Dungeon Sprint DCSS version 0.22.0-38-g04b72b8c25 (webtiles) character file. 0 motoroller71 the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Aug 29, 2018. Slain by Ijyb (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (14 turns). motoroller71 the Vexing (Vampire Enchanter) Turns: 14, Time: 00:00:13 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls B - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} q - a potion of blood {@q1} Skills: * Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Ijyb. Ijyb hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/13 hp. MASSIVE DAMAGE!! You closely miss Ijyb. Ijyb closely misses you. Unknown command. You hit Ijyb but do no damage. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb closely misses you. Unknown command. You closely miss Ijyb. Ijyb zaps a wand. The puff of flame misses you. Unknown command. You hit Ijyb but do no damage. Ijyb hits you. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Vault maps used: D: dungeon_sprint_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | motoroller71 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 14 | D | Slain by Ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.1 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.1 | 14.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 11 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 4