Dungeon Sprint DCSS version 0.22-a0-348-gd16d1391c7 (webtiles) character file. 1377 motoroller71 the Grappler (level 8, -8/92 HPs) Began as a Troll Gladiator on Apr 10, 2018. Was a Priest of Makhleb. Mangled by a centaur warrior (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:23 (218 turns). motoroller71 the Grappler (Troll Gladiator) Turns: 218, Time: 00:01:24 Health: -8/92 AC: 6 Str: 25 XL: 8 Next: 39% Magic: 7/7 EV: 17 Int: 4 God: Makhleb [***...] Gold: 0 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . q - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.65/turn t - +3 ring of dexterity MPRegen 0.10/turn s - +2 ring of evasion @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: Minor Destruction, Lesser Servant of Makhleb, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons o - the +2 scimitar "Vezit" {flame, MR++ MP-9} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). Missiles c - 3 throwing nets {=f} Armour a - a +0 robe (worn) b - a +0 hat (worn) q - a +0 cloak (worn) Jewellery s - a +2 ring of evasion (right claw) t - a +3 ring of dexterity (left claw) Wands n - a wand of iceblast (10) Scrolls l - 3 scrolls of remove curse m - 2 scrolls of amnesia B - 2 scrolls of blinking {!r} Potions e - a potion of invisibility f - 3 potions of heal wounds g - a potion of haste h - 4 potions of magic i - a potion of berserk rage {!q} k - 4 potions of curing Comestibles d - 2 rations j - 26 chunks of flesh Skills: + Level 9.3 Fighting - Level 1.7 Throwing + Level 9.5 Dodging + Level 11.2 Unarmed Combat You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 30/92 hp. The centaur warrior unwields an uncursed shortbow. The centaur warrior misses you. You see here a sky beast corpse. You mangle the centaur warrior!! The centaur warrior closely misses you. Unknown command. You scratch the centaur warrior but do no damage. The centaur warrior completely misses you. You claw the centaur warrior! x2; The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 22/92 hp. You scratch the centaur warrior. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 10/92 hp. You claw the centaur warrior! The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you! You die... ▓'▓ ▓)▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓(▓ ▓@▓ ▓c▓ ▓F▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur warrior and a bullfrog. Vault maps used: D: linesprint Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | motoroller71 the Troll Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 7 | D | Reached skill level 2 in Fighting 13 | D | Reached skill level 3 in Dodging 13 | D | Reached XP level 2. HP: 28/29 MP: 1/1 29 | D | Noticed a centaur 29 | D | Noticed a howler monkey 40 | D | Reached skill level 4 in Unarmed Combat 42 | D | Reached skill level 3 in Fighting 49 | D | Killed a centaur 49 | D | Reached skill level 4 in Fighting 49 | D | Reached skill level 4 in Dodging 49 | D | Reached skill level 5 in Unarmed Combat 49 | D | Reached XP level 3. HP: 12/40 MP: 2/2 49 | D | Reached XP level 4. HP: 15/49 MP: 3/3 52 | D | Reached skill level 5 in Dodging 52 | D | Reached skill level 6 in Unarmed Combat 69 | D | Found a roughly hewn altar of Beogh. 69 | D | Found a snail-covered altar of Cheibriados. 69 | D | Found a shadowy altar of Dithmenos. 69 | D | Found a white marble altar of Elyvilon. 69 | D | Found a blossoming altar of Fedhas. 69 | D | Found an opulent altar of Gozag. 70 | D | Found a hazy altar of Hepliaklqana. 71 | D | Found a viscous altar of Jiyva. 72 | D | Found an ancient bone altar of Kikubaaqudgha. 73 | D | Found a corrupted altar of Lugonu. 74 | D | Found a burning altar of Makhleb. 75 | D | Found a sparkling altar of Nemelex Xobeh. 76 | D | Found an iron altar of Okawaru. 77 | D | Found a stormy altar of Qazlal. 78 | D | Found a sacrificial altar of Ru. 79 | D | Found a deep blue altar of Sif Muna. 80 | D | Found a bloodstained altar of Trog. 81 | D | Found a hide-covered altar of Uskayaw. 82 | D | Became a worshipper of Makhleb the Destroyer 83 | D | Found a radiant altar of Vehumet. 84 | D | Found an ornate altar of the Wu Jian Council. 85 | D | Found a shimmering altar of Xom. 86 | D | Found a basalt altar of Yredelemnul. 87 | D | Found a glowing silver altar of Zin. 88 | D | Found a glowing golden altar of the Shining One. 105 | D | Got the +2 scimitar "Vezit" {flame, MR++ MP-9} 105 | D | Got the +2 dire flail of Harmony {flame, *Contam rN++ Dex+2} 124 | D | Identified a +0 cloak (You found it in the Dungeon) 132 | D | Noticed an ogre 132 | D | Noticed a yak 132 | D | Noticed a two-headed ogre 132 | D | Noticed an ogre 139 | D | Reached skill level 5 in Fighting 139 | D | Reached XP level 5. HP: 50/57 MP: 4/4 147 | D | Killed an ogre 147 | D | Reached * piety under Makhleb 147 | D | Reached skill level 6 in Fighting 147 | D | Reached skill level 6 in Dodging 147 | D | Reached skill level 7 in Unarmed Combat 154 | D | Killed a yak 154 | D | Reached skill level 7 in Fighting 154 | D | Reached skill level 7 in Dodging 154 | D | Reached skill level 8 in Unarmed Combat 154 | D | Reached XP level 6. HP: 67/71 MP: 5/5 157 | D | Killed a two-headed ogre 157 | D | Reached skill level 8 in Fighting 157 | D | Reached skill level 8 in Dodging 157 | D | Reached skill level 10 in Unarmed Combat 157 | D | Reached XP level 7. HP: 78/81 MP: 6/6 157 | D | Reached XP level 8. HP: 86/89 MP: 7/7 162 | D | Reached ** piety under Makhleb 162 | D | Reached skill level 9 in Dodging 183 | D | Noticed a centaur warrior 185 | D | Reached skill level 9 in Fighting 195 | D | Reached skill level 11 in Unarmed Combat 212 | D | Reached *** piety under Makhleb 216 | D | HP: 22/92 [centaur warrior (10)] 217 | D | HP: 10/92 [centaur warrior (12)] 218 | D | Mangled by a centaur warrior Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 218.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 218.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1968.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1968.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 5 7 8 9 | 9.3 Dodging | 3 4 5 7 8 9 | 9.5 Unarmed Combat | 5 6 8 10 11 | 11.2 Throwing | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 30 | 25 | 37 || 92 Punch | 2 | 2 | 3 || 7 Use: Potion | 1 | | || 1 Stab: Sleeping | 1 | | || 1 Armor: Robe | 9 | | 5 || 14 Dodge: Dodged | 13 | 16 | 25 || 54 Vanquished Creatures A two-headed ogre (D) A yak (D) A vampire mosquito (D) A sky beast (D) 2 ogres (D) A centaur (D) A bullfrog (D) A howler monkey (D) A worker ant (D) An adder (D) 2 dart slugs (D) An orc (D) A bat (D) A giant cockroach (D) A goblin (D) A kobold (D) A quokka (D) A quokka zombie (D) 20 creatures vanquished.