motoroller71 the Dungeon (0, 0, D) a cursed +0 halberd (1, 0, D) a +0 shortbow 20 arrows (2, 0, D) a +0 club a +0 club (8, 0, D) a +0 hand axe a +0 mace (12, 4, D) an uncursed staff of death {rN+} (19, 4, D) a spiny frog skeleton a spiny frog corpse (skeletalised by now) (20, 4, D) a spiny frog skeleton (42, 0, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (43, 0, D) a +0 lajatang a +2 halberd of protection a +2 dire flail of protection (45, 0, D) a +0 pair of boots (47, 0, D) the +3 war axe of Battle {freeze, +Fly MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you fly. a +0 long sword a +0 scale mail (55, 0, D) a +0 giant club a +0 longbow 19 arrows a cursed -3 giant spiked club a +2 flail of holy wrath