Dungeon Crawl Stone Soup version 0.22-a0-601-gb0ed703ee0 (webtiles) character file. 4 motoroller71 the Slasher (level 1, -6/16 HPs) Began as a Human Gladiator on July 6, 2018. Mangled by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (99 turns). motoroller71 the Slasher (Human Gladiator) Turns: 99, Time: 00:00:33 Health: -6/16 AC: 4 Str: 14 XL: 1 Next: 77% Magic: 1/1 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of enchant armour {unknown} Comestibles f - a ration g - a chunk of flesh Skills: + Level 2.0 Fighting * Level 3.1 Long Blades - Level 2.0 Throwing * Level 0.4 Armour + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Message History You bump into the rock wall. Unknown command. You bump into the rock wall. Unknown command. You aren't carrying any potions. Unknown command. You aren't quite hungry enough to eat that! You bump into the rock wall. Something barely misses you. Unknown command. You bump into the rock wall. Unknown command. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/16 hp. MASSIVE DAMAGE!! Throwing (i - inventory) d - 3 throwing nets (quivered) {=f} Okay, then. Something hits you! You die... #....###+# ##......... ##.......... #........... #.#...###.#. #.###.# #{# #.# #.###.###.# #.@....†..# #####.##### #.# #.# #$. ### There were no monsters in sight! Vault maps used: D:1: saegor_arrival_simple_d, minmay_cut_off D:2: lemuel_doored_altar, first_ration, serial_glass, glass_columns_b, glass_columns_b, minmay_strange_pillars, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 69 | D:1 | You fall through a shaft! 78 | D:2 | Noticed Sigmund 98 | D:2 | HP: 1/16 [something (6)] 99 | D:2 | Identified a +0 scythe 99 | D:2 | Mangled by Sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 49.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 49.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Long sword || 9 Armor: Leather armour || 2 Dodge: Dodged || 9 Rpst.: Long sword || 2 Vanquished Creatures A leopard gecko (D:1) A bat (D:2) A giant cockroach (D:1) 3 creatures vanquished.