of flaming a +0 robe (1, 6, Lair:1) a +0 hunting sling (10, 35, Lair:1) a +0 chain mail (13, 24, Lair:1) 28 stones (20, 11, Lair:1) a +0 club (21, 32, Lair:1) a +0 flail (33, 9, Lair:1) 24 stones (37, 37, Lair:1) a +0 cloak (38, 31, Lair:1) 7 stones (40, 3, Lair:1) a +0 spear (40, 21, Lair:1) a +0 chain mail (46, 43, Lair:1) 13 stones (53, 25, Lair:1) a phantom mirror a phantom mirror an uncursed staff of summoning a tin of tremorstones (3/3) the +0 cloak of Qoumeb {Int+3} It affects your intelligence (+3). a scroll of enchant weapon a +0 ring mail of magic resistance a scarf of repulsion 2 potions of magic a +2 morningstar of protection an uncursed amulet of regeneration a +2 pair of gloves a scroll of brand weapon the +1 leather armour of Inaction {+Fly rPois rN++ MP-9} It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you fly. 2 potions of brilliance 3 potions of cancellation an uncursed ring of positive energy 7 scrolls of enchant armour an uncursed ring of fire a +4 ring of protection the +10 hand axe of Taxation {vorpal, *Noise rC+ Int+7 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+2). It protects you from cold. It may make noises in combat. 3 potions of mutation a +6 ring of intelligence an uncursed ring of stealth 4 scrolls of amnesia an uncursed ring of wizardry 2 scrolls of immolation Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 arrows (6, -8, Lair:2) a +0 shortbow (36, 3, Lair:2) a +0 great sword (37, -5, Lair:2) a +0 whip (41, -36, Lair:2) 4 large rocks (42, 2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (4, -7, Lair:3) a box of beasts (1/3) (7, 0, Lair:3) 17 arrows (20, -20, Lair:3) 19 stones (30, -20, Lair:3) a +0 ring mail (39, -14, Lair:3) a +0 ring mail (44, -29, Lair:3) a +0 giant club Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (1, 16, Lair:4) a +0 arbalest (4, 21, Lair:4) a cursed +0 scale mail (6, 10, Lair:4) a cursed +0 pair of boots (8, -18, Lair:4) 24 bolts (9, 17, Lair:4) 27 arrows (14, 7, Lair:4) a +3 dagger of draining (16, 21, Lair:4) a scroll of random uselessness (17, 21, Lair:4) 16 arrows (21, 8, Lair:4) 3 curare-tipped darts (21, 28, Lair:4) a wand of random effects (16) a cursed amulet of inaccuracy (22, -9, Lair:4) a wand of polymorph (7) (36, 11, Lair:4) a +0 short sword (37, 22, Lair:4) a curare-tipped dart (46, 41, Lair:4) a +0 mace (52, -3, Lair:4) a +0 rapier (58, 11, Lair:4) 20 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (8, -7, Lair:5) a +0 pair of gloves (14, -5, Lair:5) the ring of Haeliuz {*Tele rF+ Str+6 Int-3} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It affects your intelligence (-3). It protects you from fire. (24, -26, Lair:5) a +0 robe (24, -23, Lair:5) a +0 leather armour (25, -29, Lair:5) a +3 ring mail (25, -22, Lair:5) a +0 leather armour (36, -20, Lair:5) a +0 mace (36, -16, Lair:5) 19 stones (40, -28, Lair:5) 26 arrows (58, -53, Lair:5) 10 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident a +0 flail (0, 14, Lair:6) a +0 morningstar (1, -18, Lair:6) a wand of polymorph (8) (3, -21, Lair:6) a +0 giant club (7, -2, Lair:6) a +0 helmet a +0 hand axe (15, -5, Lair:6) a potion of degeneration (24, 29, Lair:6) 13 stones (29, -1, Lair:6) a +0 pair of gloves (31, 28, Lair:6) a cursed +0 scale mail (37, -16, Lair:6) a +0 short sword (38, 26, Lair:6) a book of Changes (39, 27, Lair:6) the +11 shortbow of the Imperium {flame, *Contam rElec rPois rC+++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (44, 15, Lair:6) 22 stones (45, 10, Lair:6) 17 arrows (51, -4, Lair:6) 15 poisoned darts (58, 31, Lair:6) a +0 shortbow (62, 14, Lair:6) a +0 whip (68, 29, Lair:6) a scroll of vulnerability (72, 42, Lair:6) a +0 leather armour