Dungeon Crawl Stone Soup version 0.24-a0-355-gbe4061de67 (webtiles) character file. Game seed: 8738706408948667352 28 motoroller71 the Cudgeler (level 3, 0/28 HPs) Began as a Human Gladiator on May 24, 2019. Slain by a hound (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (908 turns). motoroller71 the Cudgeler (Human Gladiator) Turns: 908, Time: 00:01:02 Health: 0/28 AC: 5 Str: 15 XL: 3 Next: 27% Magic: 3/3 EV: 13 Int: 8 God: Gold: 58 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . m - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 cloak (worn) Jewellery l - an uncursed ring of poison resistance {unknown} Scrolls h - a scroll of enchant weapon {unknown} j - 2 scrolls of identify {unknown} n - a scroll of magic mapping {unknown} Potions e - a potion of mutation {unknown} i - a potion of agility {unknown} k - a potion of curing {unknown} o - a potion of flight {unknown} Comestibles f - 2 rations g - 2 chunks of flesh Skills: + Level 2.3 Fighting * Level 3.5 Maces & Flails - Level 2.0 Throwing + Level 0.9 Armour + Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 4 damage, and have 6/22 hp. Unknown command. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The hound closely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * MP restored: 3 The hound barely misses you. You see here an adder corpse. You barely miss the hound. The hound barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/28 hp. You barely miss the hound. The hound bites you. You die... #...# ####.......#......# #.##### #...# #........#.##########...... #...###.##.....#.# #.....##..#### )...............(###.....##..# .........#.....#.....รท...###.# )........#.....#..##.....# #.# #...###..#######..##.....# #.# ###.# #..# #.######### #(# ..#.# #..# #@# #.#### ..#.# #..# #h######## #..... 8.### ##.#######>#......########. ..# #.........#.#...[...# #. .(### ##.##.......#.##.##.#####. ###.#####.#####.####.##.......... ####.#.....####.# #.#####.###### .# ##..##.......# #..>....# .# #..###.###### ######### You could see a hound. Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross D:2: layout_rooms, kennysheep_generic_room_16 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Human Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D:1 | Identified a +0 dagger 100 | D:1 | Identified a +0 dagger 193 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 387 | D:1 | You fall into a shaft and drop 1 floor! 387 | D:2 | Identified a +0 club 467 | D:1 | Identified a cursed -1 short sword 638 | D:1 | Identified a +0 cloak (You found it on level 1 of the | Dungeon) 904 | D:1 | Reached XP level 3. HP: 8/28 MP: 3/3 904 | D:1 | HP: 7/28 [hound (1)] 908 | D:1 | Slain by a hound Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 15.9 | 66.1 | 425.0 Dungeon | 100.0 | 100.0 | 6.4 | 15.9 | 66.1 | 425.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Flail || 65 Armor: Leather armour || 24 Dodge: Dodged || 59 Vanquished Creatures An adder (D:1) A ball python (D:1) A bat (D:1) 3 giant cockroaches (D:1) A kobold (D:1) 6 goblins 4 rats (D:1) 17 creatures vanquished.