Dungeon Sprint DCSS version 0.21-a0-633-g4c047d5f35 (webtiles) character file. 64 motoroller71 the Firebug (level 3, -2/19 HPs) Began as a Deep Elf Fire Elementalist on Dec 29, 2017. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:50 (383 turns). motoroller71 the Firebug (DEFE) Turns: 383, Time: 00:01:50 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 91% Magic: 12/12 EV: 14 Int: 20 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: horns 1, magic resistance 1, sense surroundings 1, evolution 1, subdued magic 1, sturdy frame 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking k - a scroll of enchant armour {unknown} l - 3 scrolls of immolation {unknown} m - 2 scrolls of identify {unknown} n - 3 scrolls of remove curse Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage o - 3 potions of flight Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 3 rations j - 7 chunks of flesh Skills: + Level 0.1 Fighting + Level 3.8 Dodging + Level 3.4 Stealth + Level 6.0 Spellcasting + Level 1.9 Conjurations + Level 6.8 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 1% 1 None b - Throw Flame Conj/Fire ###... 1% 2 None c - Conjure Flame Conj/Fire ###..... 4% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are resistant to hostile enchantments. (MR+) You passively map a small area around you. You evolve. Your spells are a little easier to cast, but a little less powerful. Your movements are slightly less encumbered by armour. (ER -2) Message History You feel robust. Your connection to magic feels subdued. You feel stronger. You feel extremely strange. You feel frail. You feel weaker. You feel less encumbered by your armour. You feel clumsy. You feel clever. You feel extremely strange. You feel agile. You feel resistant to hostile enchantments. You feel a strange attunement to the structure of the dungeons. You feel extremely strange. Your thinking seems confused. You feel stupid. You feel slightly disoriented. You feel nature experimenting on you. Don't worry, failures die fast. You feel a strange attunement to the structure of the dungeons. A pair of horns grows on your head! As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣♣♣ ♣.#** * .#..#.....♣ ♣♣.# * * , '####.....♣ ♣..# * ....#....≈♣♣♣♣..###+#+## ....#...≈≈.♣....#....... , ....#..≈≈≈≈♣♣.♣.@.⌠.....,, ###'#..≈≈≈≈≈≈♣..#E..####* ..[.#.≈≈≈≈≈≈....#.⌠.# ....#.≈≈≈≈≈.....#...#_ , ....#.≈≈≈.......#+### , #####...........# * , ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈ ≈≈ , * ,, You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An ooze (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | motoroller71 the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D | Noticed Jessica 60 | D | Killed Jessica 60 | D | Reached skill level 5 in Spellcasting 60 | D | Reached skill level 5 in Fire Magic 60 | D | Reached XP level 2. HP: 11/15 MP: 2/10 60 | D | Reached XP level 3. HP: 14/19 MP: 2/11 82 | D | Killed a hellion 95 | D | Killed a hellion 109 | D | Killed a yaktaur 139 | D | Killed a hellion 140 | D | Killed a hellion 141 | D | Learned a level 2 spell: Throw Flame 187 | D | Killed a white draconian scorcher 236 | D | Killed a hellion 239 | D | Killed a white draconian scorcher 366 | D | Learned a level 3 spell: Conjure Flame 374 | D | Gained mutation: Your flesh is cold resistant. (rC+) [potion of mutation] 374 | D | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 375 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion of mutation] 375 | D | Lost mutation: Your mind is acute. (Int +2) [potion of mutation] 375 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 375 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 375 | D | Gained mutation: You are partially covered in iridescent scales. (AC +2) [potion of mutation] 375 | D | Killed a hellion 376 | D | Lost mutation: You are partially covered in iridescent scales. (AC +2) [potion of mutation] 376 | D | Lost mutation: You passively map a small area around you. [potion of mutation] 376 | D | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 376 | D | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 376 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 376 | D | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 376 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 377 | D | Lost mutation: You are robust. (+10% HP) [potion of mutation] 377 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation] 377 | D | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [potion of mutation] 377 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 377 | D | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 378 | D | Lost mutation: You are clumsy. (Dex -2) [potion of mutation] 378 | D | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 378 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 379 | D | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation] 379 | D | Lost mutation: Your mind is acute. (Int +2) [potion of mutation] 379 | D | Lost mutation: You passively map a small area around you. [potion of mutation] 379 | D | Gained mutation: You evolve. [potion of mutation] 379 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 379 | D | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 382 | D | Noticed a water elemental 383 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 5 6 | 6.8 Dodging | 3 | 3.8 Stealth | 3 | 3.4 Spellcasting | 5 6 | 6.0 Fighting | | 0.1 Conjurations | | 1.9 Action || total -------------------------++------- Cast: Flame Tongue || 20 Throw Flame || 1 Use: Potion || 6 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 92 | 0.0 | 0 | 6 | 0.0 | 383 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 92 | 0.0 | 0 | 6 | 0.0 | 383 +---------+---------+-------+---------+---------+-------+---------