Dungeon Crawl Stone Soup version 0.24-a0-433-gbe6fa4f6cc (webtiles) character file. Game seed: 14967984538531189038 276 motoroller71 the Skirmisher (level 6, -3/39 HPs) Began as a Gargoyle Fighter on June 14, 2019. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:37 (1820 turns). motoroller71 the Skirmisher (Gargoyle Fighter) Turns: 1820, Time: 00:02:38 Health: -3/39 AC: 11 Str: 27 XL: 6 Next: 25% Magic: 6/6 EV: 7 Int: 8 God: Gold: 55 SH: 10 Dex: 9 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn g - ring of stealth {Stlth+} MPRegen 0.10/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery g - a ring of stealth (left hand) {Stlth+} Scrolls e - 4 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of magic mapping {unknown} k - a scroll of remove curse {unknown} Potions m - a potion of flight {unknown} n - 2 potions of curing {unknown} o - a potion of degeneration {unknown} p - a potion of lignification {unknown} Comestibles f - 6 rations l - 6 chunks of flesh Skills: + Level 4.4 Fighting * Level 3.9 Axes + Level 4.4 Armour + Level 4.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 98% 1 ##..... Blink Tloc N/A 99% 2 ###.... Call Imp Summ #....... 99% 2 ###.... Slow Hex #....... 99% 2 ###.... Conjure Flame Conj/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Terence hits you but does no damage. You slash Terence! You kill Terence! You miss something. Something hits you but does no damage. x2 Something hits you but does no damage. x2 Items here: )) [ † a +0 flail a +3 scale mail of positive energy {rN+} a +0 spear; the human corpse of Terence You butcher the human corpse of Terence. Something completely misses you. Items here: % )) [ ÷ a +0 flail a +3 scale mail of positive energy {rN+} a +0 spear; a chunk of flesh; the human skeleton of Terence You start resting. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##............###.....#.# ###..........##...)..##.# #.##........######......## #.#####''####..##[.......## #.# #...............>..... #.# ##.#.......##..>.....## #.# #...........#.......### ##### #.# #..#........#....##.### ....# #.# #.....@.....###..##.#.. ....# #.# #..#)>......###..##..## ###.# #.# #...))................. #.###.###.<.#####......<.....## #...........# #.#.#.#.#####.. #...........# #.......# ### #####.......# #.#.#.### #####...#####.....# ###.......##### There were no monsters in sight! Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_loops_ring, eat_drink_and_be_merry_uskayaw, chequers_ecumenical_altar_simple_redux, first_ration, uniq_sigmund D:3: layout_loops_ring, uniq_ijyb, uniq_jessica, uniq_terence, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 138 | D:1 | Reached skill level 2 in Axes 163 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 176 | D:1 | Identified a +0 short sword 357 | D:1 | Identified a +0 dagger 372 | D:1 | Identified a +0 short sword 472 | D:1 | Identified a +0 club 506 | D:1 | Identified a +0 club 590 | D:1 | Identified a +0 club 728 | D:1 | Identified a +0 whip 795 | D:2 | Identified a +0 flail 795 | D:2 | Identified a +0 spear 795 | D:2 | Identified a +0 whip 800 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 811 | D:2 | HP: 6/24 [gnoll/+0 spear (1)] 1038 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1051 | D:2 | Identified a +0 dagger 1348 | D:2 | Found a faded altar of an unknown god. 1356 | D:2 | Reached skill level 3 in Axes 1412 | D:2 | Found a hide-covered altar of Uskayaw. 1412 | D:2 | Identified a +0 scythe 1412 | D:2 | Identified a +0 robe 1412 | D:2 | Noticed Sigmund 1414 | D:2 | Identified a ring of stealth (You found it on level 2 of | the Dungeon) 1436 | D:2 | Killed Sigmund 1436 | D:2 | Reached skill level 4 in Fighting 1436 | D:2 | Reached skill level 4 in Armour 1436 | D:2 | Reached skill level 4 in Shields 1436 | D:2 | Reached XP level 5. HP: 9/34 MP: 5/5 1436 | D:2 | Reached XP level 6. HP: 11/39 MP: 6/6 1664 | D:2 | Identified a cursed -2 club 1664 | D:2 | Identified a +0 hunting sling 1664 | D:2 | Identified a +0 leather armour 1722 | D:2 | Identified a +0 club 1727 | D:2 | Identified a +0 dagger 1793 | D:3 | Identified a +0 dagger 1793 | D:3 | Identified a +0 robe 1793 | D:3 | Identified a +0 ring mail 1803 | D:3 | Identified a +0 short sword 1803 | D:3 | Identified a +0 chain mail 1805 | D:3 | Identified a +0 flail 1805 | D:3 | Identified a +3 scale mail of positive energy 1805 | D:3 | Noticed Terence 1812 | D:2 | HP: 5/39 [something/puff of frost (10)] 1817 | D:2 | Killed Terence 1820 | D:2 | Killed from afar by an orc wizard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 21.4 | 58.0 | 588.3 Dungeon | 100.0 | 100.0 | 3.0 | 21.4 | 58.0 | 588.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 131.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 131.7 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 | 3.9 Fighting | 4 | 4.4 Armour | 4 | 4.4 Shields | 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 78 | 97 || 175 Use: Potion | | 1 || 1 Eat: Chunk | 1 | 2 || 3 Armor: Scale mail | 56 | 75 || 131 Dodge: Dodged | 25 | 21 || 46 Block: Shield | 51 | 58 || 109 Vanquished Creatures Sigmund (D:2) Terence (D:2) 3 gnolls (D:2) 3 adders 3 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) An orc (D:2) 4 goblins (D:2) 6 hobgoblins (D:1) A jackal (D:2) 6 kobolds A quokka (D:2) 3 bats 4 frilled lizards 3 rats (D:1) 42 creatures vanquished.