motoroller71 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +3 scale mail of positive energy (62, 0, D) a +3 scale mail of cold resistance (62, 1, D) the ring "Pilez" {rN+ AC+3 Str-5 Int+7} [ring of protection] It affects your AC (+3). It affects your strength (-5). It affects your intelligence (+7). It protects you from negative energy. (63, 0, D) a +0 hunting sling of freezing (68, 0, D) a +2 falchion of holy wrath (68, 1, D) a +0 dagger a +0 robe (68, 2, D) a +0 dagger of venom a +0 robe (68, 3, D) a +5 ring of intelligence a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (73, 1, D) a fan of gales (75, 1, D) a +0 war axe of chopping