motoroller71 Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (22, -20, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a stone (4, 0, D:2) a stone (5, 0, D:2) a stone (7, 0, D:2) a stone (19, -4, D:2) a stone (20, -2, D:2) a stone (20, -1, D:2) a stone (21, 0, D:2) a cursed -3 dagger 2 stones (22, -23, D:2) 12 sling bullets (24, 13, D:2) 26 stones (25, -14, D:2) a +0 dagger (26, -16, D:2) a +0 dagger (27, 13, D:2) 7 sling bullets (29, 14, D:2) a +0 club (31, -11, D:2) 20 stones (34, -3, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 flail a +0 scale mail a +0 dagger of venom a +0 chain mail a +0 dagger a +0 robe a +0 flail (0, 9, D:3) a +0 short sword (11, -10, D:3) a +0 mace (14, 15, D:3) a +0 club (22, 37, D:3) a +0 club (25, 15, D:3) a poisoned needle (26, 19, D:3) a poisoned needle a tomahawk (27, 19, D:3) 2 stones a +0 dagger a +0 blowgun a +0 mace 6 poisoned needles (28, 17, D:3) a stone a tomahawk (28, 18, D:3) a +1 short sword of flaming a +0 mace a +0 chain mail a tomahawk (28, 19, D:3) a +0 club (35, 8, D:3) 19 stones (38, -23, D:3) a +0 scale mail (43, -23, D:3) a +0 mace a +0 hand axe a +0 ring mail a +0 ring mail (47, -17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, 2, D:4) 11 arrows (3, 1, D:4) 11 stones (8, 4, D:4) a +0 dagger (8, 5, D:4) a stone (9, 5, D:4) a +0 dagger a +0 robe (10, -3, D:4) 7 poisoned needles (10, 5, D:4) a +0 club 13 stones (17, 7, D:4) a +0 hand axe (22, -14, D:4) 25 stones (29, 24, D:4) 7 javelins (35, -15, D:4) 16 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +4 hunting sling of flaming (2470 gold) the +4 spear of Slow Death {pierce, rC+ MR- Str+9 SInv} (5740 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Zate" {-Tele rElec rC+ Dex+6} (4600 gold) [ring of protection from cold] It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. the ring of Limitation {rElec rC+ MR+ Str-2 Dex+3} (4670 gold) [ring of protection from cold] It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:5) 27 stones (5, -32, D:5) a +0 rapier (13, -15, D:5) a +0 club (17, -46, D:5) a +0 mace (17, -36, D:5) a +2 mace of protection (17, -35, D:5) a +0 mace (17, -34, D:5) a +0 mace (17, -33, D:5) a +0 mace (18, -44, D:5) a +3 quarterstaff of chaos (18, -35, D:5) a cursed -1 mace (18, -34, D:5) a +0 mace (18, -17, D:5) a +0 trident (19, -36, D:5) a +0 mace (19, -34, D:5) a +0 mace (19, -33, D:5) a +0 mace (20, -36, D:5) a +0 mace (20, -35, D:5) a +0 mace (20, -34, D:5) a +0 mace (34, -41, D:5) a +0 quarterstaff (45, -28, D:5) 21 sling bullets (53, -22, D:5) 13 stones (59, -2, D:5) a cursed +0 club (60, 3, D:5) a +0 rapier (61, -44, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +0 mace of Ifaus {antimagic, rElec rF- Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. (7, 27, D:6) a +0 short sword (9, 30, D:6) 20 arrows (13, 15, D:6) an uncursed staff of power (34, 8, D:6) a +0 plate armour (38, 4, D:6) a +0 ring mail (40, 9, D:6) a +0 club (40, 10, D:6) a +0 whip a +0 club a +0 scale mail (40, 26, D:6) an uncursed staff of air Level 7 of the Dungeon (0, 0, D:7) 17 bolts (0, 32, D:7) a +0 spear (1, 31, D:7) a cursed +0 flail (1, 32, D:7) a +0 spear a +0 scale mail a +0 buckler (4, -2, D:7) a +0 leather armour (7, 43, D:7) a +0 dagger a +0 robe (8, 42, D:7) a +3 flail (8, 43, D:7) a +0 ring mail (12, 38, D:7) a cursed +0 hand axe (13, 38, D:7) a +0 club a +0 ring mail (13, 39, D:7) a +0 short sword (20, 3, D:7) a +0 trident (20, 4, D:7) an uncursed ring of flight a +0 flail a +0 hand axe a +0 flail a +0 leather armour (20, 23, D:7) a +0 giant club (21, 4, D:7) a cursed +0 ring mail (27, 45, D:7) a +0 spear (43, 0, D:7) a +0 giant club (48, 46, D:7) 25 sling bullets (52, 42, D:7) a +0 ring mail (53, 34, D:7) 19 poisoned needles (55, 42, D:7) a +0 falchion (62, 9, D:7) 24 arrows (63, -1, D:7) a +2 battleaxe of freezing Level 8 of the Dungeon (0, 0, D:8) a stone (1, 1, D:8) 2 stones (3, -13, D:8) a +0 falchion (3, -1, D:8) a +0 club (3, 0, D:8) a stone (4, -1, D:8) a cursed +0 club a stone (24, 3, D:8) a cursed -2 short sword a +0 leather armour (34, 9, D:8) 16 arrows (45, -41, D:8) a +0 whip (47, 8, D:8) a stone (47, 12, D:8) a stone (47, 13, D:8) a stone a +0 flail a +0 ring mail a +0 club a +0 dagger a +0 robe (47, 14, D:8) a +0 giant spiked club a +0 flail a +0 club a +0 ring mail a +0 club a +0 dagger a +0 robe a cursed -2 short sword 6 stones (52, -39, D:8) the +1 short sword of Wumimpau {flame, *Noise Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It may make noises in combat. Level 9 of the Dungeon (0, 0, D:9) an arrow (1, -2, D:9) an arrow (2, 4, D:9) a large rock (2, 6, D:9) a large rock (2, 10, D:9) a potion of curing (3, 3, D:9) an arrow (6, 5, D:9) 2 large rocks {!d} (6, 7, D:9) a +0 war axe (7, 6, D:9) an arrow (8, 2, D:9) 20 gold pieces (9, 2, D:9) 19 gold pieces (10, 2, D:9) 18 gold pieces the Ecumenical Temple