morra Level 1 of the Dungeon (12, -18, D:1) a +0 hand axe (31, -6, D:1) 21 stones (31, -5, D:1) a scroll of amnesia (31, -4, D:1) 22 stones (32, -6, D:1) a +0 scale mail (32, -5, D:1) 2 potions of curing (32, -4, D:1) a scroll of vulnerability (33, -6, D:1) a +6 ring of intelligence (33, -5, D:1) a scroll of noise (still there?) a scroll of fear (still there?) (33, -4, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, 1, D:2) 12 stones (15, 18, D:2) a +0 club (29, 2, D:2) a +0 club (50, 17, D:2) a +0 leather armour (58, 13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -10, D:3) a +0 dagger (16, -33, D:3) a +0 club a +0 hunting sling 13 stones (30, -22, D:3) a +0 club (33, 13, D:3) a +0 club a +0 war axe a +0 flail (33, 14, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (38, -4, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a staff of fire a +0 dagger (1, 17, D:4) a +0 trident (2, -8, D:4) 15 arrows (8, -4, D:4) a +0 long sword a +0 robe (8, -2, D:4) a +0 war axe (9, -6, D:4) a scarf of shadows (9, 1, D:4) a +0 club (10, 4, D:4) a +0 quarterstaff (10, 16, D:4) a +0 club (25, -7, D:4) a +2 dagger of electrocution (29, 0, D:4) a +0 giant club (30, 12, D:4) 10 arrows (31, 1, D:4) a +0 club (31, 11, D:4) a +0 flail (34, 11, D:4) a +0 whip a +0 leather armour (34, 13, D:4) a +0 scale mail (35, 6, D:4) a +0 morningstar a +0 hand axe a +0 war axe a +0 plate armour (35, 11, D:4) a +0 whip a +0 short sword (41, 13, D:4) a +0 leather armour a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -2, D:5) a +0 chain mail (15, 26, D:5) 13 bolts (20, -1, D:5) a +0 giant club (27, 25, D:5) a +0 falchion (32, 2, D:5) the +10 trident "Buvohautz" {elec, rN+ Str+2 Dex-3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. (39, -1, D:5) a +0 giant club (39, 23, D:5) 26 bolts (42, 5, D:5) a +0 short sword of venom (43, 4, D:5) a +0 dagger (43, 5, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 5, D:6) an amulet of faith (2, 4, D:6) 10 poisoned darts (21, 8, D:6) a +0 club (22, -32, D:6) 25 stones (27, -19, D:6) 2 boomerangs (34, -34, D:6) a +0 club (35, -34, D:6) a staff of poison (49, 5, D:6) a +0 chain mail (52, -18, D:6) a +0 cloak Level 7 of the Dungeon (9, -12, D:7) a +0 vorpal spear (11, -29, D:7) a +0 kite shield (11, 1, D:7) a +0 scale mail (31, -22, D:7) 22 stones (32, -33, D:7) a +0 giant club (32, -26, D:7) 10 poisoned darts (33, -34, D:7) a +0 rapier 21 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 mace (9, -5, D:8) a +0 leather armour (10, 42, D:8) a +0 flail (14, 44, D:8) 10 arrows (32, 21, D:8) a +0 scale mail (38, 48, D:8) a +0 war axe a +0 ring mail a +0 club a +0 war axe 8 boomerangs a +0 chain mail (56, 18, D:8) 12 stones (59, 23, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 18 poisoned darts a +0 ring mail (2, 29, D:9) 25 bolts (3, 1, D:9) the +1 rapier "Guetzeth" {protect, Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). (14, 21, D:9) a +0 short sword (16, 9, D:9) a +0 shortbow 22 arrows (27, 20, D:9) 21 stones (30, -7, D:9) a +0 dagger (31, -7, D:9) a +0 dagger a +0 robe (32, -6, D:9) a +0 war axe a +0 plate armour (38, 34, D:9) 2 potions of lignification (40, 41, D:9) 13 stones (43, 28, D:9) a +0 club (46, -14, D:9) 23 stones (47, -6, D:9) 3 boomerangs (48, -12, D:9) 2 scrolls of enchant weapon (48, 11, D:9) a +0 leather armour (50, 0, D:9) a staff of death Level 10 of the Dungeon (1, -51, D:10) a +0 dagger a +0 cloak (2, -11, D:10) a +0 giant spiked club a +0 giant club (7, -44, D:10) a +0 flail (18, -13, D:10) a +0 shortbow (32, -40, D:10) 23 stones (41, -17, D:10) a +0 hand axe (41, -13, D:10) a +0 falchion (42, -33, D:10) a +0 quarterstaff (42, -14, D:10) a +0 dire flail a +0 plate armour a +0 trident a +0 leather armour (42, -13, D:10) a +3 dagger (43, -41, D:10) 23 bolts (45, -51, D:10) 11 sling bullets (45, -19, D:10) a +0 hunting sling (50, 5, D:10) a +0 ring mail (52, -52, D:10) 12 bolts (54, -46, D:10) 14 stones (55, -38, D:10) a +0 hand axe (56, -24, D:10) a +0 ring mail (58, 0, D:10) a +0 dagger a +0 robe (60, 6, D:10) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hydra corpse (1, 26, Lair:1) a cane toad corpse (17, 39, Lair:1) a hydra corpse (skeletalised by now) (24, 17, Lair:1) a +0 hand axe (24, 26, Lair:1) a +0 robe (41, 45, Lair:1) a +0 trident (44, 28, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (45, 28, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (49, 26, Lair:1) a +0 long sword (55, 13, Lair:1) 25 arrows