motoroller71 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 0, D) a +4 arbalest of velocity (62, 8, D) a phantom mirror (62, 9, D) a +1 mace of protection (63, 0, D) a +1 mace of protection (63, 8, D) a fan of gales (67, 0, D) a phial of floods (67, 2, D) a +0 club (unseen) (68, 0, D) a cursed ring of loudness {Stlth-} (68, 2, D) a +0 dagger a +0 robe (69, 3, D) a cursed -3 dagger (unseen) (70, 8, D) a crystal ball of energy (70, 9, D) a crystal ball of energy (70, 12, D) a wolf skeleton (71, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (71, 11, D) a +3 buckler (71, 12, D) a +0 rapier a +0 robe (71, 16, D) a +6 blowgun (71, 17, D) a cursed -3 ring of dexterity (72, 8, D) the cursed +1 hunting sling "Wuujyoff" {freeze, MR+ Int+2 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 9, D) a +1 vampiric halberd {!w} (72, 16, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (72, 17, D) a phial of floods (73, 1, D) an uncursed staff of power (73, 16, D) a fan of gales (73, 17, D) a +5 ring of intelligence (74, 3, D) a cursed -3 club (75, 1, D) an uncursed staff of conjuration (75, 3, D) a +1 falchion of flaming