motoroller71 the Dungeon (0, 0, D) an uncursed amulet of regeneration (0, 1, D) a +6 ring of protection (0, 14, D) a +0 dire flail (unseen) (0, 16, D) a +2 glaive (unseen) (0, 28, D) a +0 broad axe a +0 arbalest a +0 chain mail a +0 great sword a +0 arbalest 34 bolts a +0 plate armour (0, 29, D) 2 bolts a +0 war axe a +0 chain mail (0, 30, D) a +0 club a +0 battleaxe a +0 plate armour 4 bolts (0, 31, D) a +0 war axe a +0 plate armour a +2 broad axe of venom a +0 chain mail (0, 38, D) a +4 quarterstaff of chaos (1, 0, D) a +3 ring of slaying (1, 1, D) a +6 ring of intelligence (1, 14, D) a +0 mace a +3 flail of protection a +0 robe a +0 great mace a +0 chain mail a +1 mace (1, 15, D) a cursed -1 club a +0 robe (1, 26, D) 2 scrolls of vulnerability {!r!r} (2, 0, D) an uncursed ring of wizardry {Wiz+} (2, 1, D) a +6 ring of evasion (2, 14, D) a +0 dire flail a +0 war axe a +0 trident a +0 long sword a +0 dire flail of protection a +0 robe a +0 long sword a +0 plate armour a +3 long sword of freezing a cursed -1 plate armour an uncursed ring of fire {rF+, rC-} a +0 hand axe a +0 battleaxe (2, 26, D) 10 stones an uncursed staff of energy {+MP, hungerless spells, !d!a} (2, 39, D) a +0 spear (3, 0, D) a +3 demon trident of freezing (3, 1, D) a +0 triple sword of slicing (3, 13, D) a cursed -3 battleaxe the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +2 robe of magic resistance a +0 scimitar 19 gold pieces a scroll of identify (3, 14, D) a +0 short sword a +0 robe an uncursed ring of ice {rC+, rF-} a +1 halberd of protection a +0 robe (3, 15, D) a +2 antimagic war axe (still there?) a +0 long sword (still there?) (4, 0, D) a +3 great mace of holy wrath (4, 1, D) a +3 battleaxe of chopping (4, 12, D) a +0 trident (still there?) a +2 robe (still there?) (4, 13, D) a sack of spiders (4, 14, D) the ring "Osousara" {+Blink rC+ MP+9 Str+5} [ring of magical power] It affects your strength (+5). It protects you from cold. It affects your magic capacity (+9). It lets you blink. (4, 15, D) 8 needles of paralysis (4, 28, D) a bolt a +0 great mace a +0 plate armour (5, 0, D) a +0 executioner's axe of freezing (5, 8, D) a +0 robe (5, 18, D) 13 poisoned needles (5, 26, D) a +2 falchion a +2 dagger (5, 28, D) a +0 great sword a +0 plate armour (6, 0, D) a +3 triple sword (6, 1, D) a +4 plate armour of cold resistance {rC+} (6, 12, D) 22 arrows (6, 16, D) a +0 whip (6, 18, D) an uncursed staff of death {rN+} (6, 26, D) a +0 battleaxe a +0 chain mail a +2 mace a +2 hand axe (6, 36, D) a +1 hand axe of chopping (6, 37, D) a +2 flail of crushing (7, 0, D) a +4 robe (7, 1, D) +7 ice dragon scales (7, 12, D) a +0 robe (7, 18, D) a +0 whip an uncursed ring of ice {rC+, rF-} (7, 19, D) 27 arrows (7, 26, D) a +2 quarterstaff a +2 trident (7, 28, D) a bolt (7, 34, D) a +3 flail of protection a +0 ring mail a cursed -2 whip a +0 short sword 3 stones (7, 36, D) a +0 quarterstaff of protection (7, 37, D) a +4 trident of piercing (8, 0, D) a +1 pair of gloves (8, 1, D) a +2 pair of boots (8, 16, D) 17 bolts (8, 17, D) a +0 scale mail (8, 28, D) a +0 war axe a cursed +0 chain mail a +0 short sword (8, 36, D) a +0 long sword (8, 37, D) a +0 dagger of draining (8, 42, D) a +1 whip of freezing a +0 robe a +0 animal skin (9, 0, D) +5 swamp dragon scales (9, 1, D) a +7 plate armour (9, 17, D) a +0 dagger (9, 18, D) a +1 long sword of holy wrath (9, 19, D) 18 arrows (9, 36, D) a +0 scale mail (still there?) a +0 scale mail (still there?) a +3 scale mail (still there?) (10, 5, D) a tomahawk (10, 9, D) an uncursed staff of power {MP+17, !a} (12, 9, D) 15 arrows (13, 8, D) a tomahawk (14, 3, D) a tomahawk (14, 9, D) a +1 pair of boots (14, 27, D) a +0 animal skin (15, 8, D) a +0 halberd a +0 giant club a +0 dagger a +0 robe a +0 long sword a tomahawk a +0 plate armour a +5 demon trident a +0 chain mail a +4 broad axe of flaming a +0 plate armour a +0 dagger a +0 robe a +1 demon whip of freezing a +3 spear (16, 6, D) a +0 war axe a +0 chain mail a +1 halberd of pain a +0 plate armour (16, 7, D) a +3 broad axe a +2 chain mail of magic resistance a +5 broad axe a cursed +0 plate armour a +0 hand axe a +0 plate armour (16, 9, D) a +2 rapier of venom (unseen) (16, 43, D) a +3 ring of intelligence a +3 scale mail (17, 6, D) a +0 glaive a +0 chain mail (17, 41, D) a +4 chain mail (17, 42, D) a +0 cloak (17, 43, D) a +2 rapier of speed (17, 45, D) a +0 lajatang of electrocution (18, 42, D) a +4 scale mail (18, 43, D) a +2 war axe of freezing (18, 44, D) a +2 halberd of protection (18, 45, D) a +2 dire flail of crushing (19, -1, D) a tomahawk (21, 0, D) a tomahawk (21, 4, D) a +0 leather armour (21, 16, D) a box of beasts (22, 1, D) a +0 dagger a +0 leather armour a tomahawk (22, 2, D) a +0 scimitar a tomahawk a +0 chain mail (22, 35, D) a +0 short sword (23, 6, D) a cursed +0 dagger a +0 robe (23, 16, D) 21 stones (24, -3, D) 14 arrows (24, 6, D) a +0 robe 2 bolts a +3 long sword a +0 leather armour a +0 mace a +0 glaive (24, 7, D) a +0 trident a +0 robe (24, 15, D) a +0 dire flail a +0 trident (24, 17, D) 27 arrows (25, 6, D) a +0 club a +0 halberd a +0 robe a +0 spear a cursed -3 war axe a +0 chain mail a +0 trident a +2 great mace of protection (25, 7, D) a +0 scimitar of draining (25, 14, D) a +1 battleaxe of freezing a +0 mace (26, -3, D) a crystal ball of energy (26, 3, D) a +0 dire flail a +0 dire flail (26, 5, D) a +0 whip (26, 6, D) a +0 glaive (26, 13, D) a +0 dire flail of protection a +3 great sword the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (26, 17, D) a +0 dire flail (27, 3, D) a +0 spear a +0 robe (27, 4, D) the +7 glaive of Plunder {chop, rElec rC+++ Dex-5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to cold. It insulates you from electricity. It makes you more stealthy. the +1 hunting sling of Dust {freeze, *Drain rPois Str+5 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. a +0 club (27, 5, D) a +0 ring mail (27, 13, D) a +0 robe a +0 dagger (27, 16, D) a +4 quarterstaff of crushing (28, -3, D) a +0 robe (28, 3, D) a +0 arbalest a +0 scimitar 24 bolts (28, 5, D) a +0 flail a +0 robe (28, 6, D) a +0 short sword (28, 17, D) a +2 rapier of holy wrath (30, 28, D) a +2 long sword a +0 chain mail (30, 34, D) a +0 hand axe a cursed +5 spear of freezing a cursed +0 robe (30, 44, D) a +0 dagger a +0 robe (31, 0, D) a +2 robe of magic resistance (31, 35, D) a +0 dagger a cursed +0 robe a cursed -3 war axe a +0 mace a +4 long sword a +0 robe a +1 dire flail a +0 robe a +0 ring mail a +0 flail a cursed +0 great sword a +0 robe (33, 8, D) an uncursed staff of death {rN+} a +7 blowgun a +3 leather armour of poison resistance {rPois} an uncursed ring of see invisible a +0 dagger a +1 robe of resistance a +0 troll leather armour {regen} (34, 8, D) a +0 battleaxe a +0 chain mail (34, 20, D) a large rock {!d} (34, 40, D) a +0 spear a +0 robe (35, 19, D) 2 large rocks (35, 39, D) a +0 falchion (36, 17, D) a large rock {!d} (36, 20, D) a +0 troll leather armour {regen} a +0 plate armour a +2 battleaxe of freezing a +0 troll leather armour {regen} (36, 24, D) a +1 shortbow of flaming (37, 2, D) a +0 halberd a +0 robe (37, 22, D) an uncursed staff of power (37, 23, D) a +3 leather armour of cold resistance {rC+} (38, 4, D) a bolt (38, 14, D) a large rock (39, 2, D) a +0 arbalest 9 bolts (39, 3, D) a +0 troll leather armour {regen} +0 fire dragon scales a +2 flail of crushing an iron troll corpse (skeletalised by now) (39, 35, D) a cursed +0 long sword a +0 short sword (39, 36, D) a +0 mace (40, 2, D) a bolt (40, 3, D) a +0 arbalest a +0 arbalest 46 bolts (41, 1, D) a bolt (41, 2, D) a +0 arbalest 23 bolts (41, 3, D) a +0 arbalest 18 bolts (42, 3, D) a bolt (42, 37, D) a +0 whip (43, 20, D) a +0 ring mail 9 arrows a +0 shortbow (43, 21, D) a +0 robe a +0 cloak a +0 rapier (45, 22, D) a +5 quick blade (45, 23, D) the +8 scythe of Bodily Humours {flame, *Drain Str+6 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your intelligence (+3). It causes draining when unequipped. (45, 30, D) a +3 arbalest (46, 20, D) a +0 chain mail a +0 long sword (46, 22, D) a +3 battleaxe (46, 23, D) a +3 battleaxe (46, 30, D) a +1 morningstar of crushing (47, 9, D) a +0 battleaxe a +0 plate armour (48, 20, D) a +0 short sword a +0 ring mail (48, 22, D) a +3 longbow (48, 23, D) a +3 lajatang (48, 29, D) a +3 giant spiked club (48, 30, D) a +1 bardiche (49, 8, D) a cursed -1 battleaxe (49, 9, D) +0 gold dragon scales (49, 14, D) a +0 rapier a +0 rapier a +0 leather armour (49, 22, D) the +8 rapier of the Special Curses {pain, +Blink rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It lets you blink. (49, 23, D) a +3 great mace (49, 29, D) a +1 executioner's axe of chopping (49, 30, D) a +3 longbow (50, 7, D) a +0 trident (50, 8, D) an arrow (50, 12, D) a +0 demon whip (50, 14, D) a +0 rapier a cursed +0 leather armour (50, 43, D) an uncursed ring of ice (50, 44, D) 22 stones (51, 12, D) 4 large rocks {!d} (51, 13, D) a +0 rapier a +0 cloak (51, 22, D) a +3 battleaxe of chopping (51, 28, D) a +0 great sword a +0 chain mail (52, 14, D) a +1 long sword of flaming a +0 longbow a +0 robe 17 arrows (52, 22, D) a +2 mace of protection (52, 28, D) a +0 war axe a cursed +0 chain mail (53, 1, D) +12 shadow dragon scales (53, 20, D) a +0 plate armour a +0 war axe (53, 22, D) the +4 arbalest "Ocsym" {venom, Int+4 Dex+2} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+2). (54, 3, D) a +2 large shield (54, 22, D) the +10 quarterstaff of the Three Spreadsheets {drain, +Inv rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you turn invisible. (54, 29, D) 50 arrows (54, 30, D) 50 arrows (54, 35, D) a +0 leather armour (54, 39, D) a +3 ring of evasion (55, -5, D) a cursed -3 dagger a +0 leather armour a +2 battleaxe of flaming a cursed +0 chain mail (55, -4, D) 4 large rocks {!d} (55, 0, D) a +4 helmet (55, 9, D) a +7 bardiche of protection (55, 11, D) +9 gold dragon scales (55, 13, D) +12 storm dragon scales (55, 26, D) a +0 long sword a +0 chain mail (55, 29, D) 50 arrows (55, 30, D) 50 arrows (56, 0, D) a +4 pair of gloves (56, 1, D) a +2 pair of gloves (56, 3, D) the +9 scythe of Ylulaxel {protect, Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). the +9 demon blade of Havoc {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. the +11 demon blade of the Harvest {elec, *Contam Int+7 Dex-4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It affects your dexterity (-4). It lets you see invisible. It causes magical contamination when unequipped. a +2 long sword of holy wrath (56, 9, D) a +7 longbow of velocity (56, 10, D) the +5 triple sword of Exquisite Torment {slice, *Contam Str+5 Int+7} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+7). It causes magical contamination when unequipped. (56, 11, D) the +5 triple sword of Ascent {holy, rElec Str+2 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+4). It insulates you from electricity. (56, 12, D) the +6 chain mail of the Furies {rC+++ rCorr Int-2 Stlth+} It affects your intelligence (-2). It renders you almost immune to cold. It protects you from acid and corrosion. It makes you more stealthy. (56, 13, D) a +6 naga barding (56, 19, D) a +0 shield a +0 chain mail a cursed -1 war axe (56, 20, D) a +0 plate armour a +0 war axe a +0 dire flail a +0 dire flail a +0 plate armour a +0 battleaxe a +0 robe a +1 dagger of speed (57, 0, D) a +4 pair of boots (57, 1, D) a +1 cloak (57, 2, D) a +12 plate armour (57, 3, D) the ring of Kytsap {+Inv Stlth-} [ring of loudness] It lets you turn invisible. It makes you less stealthy. the amulet of Adibluoc {Harm *Drain rF++ MP-9} [amulet of harm] It increases damage dealt and taken. It greatly protects you from fire. It affects your magic capacity (-9). It causes draining when unequipped. the ring of Xanuw {Str+3 Dex+8 Stlth-} [ring of loudness] It affects your strength (+3). It affects your dexterity (+8). It makes you less stealthy. the ring "Oneonlih" {rPois rN+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. the ring of Axu Virgh {MP+9 Dex+5} [ring of magical power] It affects your dexterity (+5). It affects your magic capacity (+9). the amulet "Sabiq" {Reflect rPois rF+ SH+2} [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It protects you from poison. It affects your SH (+2). the ring of Makhleb's Favour {SInv Stlth-} [ring of loudness] It lets you see invisible. It makes you less stealthy. the ring "Tupnifro" {*Slow rPois rN+ Dex+2 Slay+2} [ring of positive energy] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It may slow you when you take damage. (57, 9, D) a +9 demon trident of flaming (57, 10, D) a +9 lajatang of electrocution (57, 12, D) a +4 helmet (57, 13, D) +10 fire dragon scales (57, 19, D) a +0 giant spiked club (58, 2, D) +4 acid dragon scales (58, 9, D) the +9 demon whip of Inconvenience {drain, rF++ MR+ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (58, 10, D) the +9 great sword "Cykid" {slice, *Contam rElec Int+9 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. (58, 12, D) a +2 pair of gloves of archery {Ranged Slay+4} (58, 13, D) a +4 pair of gloves (58, 15, D) an arrow (58, 21, D) a +0 hand axe a +0 giant club (58, 39, D) a +0 short sword (58, 41, D) a +0 long sword (59, -3, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the +2 scimitar of Focus {slice, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (59, 1, D) a +2 pair of boots of stealth {Stlth+} (59, 2, D) a +8 plate armour of cold resistance {rC+} (59, 3, D) +12 shadow dragon scales (59, 6, D) an arrow (59, 22, D) a +0 leather armour (60, 12, D) the ring of Kuxeixaw {Fire rElec Str+2 Dex-2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (60, 13, D) the amulet "Pyketzyoci" {Reflect +Fly SH+5} [amulet of reflection] It shields you and reflects attacks. It lets you fly. It affects your SH (+5). (61, -9, D) a +0 short sword of venom a +0 short sword of venom a +0 leather armour (61, 7, D) an arrow (61, 12, D) the ring of Moodiness {MR+ Str+5} [ring of protection from magic] It affects your strength (+5). It affects your resistance to hostile enchantments. (61, 13, D) the amulet "Basuom" {Inacc rElec rF+ Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. (62, 6, D) a +0 flail (62, 7, D) a +0 longbow 44 arrows a +0 leather armour (62, 12, D) the ring of Ixer {Fire rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (62, 13, D) the amulet of Yhex {+Rage MR+ SInv} [amulet of rage] It affects your resistance to hostile enchantments. It lets you see invisible. It lets you go berserk. (62, 16, D) 5 large rocks {!d} (62, 29, D) 50 bolts (62, 30, D) 50 bolts (63, -19, D) the ring "Ohuimuyn" {Dex+2 Slay+6} [ring of dexterity] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (63, -5, D) a +0 flail a +1 antimagic hand axe a +0 animal skin (63, 12, D) the ring "Cyehuis" {-Tele rPois rF+ Str+3 Int+4 Dex+4} [ring of poison resistance] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. (63, 13, D) the amulet "Wuom" {Spirit Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). (63, 15, D) a +2 scimitar of flaming a +0 fustibalus 17 stones a +0 robe a +2 buckler (63, 22, D) a +2 helmet of intelligence {Int+3} (63, 29, D) 50 bolts (63, 30, D) 50 bolts (64, -19, D) a golden rune of Zot (64, 7, D) an arrow (64, 27, D) a +0 war axe (65, -20, D) a +0 long sword of slicing (65, -19, D) an uncursed staff of air (65, -18, D) a ration (65, -10, D) an arrow (65, 8, D) an arrow (65, 13, D) 2 arrows (65, 22, D) a +2 scale mail of cold resistance {rC+} (65, 27, D) a +1 war axe a +0 plate armour (66, -20, D) a +0 war axe (66, -18, D) a ration (66, 2, D) a cursed +0 battleaxe a +0 cloak (66, 15, D) a stone (66, 22, D) a +2 leather armour of poison resistance {rPois} (66, 41, D) an uncursed ring of see invisible the ring "Lorur" {Ice rN++ Dex-5} [ring of ice] It enhances your ice magic. It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. the ring of Twilight {rF+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from fire. the ring of Rupapalu {*Contam +Blink Slay+2 SInv} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. the ring "Seulops" {rF+ MR- Str+7 Int+5} [ring of protection from fire] It affects your strength (+7). It affects your intelligence (+5). It protects you from fire. It affects your resistance to hostile enchantments. the ring "Kethraahu" {MR+ Str+7} [ring of protection from magic] It affects your strength (+7). It affects your resistance to hostile enchantments. the ring "Helerronk" {rF- MR+ Str+2 Int+5} [ring of protection from magic] It affects your strength (+2). It affects your intelligence (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the ring "Reat" {rPois Str+2 Dex-4 Stlth+} [ring of poison resistance] It affects your strength (+2). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. the ring of Heresy {Fire rN+ Str+3 Dex+2} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. the ring of the Yeti {Ice MR+ Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring "Okeapij" {Str+4 Dex+6} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+6). the ring "Baur" {Str+7 Dex+4} [ring of dexterity] It affects your strength (+7). It affects your dexterity (+4). (66, 43, D) the amulet of Saronargh {RegenMP Int+3 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). It makes you more stealthy. the amulet "Xuguogh" {-Tele Regen+ MP+9 Str+6 Dex+4} [amulet of regeneration] It affects your strength (+6). It affects your dexterity (+4). It affects your magic capacity (+9). It prevents most forms of teleportation. It increases your rate of regeneration. the amulet of Waeffeus {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. the ring of Panentheism {rC- rN+++ Str-4 SInv} [ring of see invisible] It affects your strength (-4). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you see invisible. the amulet of Uphei {+Fly Regen+} [amulet of regeneration] It lets you fly. It increases your rate of regeneration. the amulet "Odeatt" {Gourm rC- rN+++ Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It makes you vulnerable to cold. It renders you almost immune to negative energy. the ring "Luofuh" {+Blink rPois rC- Int+5} [ring of intelligence] It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. It lets you blink. the ring "Juyj" {Int+4 Slay+5} [ring of slaying] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the amulet of the Illusory Deaths {Reflect Str-5 Dex+6 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-5). It affects your dexterity (+6). It affects your SH (+2). the amulet of Xasem {Gourm Int+3 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+3). It lets you see invisible. the amulet of Weisk {Inacc +Inv rElec} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It lets you turn invisible. the amulet of the Establishment {Spirit rN+ Int-2 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-2). It protects you from negative energy. It lets you see invisible. the amulet "Jiphex" {Reflect *Drain Dex+2 Slay+2 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. It affects your SH (+3). the amulet of the Nine Ghosts {Gourm rF+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. (67, -20, D) 24 sling bullets (67, -19, D) 16 stones (67, -18, D) 12 gold pieces (67, -17, D) a +2 chain mail of magic resistance (67, -10, D) +0 pearl dragon scales (67, 12, D) a +0 rapier a +0 rapier a +0 leather armour (67, 13, D) an arrow (67, 35, D) a +0 dagger a +0 robe (68, -18, D) a +2 scale mail of magic resistance (68, -17, D) the +2 buckler "Jiugeon" {rPois rCorr Int-3} It affects your intelligence (-3). It protects you from poison. It protects you from acid and corrosion. (68, 7, D) a +0 scimitar (68, 12, D) a +0 long sword (68, 13, D) a +3 battleaxe a +0 chain mail a +0 long sword a +0 longbow a +0 leather armour 42 arrows (68, 29, D) a +1 large shield (68, 30, D) a +1 pair of gloves (69, -20, D) 4 needles of confusion (69, -19, D) a book of Ice (69, -18, D) a +4 ring mail of cold resistance (69, -17, D) a +0 broad axe of chopping (69, -9, D) a +7 broad axe a +2 plate armour of magic resistance (69, 7, D) a +0 robe (69, 8, D) a +0 war axe a +0 chain mail a +0 shield (69, 12, D) a +0 trident (69, 22, D) a +4 chain mail of magic resistance {MR+} a +0 cloak a +3 plate armour (69, 23, D) a +5 plate armour (69, 30, D) a +0 ring mail (70, -2, D) +0 gold dragon scales (71, -5, D) a +0 large shield (71, 1, D) +2 fire dragon scales {Xtahua} (71, 7, D) a +5 war axe of flaming (71, 22, D) +3 shadow dragon scales (71, 23, D) a +4 ring mail (71, 29, D) +4 fire dragon scales (71, 30, D) a +0 scale mail (71, 35, D) a +0 long sword (72, -10, D) a +0 longbow a +0 leather armour 38 arrows (72, 7, D) 5 large rocks (72, 22, D) a +1 cloak (72, 23, D) a +1 helmet (72, 27, D) a +4 scale mail of poison resistance {rPois} a +0 shield (72, 30, D) a +7 scale mail (72, 35, D) a +0 cloak a +0 chain mail a +0 rapier (73, 34, D) a +2 great sword of flaming a +1 great sword of flaming (73, 35, D) a +0 robe a +0 flail (74, 30, D) a +0 robe a +0 robe a +2 dagger of speed a +0 robe (74, 31, D) a +0 robe a +0 spear an arrow (74, 33, D) a +0 ring mail a +0 long sword (74, 37, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (74, 39, D) an uncursed staff of power (75, -12, D) a stone (still there?) a +1 whip of holy wrath (still there?) a +5 long sword of holy wrath (still there?) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a scroll of amnesia (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) (75, -11, D) a +3 whip of holy wrath a +0 robe 12 gold pieces a +2 scimitar of holy wrath a +0 large shield a +4 scimitar of holy wrath a +0 large shield a scroll of fog (75, -7, D) quicksilver dragon scales (75, -2, D) a +1 great sword of slicing a +4 plate armour of cold resistance (75, 0, D) +0 pearl dragon scales (75, 4, D) a +0 flail (75, 5, D) a +1 eveningstar of protection a +0 plate armour a +0 large shield (75, 6, D) a +0 long sword a +0 cloak a +0 short sword a +0 cloak (75, 11, D) a +0 dire flail a +0 dire flail (75, 30, D) a +0 robe 6 large rocks {!d} (75, 31, D) a +0 short sword (75, 33, D) a +0 ring mail a +1 dagger of protection (75, 38, D) a crystal ball of energy