morra Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (1, 3, D:1) a +0 dagger (1, 4, D:1) a +0 short sword (10, -11, D:1) a +0 dagger 3 stones (11, 20, D:1) a +0 ring mail (19, 8, D:1) a +0 dagger (21, 2, D:1) 14 stones (24, 14, D:1) a +0 club (26, -15, D:1) a +0 club (29, -11, D:1) 25 stones (31, 7, D:1) 17 arrows (33, -9, D:1) a +0 ring mail (33, 2, D:1) a +0 hand axe (41, -11, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -5, D:2) a +0 ring mail of cold resistance (12, 31, D:2) a +0 barding (21, 36, D:2) a +0 dagger a stone (25, 2, D:2) a +0 mace a +0 ring mail (27, 38, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 tower shield (32, -12, D:3) a +0 hand axe a +0 short sword a +0 dagger of electrocution a +0 scale mail (33, -15, D:3) a +0 mace a +0 leather armour (33, -13, D:3) a +0 short sword of speed a +0 short sword (40, -18, D:3) 2 atropa-tipped darts (42, 0, D:3) a +0 ring mail (50, 2, D:3) a +0 robe (57, -7, D:3) a +0 hand crossbow (58, -8, D:3) 8 boomerangs Level 4 of the Dungeon [Shop] Coeserph's Assorted Antiques a +0 war axe (73 gold) a potion of flight (63 gold) the +2 plate armour "Edelil" {Harm rF+ rC-} (840 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. a ring of positive energy (420 gold) a +0 trident (73 gold) a +0 war axe (73 gold) a +0 club (21 gold) (0, 0, D:4) a +0 ring mail (8, -24, D:4) a +0 mace (8, -23, D:4) a +0 club a +0 ring mail (9, -23, D:4) a +0 dagger a +0 leather armour (21, -29, D:4) a +0 flail (22, -29, D:4) a +0 spear (27, 5, D:4) a +0 battleaxe (34, -13, D:4) a +0 pair of boots (35, 4, D:4) 23 stones (39, -2, D:4) a +0 spear (41, -29, D:4) 17 stones (43, 2, D:4) a +0 spear (45, -26, D:4) a +0 whip (45, -4, D:4) 13 stones (47, -5, D:4) a +0 leather armour (50, -14, D:4) 14 stones (54, -4, D:4) a +0 pair of boots (60, -9, D:4) 14 stones (61, -13, D:4) 3 javelins 14 poisoned darts (62, -15, D:4) a +0 dagger Level 5 of the Dungeon (2, 36, D:5) a +0 giant spiked club (2, 48, D:5) 17 poisoned darts (12, 2, D:5) 22 bolts (14, 32, D:5) 19 sling bullets (15, 0, D:5) a +0 falchion (16, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 36, D:5) a +0 chain mail a +0 battleaxe (19, 42, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 club (20, 42, D:5) a +0 club a +0 club (20, 43, D:5) a +0 hand axe (26, 34, D:5) a potion of lignification (29, 5, D:5) a +0 quarterstaff (39, -7, D:5) 25 arrows a +0 shortbow (39, 51, D:5) a +0 shortbow (40, -7, D:5) a wand of polymorph (9) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -8, D:6) a +0 flail a +0 club a +0 scale mail a +2 spear of venom (3, -1, D:6) a +0 flail (5, -41, D:6) a +0 halberd a +0 robe (8, -21, D:6) a +0 flail (9, -44, D:6) a +0 battleaxe a +0 robe (9, -43, D:6) a +3 falchion of freezing a +0 robe (10, -21, D:6) a +0 ring mail a +0 club 4 boomerangs a +0 dagger (11, -33, D:6) the +1 scale mail of Xiasuc {rElec rPois Regen+ SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (23, -23, D:6) 26 arrows (29, -34, D:6) a +0 ring mail a +0 hand axe (31, -33, D:6) a +0 robe a +0 dagger (35, -30, D:6) 27 stones (37, -33, D:6) a +0 robe a +0 dagger (40, -26, D:6) a +0 leather armour a +0 trident a +0 robe a +0 dagger (41, -26, D:6) 3 boomerangs a +0 flail (45, -42, D:6) a +0 leather armour (50, -8, D:6) 4 arrows (56, 1, D:6) +0 steam dragon scales (57, -35, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 whip (14, -3, D:7) 12 stones (17, -2, D:7) a +0 club (18, -3, D:7) a +0 ring mail a +0 flail a +0 club (20, 10, D:7) a +0 long sword (23, 22, D:7) a +0 scale mail a +0 trident (25, 26, D:7) a +0 rapier (27, 27, D:7) a +0 leather armour (32, 29, D:7) a +0 hand axe a +0 leather armour a +0 flail (35, 33, D:7) 15 stones (36, 3, D:7) a +0 chain mail (45, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 20 poisoned darts (2, -2, D:8) 17 poisoned darts (7, -23, D:8) 11 poisoned darts (9, 15, D:8) 44 bolts (13, 5, D:8) a +0 ring mail 4 javelins a +3 eveningstar (28, -34, D:8) a +0 leather armour a +0 whip (28, -33, D:8) a +0 plate armour a +0 battleaxe (30, -35, D:8) a +0 ring mail a +0 hand axe (33, -34, D:8) a +0 hand axe (35, -4, D:8) 2 stones a +0 dagger (35, -3, D:8) a +0 dagger a +0 club 2 stones a +0 short sword (35, -2, D:8) a +0 club 6 poisoned darts a +0 short sword (36, -19, D:8) a wand of polymorph (10) (36, -2, D:8) a stone a +0 dagger (37, -11, D:8) a +4 halberd of flaming (37, -10, D:8) a +0 club a +0 leather armour (38, -11, D:8) a +0 whip (40, -34, D:8) a wand of polymorph (6) (40, -8, D:8) a +0 whip (40, 14, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (2, 3, D:9) a +0 whip 5 stones (2, 4, D:9) a +0 club a +0 whip a +0 hand crossbow 17 bolts a +0 dagger a +0 short sword a +0 club 8 stones (3, 3, D:9) a +0 club 4 stones (3, 5, D:9) a +0 short sword (5, 11, D:9) a +0 troll leather armour (7, 9, D:9) 18 arrows a +0 shortbow (11, 12, D:9) a +0 giant spiked club a +0 giant club (14, -6, D:9) a +2 shortbow of freezing 14 arrows (19, -3, D:9) the +1 mace "Fyleit" {flame, Will+ Str+4 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Will: It increases your willpower. a +0 shortbow 21 arrows (26, 16, D:9) a +0 whip (49, 14, D:9) a +0 falchion (52, -30, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Tatuvib's CLEARANCE SALE! EVERYTHING MUST GO! 27 arrows (27 gold) a potion of attraction (15 gold) (0, 0, D:10) 19 stones (6, -3, D:10) the +7 chain mail "Ywnupsu" {rPois rCorr Int-3 SInv} Int: It affects your intelligence (-3). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (7, -6, D:10) 18 arrows (9, 0, D:10) a potion of lignification (10, -2, D:10) a +0 falchion (12, -18, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (12, -17, D:10) a +0 trident (22, -20, D:10) 21 stones (25, -12, D:10) a +0 helmet (28, -9, D:10) a +0 robe (29, -23, D:10) a +1 dagger of draining (33, -14, D:10) a +0 falchion a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail (34, -15, D:10) a +0 leather armour 3 boomerangs a +0 club a +0 hand axe (34, -14, D:10) a +0 leather armour a +0 mace (35, -15, D:10) a +0 short sword (44, 28, D:10) a +0 chain mail (46, -25, D:10) 20 stones (46, 16, D:10) a +0 buckler Level 11 of the Dungeon [Shop] Buoneulue's Weapon Emporium a +0 dagger (26 gold) the +5 short sword "Liwnauca" {speed, rPois Will+++ Int-4 Stlth-} (605 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (-4). rPois: It protects you from poison. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. a +2 longbow of flaming (261 gold) a +0 great mace (84 gold) 24 arrows (62 gold) 18 stones (23 gold) a +0 whip (32 gold) a +0 halberd (52 gold) a +0 mace (39 gold) a +0 great sword (84 gold) the +5 falchion of Cucse {freeze, rPois Will- Int+7 Stlth+} (713 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 rapier (52 gold) the +5 dagger of Tamyq {drain, rPois Stlth+} (553 gold) A truly terrible weapon, it drains the life of those it strikes. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 broad axe (52 gold) (0, 0, D:11) a +0 quarterstaff (0, 26, D:11) a +0 buckler (1, -10, D:11) a potion of lignification (2, 16, D:11) 16 bolts a +0 hand crossbow (3, 17, D:11) a +0 short sword 4 stones a +0 dagger a +0 whip (4, 16, D:11) a +0 whip (4, 18, D:11) a +0 short sword (6, -18, D:11) a +2 robe of cold resistance a +0 dagger of chaos (12, 4, D:11) 6 stones (15, 7, D:11) 14 stones (16, -24, D:11) a +0 hunting sling (16, -3, D:11) a +0 falchion (18, 29, D:11) a +0 battleaxe (22, 19, D:11) a scroll of vulnerability (30, -12, D:11) a staff of poison (38, 17, D:11) a +0 club (39, 15, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (40, 15, D:11) a +0 whip (40, 16, D:11) a +0 whip (50, -11, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (50, -10, D:11) a +0 chain mail a +0 glaive (51, -12, D:11) a +0 chain mail a +0 long sword (51, -11, D:11) a +0 robe a +0 dagger (52, -12, D:11) a +0 giant club (55, -11, D:11) a +0 club (58, -13, D:11) a +0 leather armour a +0 whip (58, -12, D:11) a +0 chain mail a +0 battleaxe (59, -13, D:11) a +0 chain mail a +0 halberd a +0 ring mail a +0 hand axe (65, 24, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (3, -23, D:12) a +0 scale mail (6, -15, D:12) a +0 glaive (6, -14, D:12) a +0 hand axe (9, 1, D:12) a +0 mace (14, -9, D:12) a +0 dire flail (18, 0, D:12) a +0 leather armour (24, 12, D:12) 20 stones (27, 0, D:12) a +0 giant club a +0 giant club (38, 13, D:12) a potion of degeneration (41, -14, D:12) a +0 scale mail (42, -14, D:12) 21 stones (48, -24, D:12) a +0 ring mail (50, 13, D:12) a +0 mace (52, 9, D:12) a +0 club a +0 ring mail a +0 short sword (53, 8, D:12) a +0 trident a +0 leather armour (59, 5, D:12) a +0 morningstar Level 13 of the Dungeon [Shop] Istruasy's Pet Rocks a +0 hunting sling (19 gold) Sif Muna's Reference Book on Stones (806 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Lee's Rapid Deconstruction Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Iron Shot Conjuration/Earth 6 no 25 stones (32 gold) a wand of digging (4) (208 gold) a book of Geomancy (455 gold) a staff of earth (325 gold) 5 large rocks (45 gold) (0, 0, D:13) 27 stones (6, -29, D:13) 8 poisoned darts a +0 dagger (10, -28, D:13) a +0 whip (10, -27, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (10, -26, D:13) 3 poisoned darts a +0 short sword (10, -25, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (16, -28, D:13) a +0 mace (26, 9, D:13) a +0 leather armour a +0 hand axe (27, 9, D:13) a +1 scimitar of flaming a +0 robe a +0 war axe (28, 8, D:13) a +0 robe a +0 hand axe (28, 18, D:13) 15 stones (29, 20, D:13) 2 large rocks (30, 20, D:13) 3 large rocks (33, -1, D:13) 16 stones (35, 8, D:13) a +0 dire flail a +0 ring mail (42, 10, D:13) a +0 shortbow 41 arrows a +0 shortbow (43, 10, D:13) 25 arrows a +0 shortbow (43, 11, D:13) 10 arrows a +0 shortbow (43, 12, D:13) a +0 shortbow a +0 shortbow 43 arrows (44, -39, D:13) 20 stones Level 14 of the Dungeon (0, 0, D:14) a +0 dagger of flaming (2, -5, D:14) a +0 robe a +4 long sword (2, 10, D:14) 5 large rocks (3, 11, D:14) a +2 scimitar of flaming (8, 8, D:14) a +0 scimitar of flaming 18 arrows a +0 shortbow (8, 9, D:14) +0 acid dragon scales (9, -2, D:14) a +0 ring mail (10, 28, D:14) a +0 quarterstaff (10, 33, D:14) 18 arrows (still there?) a +0 shortbow (still there?) (13, 8, D:14) 20 arrows a +0 shortbow (17, -13, D:14) a +0 scale mail (19, -14, D:14) 6 large rocks (20, 17, D:14) a scroll of noise (23, 8, D:14) a +0 dagger (27, -2, D:14) a +0 longbow (37, 25, D:14) 26 stones Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (0, 24, D:15) 5 large rocks (0, 32, D:15) a +0 shortbow a +0 shortbow a +0 shortbow 82 arrows (0, 33, D:15) a +0 shortbow a +0 shortbow 36 arrows (2, 25, D:15) 27 arrows a +0 longbow (5, 25, D:15) a +0 leather armour 4 boomerangs a +0 flail (6, 21, D:15) a +3 scimitar of flaming (6, 25, D:15) 3 boomerangs a +0 short sword (6, 26, D:15) a +0 plate armour a +2 great sword (6, 27, D:15) a +0 plate armour a +0 hand axe (17, 17, D:15) a +0 chain mail (19, 13, D:15) a +0 giant club a +0 dire flail (21, 3, D:15) 10 sling bullets (22, 20, D:15) a +0 robe a +0 spear (23, 18, D:15) a +0 giant club (23, 19, D:15) a +0 giant spiked club (23, 20, D:15) a +0 giant club a +0 giant club (25, 21, D:15) a +0 giant club a +0 giant spiked club (25, 33, D:15) 4 large rocks (26, 32, D:15) a +0 robe a +0 dagger a +0 robe (37, -2, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (37, 0, D:15) a +0 giant spiked club a +0 giant spiked club (38, -2, D:15) a +0 whip a +0 robe (38, 1, D:15) a +0 giant club a +0 giant spiked club (43, 23, D:15) 13 stones (45, 29, D:15) a +0 scale mail (45, 30, D:15) a book of Necromancy (46, 28, D:15) 29 gold pieces (47, 28, D:15) a +4 vorpal long sword (47, 32, D:15) a phial of floods (48, 28, D:15) a scroll of enchant weapon (48, 32, D:15) 15 sling bullets (49, 29, D:15) 36 gold pieces (49, 30, D:15) a +1 scale mail of poison resistance (49, 31, D:15) 40 gold pieces (51, 27, D:15) 27 stones the Ecumenical Temple Level 1 of the Orcish Mines (1, -13, Orc:1) a +0 giant club (13, 5, Orc:1) a +0 mace (13, 6, Orc:1) a +1 robe of resistance a +0 dagger (14, 18, Orc:1) a +0 mace (15, 5, Orc:1) a +0 trident (15, 7, Orc:1) a +0 flail of protection a +0 giant club a +0 club a +0 chain mail a +2 battleaxe of distortion a +0 plate armour a +0 trident (15, 11, Orc:1) the +6 hand axe "Peasuq" {vorpal, *Corrode rC+ Str+3 Dex+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+5). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. (15, 17, Orc:1) a +0 hand axe (15, 19, Orc:1) a +0 hand axe (16, 4, Orc:1) a +0 plate armour a +0 trident (16, 6, Orc:1) a +0 plate armour a +0 mace a +0 plate armour a +0 short sword a +0 plate armour a +0 short sword a +0 scale mail a +0 dagger (16, 8, Orc:1) a +0 plate armour a +0 mace (16, 11, Orc:1) a +0 robe a +1 dagger of venom a +0 plate armour a +0 mace (16, 18, Orc:1) a +0 hand axe (17, 6, Orc:1) a +0 robe a +0 dagger a +0 flail (17, 7, Orc:1) a +0 chain mail a +0 long sword a +0 robe a +3 dagger of holy wrath a +0 chain mail a +4 war axe of electrocution a +0 chain mail a +0 falchion (17, 8, Orc:1) a +0 leather armour a +0 war axe (18, 5, Orc:1) a +0 trident (19, 1, Orc:1) a +0 giant club (still there?) a +0 giant spiked club (still there?) (19, 4, Orc:1) a +0 dagger of draining (20, 4, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Unaiwom's Jewellery Shoppe a ring of ice (400 gold) an amulet of faith (640 gold) a +4 ring of protection (576 gold) an amulet of magic regeneration (480 gold) a +6 ring of intelligence (936 gold) a ring of protection from cold (400 gold) a ring of protection from fire (400 gold) a ring of wizardry (480 gold) a +4 ring of protection (576 gold) a +4 ring of slaying (1248 gold) [Shop] Buam's Antique Armour Shoppe the +2 robe "Nahoidd" {rF+ rC+} (697 gold) rF: It protects you from fire. rC: It protects you from cold. a +0 chain mail (99 gold) a +0 scale mail (88 gold) a +0 plate armour (506 gold) a +0 pair of gloves of strength (253 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) [Shop] Aceogu Syqal's Assorted Antiques a scroll of noise (33 gold) a +0 chain mail (148 gold) a phial of floods (1320 gold) a +0 leather armour (66 gold) the +0 scale mail "Matyziag" {rPois Str+3 Dex+2} (848 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. a +0 long sword (115 gold) a scroll of fear (115 gold) [Shop] Unyil's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +1 war axe of electrocution (471 gold) a +0 battleaxe (195 gold) a +0 mace (90 gold) a +0 triple sword (300 gold) a +0 flail (105 gold) a +0 quarterstaff (120 gold) the +6 morningstar of Dismay {venom, *Corrode rC+ Will++ Stlth-} (1506 gold) It poisons the flesh of those it strikes. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. the +8 whip "Snakebite" {curare, rPois} (1626 gold) It poisons the flesh of those it strikes. rPois: It protects you from poison. a +1 morningstar of flaming (426 gold) [Shop] Nixiy's General Store 16 sling bullets (104 gold) the +7 battleaxe "Dytweyry" {vorpal, +Blink rElec rCorr Int+6} (1090 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a potion of berserk rage (65 gold) a potion of attraction (39 gold) a scroll of enchant armour (97 gold) a +0 scale mail (52 gold) (0, 0, Orc:2) a +0 dagger a +0 chain mail (0, 1, Orc:2) a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail (0, 2, Orc:2) a +0 dagger (0, 3, Orc:2) a +0 short sword (1, 0, Orc:2) a +0 short sword (1, 1, Orc:2) a +0 scimitar a +0 plate armour (1, 2, Orc:2) a +0 war axe (3, 3, Orc:2) a +4 scimitar of flaming (16, -12, Orc:2) a +1 short sword of speed (19, -5, Orc:2) a +0 plate armour a +0 scimitar (20, -5, Orc:2) a +0 club a +0 war axe (20, -4, Orc:2) a +0 dagger a +0 robe a +0 mace 2 silver boomerangs a +0 dagger a +0 robe a +0 short sword (21, -5, Orc:2) a +0 robe a +0 dagger (21, -4, Orc:2) a +0 short sword (21, -3, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (22, -2, Orc:2) a +0 falchion (30, -17, Orc:2) a +0 whip (31, -17, Orc:2) a +0 dire flail a +0 chain mail (32, -16, Orc:2) a +0 dagger a +0 robe a +0 short sword a +1 leather armour of fire resistance a +0 halberd a +0 plate armour a +0 war axe of venom a +2 dagger of venom a +0 robe (32, -15, Orc:2) a +0 dagger a +0 ring mail a +0 hand axe (33, -16, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 flail a +0 flail a +0 leather armour a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour a +0 flail 5 boomerangs a +0 chain mail a +0 dagger a +0 troll leather armour (33, -15, Orc:2) a +0 mace a +0 flail 7 boomerangs a +0 chain mail a +0 club a +0 hand axe a +0 battleaxe a +0 plate armour (34, -23, Orc:2) a +0 war axe a +0 chain mail a +0 giant spiked club (34, -15, Orc:2) a +0 whip a +0 long sword a +0 plate armour (36, -10, Orc:2) a +0 flail (37, -12, Orc:2) a +0 club (37, -10, Orc:2) a +2 vampiric dagger (still there?) a +0 robe (still there?) (38, -11, Orc:2) a +2 dagger of venom a +0 leather armour (39, -10, Orc:2) a +0 flail a +0 scale mail (39, -9, Orc:2) a +0 battleaxe a +0 plate armour (39, -8, Orc:2) a +0 dagger a +0 robe (39, -7, Orc:2) a +0 falchion (39, 4, Orc:2) a +1 robe of willpower a +0 dagger (39, 6, Orc:2) a +0 dagger a +0 robe a +0 glaive (40, 6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 glaive a +0 mace a +0 ring mail a +0 hand axe a +0 plate armour a +0 war axe a +0 plate armour a +0 hand axe a +0 robe a +0 dagger a +0 chain mail 5 silver boomerangs a +0 halberd a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe a +0 flail a +0 hand axe a +1 plate armour of cold resistance 5 boomerangs a +0 dire flail a +0 plate armour a +0 short sword a +0 flail a +0 chain mail a +0 flail a +0 giant club a +0 chain mail a +2 hand axe of flaming (41, 6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 vorpal long sword a +0 chain mail a +0 dire flail a +0 plate armour a +0 trident (41, 7, Orc:2) a +0 chain mail a +2 battleaxe of flaming (42, -32, Orc:2) a +2 falchion of flaming a +0 club a +0 ring mail a +0 giant club (43, -33, Orc:2) a +0 dagger a +0 robe of fire resistance (43, -32, Orc:2) a +2 dagger of flaming a +0 robe (44, 4, Orc:2) 3 potions of degeneration (45, -4, Orc:2) a +0 vorpal long sword a +0 chain mail (47, -3, Orc:2) a +0 dagger a +0 robe (47, -1, Orc:2) a +1 long sword a +0 chain mail a +0 mace a +0 chain mail (47, 0, Orc:2) a +0 hand axe a +0 ring mail Level 1 of the Elven Halls [Shop] Qeoll's Weapon Shoppe a +0 club (19 gold) a +0 rapier (76 gold) 16 stones (30 gold) a +0 falchion (57 gold) 17 arrows (64 gold) 14 stones (26 gold) the +7 whip "Peodoamu" {venom, rPois Str-3 Int+3 Dex+2} (1014 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (0, 0, Elf:1) a +0 long sword a +0 ring mail (3, -1, Elf:1) a +0 long sword of protection (3, 8, Elf:1) a +0 ring mail (5, -3, Elf:1) a +0 ring mail a +0 short sword (5, 4, Elf:1) a +0 short sword a +0 ring mail a +5 scimitar of distortion (5, 5, Elf:1) a +0 short sword a +0 scale mail (7, -29, Elf:1) 16 stones (11, -26, Elf:1) a +0 long sword (11, -1, Elf:1) a +0 leather armour a +0 rapier a +0 dagger (13, -30, Elf:1) 27 arrows (13, -27, Elf:1) a +0 long sword (13, -1, Elf:1) a +2 vampiric glaive (16, -11, Elf:1) a +0 dagger a wand of charming (9) (18, 7, Elf:1) a +0 vorpal scimitar (18, 29, Elf:1) a +0 short sword a +0 robe (32, 25, Elf:1) a +0 short sword (36, -23, Elf:1) a +0 rapier a +0 ring mail (39, -20, Elf:1) a +2 flail of holy wrath (42, -21, Elf:1) a scroll of enchant weapon (43, -6, Elf:1) 20 bolts (46, 16, Elf:1) a +0 short sword (46, 19, Elf:1) a +0 long sword (47, 18, Elf:1) a +0 long sword a +0 leather armour (47, 19, Elf:1) a +0 rapier (48, 17, Elf:1) a +0 short sword (48, 18, Elf:1) a +0 rapier a +0 long sword a +0 dagger (48, 19, Elf:1) a +0 long sword a +0 scale mail (48, 20, Elf:1) a +0 long sword a +0 longbow 23 arrows a +0 leather armour (49, 18, Elf:1) a +0 rapier (50, -4, Elf:1) a +2 long sword of protection a +0 longbow 15 arrows a +0 leather armour (51, -11, Elf:1) 30 arrows (52, 28, Elf:1) a +0 rapier (52, 30, Elf:1) a +0 scale mail (53, -16, Elf:1) a +0 rapier a +0 scale mail a potion of attraction a +0 falchion (53, -15, Elf:1) a +0 rapier a +0 ring mail (56, 19, Elf:1) a +0 long sword a +0 leather armour (57, -15, Elf:1) a +0 short sword of holy wrath (60, -16, Elf:1) a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword an elf corpse (3, 38, Elf:2) a +0 spear (3, 52, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (5, 4, Elf:2) a +0 shortbow a +0 short sword 17 arrows a +0 leather armour (8, 36, Elf:2) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (9, 36, Elf:2) a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword 10 arrows (10, 35, Elf:2) a +0 long sword (10, 36, Elf:2) a +0 rapier a +0 dagger (10, 37, Elf:2) a +0 long sword a +1 dagger of venom a +0 shortbow 12 arrows a +0 leather armour (11, 36, Elf:2) a +0 dagger a +0 leather armour (13, 3, Elf:2) a +0 dagger (15, 37, Elf:2) 12 stones (15, 38, Elf:2) a +0 rapier (19, 8, Elf:2) a potion of degeneration (19, 9, Elf:2) a +0 leather armour 12 arrows a +0 dagger a +0 shortbow (28, 16, Elf:2) a staff of air (28, 21, Elf:2) a +0 plate armour a +0 flail (29, 17, Elf:2) a +0 vorpal mace (29, 20, Elf:2) a +0 leather armour 14 arrows a +0 dagger a +0 shortbow an elf corpse (skeletalised by now) (31, 14, Elf:2) a +0 club (31, 19, Elf:2) a +0 plate armour a +0 short sword (31, 20, Elf:2) a +0 plate armour a +0 battleaxe (32, 18, Elf:2) a +4 halberd of flaming (32, 20, Elf:2) a +0 chain mail a +0 great mace (36, 37, Elf:2) a +2 broad axe of electrocution (37, 39, Elf:2) a +2 antimagic mace (38, -1, Elf:2) a wand of charming (8) (38, 43, Elf:2) a +0 spear (39, 43, Elf:2) a +0 long sword a +0 scale mail (41, 24, Elf:2) a +0 short sword (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an elf corpse (still there?) an elf corpse (still there?) (41, 25, Elf:2) a +2 scimitar of holy wrath (still there?) a +0 long sword (still there?) an elf corpse (still there?) (43, 23, Elf:2) a +1 war axe of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, 1, Lair:1) a +0 club (6, -2, Lair:1) a +0 trident (8, -13, Lair:1) 22 stones (20, 13, Lair:1) a +1 hat (23, -17, Lair:1) a phial of floods (26, 1, Lair:1) an amulet of faith (27, -31, Lair:1) 18 stones (36, -3, Lair:1) a scroll of immolation a ring of see invisible a +6 ring of strength a wand of charming (6) an amulet of magic regeneration a +6 ring of intelligence a scroll of enchant armour a ring of positive energy a ring of fire 4 throwing nets a scroll of torment 3 scrolls of amnesia 5 curare-tipped darts 12 boomerangs of dispersal (42, -6, Lair:1) a +0 hand axe (44, 5, Lair:1) a +0 dagger (44, 9, Lair:1) 19 bolts (47, -7, Lair:1) 8 arrows (52, 0, Lair:1) an amulet of faith (52, 1, Lair:1) a +0 helmet (52, 2, Lair:1) a +0 robe a +0 club (52, 3, Lair:1) a scroll of enchant weapon (56, 20, Lair:1) a +0 ring mail (57, 2, Lair:1) 13 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of magic regeneration (9, 36, Lair:2) a +0 cloak (20, 7, Lair:2) 2 potions of attraction (24, 12, Lair:2) a +0 chain mail (24, 33, Lair:2) a +0 glaive (27, -2, Lair:2) 18 bolts (31, 37, Lair:2) 20 stones (34, -15, Lair:2) a +0 dagger of venom (34, -1, Lair:2) a +0 buckler (37, 32, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 arrows (1, -3, Lair:3) a +0 plate armour (4, -3, Lair:3) a +0 war axe (5, -5, Lair:3) a scroll of noise (5, 1, Lair:3) a scroll of vulnerability (7, -20, Lair:3) a scroll of noise (8, -5, Lair:3) a +0 plate armour (13, 22, Lair:3) a +0 mace (14, -37, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (5, 37, Lair:4) 22 stones (11, 15, Lair:4) 11 bolts (25, 37, Lair:4) 22 arrows Level 5 of the Lair of Beasts (5, 17, Lair:5) a +0 club (42, 24, Lair:5) a +1 barding 12 arrows a +3 longbow of flaming (44, 22, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe (0, 2, Lair:6) a +0 short sword a +0 robe a +0 buckler (8, 11, Lair:6) 16 stones (9, 10, Lair:6) a +0 robe (10, 11, Lair:6) a +3 ring mail of fire resistance (14, 1, Lair:6) a +0 spear (16, 10, Lair:6) 22 sling bullets (21, -14, Lair:6) a +0 trident (24, -29, Lair:6) 13 stones (25, -34, Lair:6) 18 stones (31, 5, Lair:6) a +0 rapier a +0 robe a +0 buckler a +0 spear a +0 rapier a +0 robe a +0 rapier a +0 robe (32, 5, Lair:6) a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 rapier a +0 robe (33, 5, Lair:6) a +0 dagger a +0 robe (34, 6, Lair:6) a +0 rapier a +0 robe (41, -20, Lair:6) 29 sling bullets (42, -41, Lair:6) a +0 shortbow (47, 10, Lair:6) a +0 robe (49, -4, Lair:6) 21 arrows (54, 0, Lair:6) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (55, -15, Lair:6) 21 bolts (58, -4, Lair:6) 10 bolts