Dungeon Sprint DCSS version 0.23-a0-73-g64c3ba73d4 (webtiles) character file. 0 motoroller71 the Sneak (level 1, -6/16 HPs) Began as an Octopode Enchanter on Aug 10, 2018. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (8 turns). motoroller71 the Sneak (Octopode Enchanter) Turns: 8, Time: 00:00:18 Health: -6/16 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking (expiring), very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls B - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: * Level 0.0 Fighting * Level 1.0 Short Blades + Level 2.0 Dodging * Level 4.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 16/16 hp. The door flies open with a bang! You feel a strong urge to attack something. The merfolk siren barely misses you. Unknown command. The merfolk siren closely misses you. There is an open door here. Unknown command. You closely miss the merfolk siren. You grab the merfolk siren. You constrict the merfolk siren, but do no damage. You barely miss the merfolk siren. You constrict the merfolk siren, but do no damage. The merfolk siren hits you with a spear! Unknown command. You take 7 damage, and have 9/16 hp. MASSIVE DAMAGE!! You completely miss the merfolk siren. You constrict the merfolk siren. The merfolk siren hits you with a spear! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Vault maps used: D: the_violet_keep_of_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | motoroller71 the Octopode Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 8 | D | Identified a +0 spear 8 | D | Mangled by a merfolk siren Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 3 Constrict || 1 Use: Potion || 1 Dodge: Dodged || 2