Dungeon Crawl Stone Soup version 0.23-a0-407-g92528d7c89 (webtiles) character file. 23 motoroller71 the Ducker (level 3, 0/31 HPs) Began as a Gnoll Gladiator on Nov 7, 2018. Slain by Terence ... wielding a +0 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (785 turns). motoroller71 the Ducker (Gnoll Gladiator) Turns: 785, Time: 00:00:52 Health: 0/31 AC: 4 Str: 17 XL: 3 Next: 0% Magic: 3/3 EV: 16 Int: 10 God: Gold: 57 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - an uncursed amulet of magic regeneration {unknown} Scrolls e - a scroll of random uselessness {unknown} h - a scroll of immolation {unknown} j - a scroll of remove curse {unknown} Potions k - a potion of heal wounds {unknown} Comestibles f - 2 rations g - 3 chunks of flesh Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 6.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 4.5 Throwing + Level 0.5 Armour + Level 6.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The bat closely misses you. You riposte. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 3 hp, and now have 18/31 hp. MP restored: 3 Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 12/31 hp. You barely miss Terence. You bite Terence, but do no damage. Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/31 hp. You hit Terence but do no damage. Terence misses you. You riposte. You closely miss Terence. You hit Terence but do no damage. Terence hits you with a +0 mace of protection! You die... ............g.... .........$.......... .................... ................... ..........S........ ..#...l.l.##..# .# #.....##.#†##.# .# ##### #.#.l#.###.#.# ...##..gS@@...# ∆.........gS###.## ...!######.# # .... #.# #.... #.. .... ..... ...... ...... You could see Terence, 2 adders, 2 goblins and a frilled lizard. Vault maps used: D:1: eino_arrival_water_cross D:2: grunt_temple_overflow_cloverleaf, uniq_terence, uniq_natasha, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Gnoll Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 15 | D:1 | Identified a +0 dagger 18 | D:1 | Identified a +0 dagger 24 | D:1 | Identified a +0 whip 111 | D:1 | Identified a +0 club 120 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 586 | D:1 | Identified a +0 club 765 | D:2 | Identified a +0 mace of protection 765 | D:2 | Identified a +0 ring mail 765 | D:2 | Noticed Terence 776 | D:2 | Reached XP level 3. HP: 18/31 MP: 3/3 785 | D:2 | Slain by Terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 0.0 | 82.2 | 381.0 Dungeon | 100.0 | 100.0 | 2.9 | 0.0 | 82.2 | 381.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Long sword || 40 Bite || 4 Stab: Sleeping || 3 Armor: Leather armour || 12 Dodge: Dodged || 39 Rpst.: Long sword || 16 Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 4 bats A frilled lizard (D:1) 4 rats (D:1) 19 creatures vanquished.