motoroller71 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -9, D:1) a +0 club (8, 14, D:1) 27 sling bullets (16, 1, D:1) a +0 dagger a stone (17, -15, D:1) a +0 dagger (19, 5, D:1) a stone (20, -14, D:1) a +0 whip (24, -16, D:1) 2 stones (24, -9, D:1) a +0 club (25, -10, D:1) a +0 club (31, 13, D:1) a +0 club (31, 17, D:1) 6 stones (40, 3, D:1) a +0 club (41, 20, D:1) 12 stones (44, -23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 11, D:2) a +0 club (12, 4, D:2) a +0 dagger (13, 15, D:2) a +0 leather armour (23, 16, D:2) a +0 club (24, 49, D:2) a +0 leather armour (26, 26, D:2) 21 arrows (27, 33, D:2) a stone (28, 37, D:2) a +0 club (35, 38, D:2) a +0 mace (37, 7, D:2) 13 bolts (37, 22, D:2) a cursed -1 mace (38, 21, D:2) a +0 robe (43, 21, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 22, D:3) a cursed +0 robe (3, 29, D:3) a +0 club 15 stones (4, 28, D:3) 4 stones (4, 29, D:3) a cursed -2 short sword a +0 mace (4, 30, D:3) 17 bolts (7, 25, D:3) a stone (8, 24, D:3) a stone (12, 25, D:3) a +0 leather armour (16, 30, D:3) a +0 short sword (17, 31, D:3) 3 stones (18, 22, D:3) a stone (18, 32, D:3) a stone (18, 43, D:3) 18 poisoned needles (20, 21, D:3) a +0 flail a +0 leather armour (20, 34, D:3) a stone (26, 1, D:3) a +0 short sword (26, 2, D:3) a +0 club (36, 15, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 2, D:4) a +1 flail of crushing a +0 ring mail (6, 17, D:4) a +0 war axe (7, 31, D:4) a +0 ring mail a +0 dagger (8, 17, D:4) a +0 whip of draining (9, 17, D:4) a +0 dagger a +0 robe (10, 16, D:4) a +0 dagger (16, 31, D:4) a +0 mace a +0 ring mail (26, 38, D:4) 16 sling bullets (28, 14, D:4) 22 bolts (29, 26, D:4) a +0 hunting sling 17 stones (29, 27, D:4) a +0 club a cursed -1 dagger a +0 club (30, 28, D:4) a cursed -2 dagger a +0 club a cursed -3 club a +0 spear a +0 animal skin (42, 32, D:4) 16 stones (54, 9, D:4) 4 tomahawks (54, 10, D:4) a cursed -1 dagger a +0 dagger a +0 robe a tomahawk a +0 dagger a +0 robe (54, 11, D:4) a +0 dagger a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 17 arrows (2, -1, D:5) an arrow (6, -23, D:5) a +0 chain mail (13, -27, D:5) 24 stones (15, -12, D:5) a +0 giant club (28, -2, D:5) a +0 ring mail (29, 2, D:5) 13 stones (34, -3, D:5) a +0 whip (35, -3, D:5) a +0 whip (35, -2, D:5) a +0 short sword (39, 6, D:5) a cursed +0 robe (42, -29, D:5) a +0 hunting sling (45, 2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Qireaq's Weapon Shoppe a +0 rapier (60 gold) a +1 spear of piercing (172 gold) a +6 long sword of freezing (574 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (555 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 dagger (30 gold) a +4 short sword of venom (384 gold) a +1 hand axe of freezing (186 gold) a +0 broad axe (60 gold) a +3 whip of freezing (322 gold) a +0 trident (52 gold) a +0 short sword (45 gold) a cursed -3 battleaxe (1 gold) 24 stones (36 gold) a +0 dagger (30 gold) (0, 0, D:6) 5 exploding tomahawks (19, -24, D:6) a -2 ring mail (19, 16, D:6) 7 poisoned needles 11 sling bullets (23, -21, D:6) a +0 ring mail (27, 14, D:6) a +0 ring mail (30, -13, D:6) a cursed +0 robe a +0 dagger (30, -12, D:6) a +0 club a cursed +0 leather armour (30, -11, D:6) a +0 flail (30, 7, D:6) 15 poisoned needles (32, -8, D:6) an arrow (35, -10, D:6) an arrow (37, -10, D:6) an arrow (39, -11, D:6) 14 arrows a +0 shortbow (41, 12, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (23, -5, D:7) a +0 flail (24, -31, D:7) an uncursed staff of death (37, -23, D:7) a +0 robe (57, -40, D:7) a +0 club a +0 spear (58, -40, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour (0, 13, D:8) 23 arrows (2, 1, D:8) a +0 flail a +0 chain mail (3, 6, D:8) 35 stones (4, 1, D:8) a +0 flail a +0 dagger (5, 1, D:8) a cursed +0 flail a +0 leather armour (7, 4, D:8) a +0 dagger a +0 robe (9, -5, D:8) a +0 mace (10, 22, D:8) a +0 chain mail (16, 19, D:8) a +0 giant club a +0 dire flail (18, 19, D:8) a +0 scale mail (20, 11, D:8) a +0 dagger (27, 12, D:8) a +0 helmet (27, 36, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (29, 36, D:8) a +2 trident of freezing a +0 leather armour (30, -1, D:8) a +0 helmet (31, 2, D:8) a +0 rapier a +0 whip a +0 short sword a +0 ring mail (31, 4, D:8) a +2 rapier of protection 2 tomahawks a +0 leather armour (32, 3, D:8) a +0 club a +0 chain mail (36, 22, D:8) a +0 club (37, 5, D:8) a +0 giant club (41, -11, D:8) a +0 shortbow 5 arrows (41, -9, D:8) a +0 mace (54, 16, D:8) 26 stones the Ecumenical Temple Level 1 of the Lair of Beasts (3, 5, Lair:1) a +0 leather armour (5, -18, Lair:1) a +2 quarterstaff of crushing (40, 27, Lair:1) a +0 long sword (52, -7, Lair:1) a +0 robe (61, 12, Lair:1) a +0 arbalest (65, -13, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (1, 0, Lair:2) a hydra corpse (11, 0, Lair:2) a water moccasin corpse an ice cave (0, 0, IceCv) 30 stones (0, 1, IceCv) 15 sling bullets (7, 1, IceCv) a scroll of identify (8, -1, IceCv) 15 arrows (8, 0, IceCv) a ration (8, 1, IceCv) 18 stones