motoroller71 Level 1 of the Dungeon (0, 0, D:1) 16 arrows (1, 3, D:1) a +0 club (8, 3, D:1) 20 stones (13, 4, D:1) a +0 hunting sling (25, -9, D:1) a +0 robe (28, -8, D:1) a +0 club (30, 8, D:1) 14 stones (33, 16, D:1) a +0 ring mail (37, -1, D:1) a cursed -3 club (39, -9, D:1) 27 arrows (39, 12, D:1) 24 stones (40, 8, D:1) a +0 dagger (41, 8, D:1) an uncursed amulet of faith {Faith, !P} (52, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -9, D:2) a +0 spear (5, -12, D:2) a +0 leather armour (6, -13, D:2) a +0 club (15, -50, D:2) a +0 war axe (22, -21, D:2) 4 stones (24, -43, D:2) 18 stones (36, -49, D:2) 2 large rocks {!d} (38, -56, D:2) a +0 whip (47, -8, D:2) 3 tomahawks (49, -38, D:2) a cursed +0 hand axe a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 29 stones (3, -15, D:3) a +0 club (6, 17, D:3) 18 arrows (12, -6, D:3) 19 bolts (14, 37, D:3) a stone (16, 37, D:3) a stone (17, 37, D:3) a stone (20, 36, D:3) a +0 club a +0 hunting sling 12 stones (27, 33, D:3) 21 arrows (41, 36, D:3) a +0 hand axe (42, 16, D:3) 21 stones (46, 35, D:3) a +0 club a stone (48, 36, D:3) a stone (49, 19, D:3) 2 stones (49, 20, D:3) a +0 whip 3 stones (49, 37, D:3) a stone (50, -7, D:3) a +0 club (50, 18, D:3) 24 stones (50, 38, D:3) a stone (51, -15, D:3) a +0 scythe a +0 robe (52, 39, D:3) a stone (59, -9, D:3) a +0 short sword (62, 33, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) 16 stones (25, 3, D:4) 29 stones (32, 17, D:4) a +0 spear a +0 scale mail a +0 buckler (33, 17, D:4) a +0 spear (34, 17, D:4) a +0 spear (38, 30, D:4) a +0 war axe a +0 robe (39, 15, D:4) a +0 ring mail (41, 18, D:4) a +0 club (41, 44, D:4) a +0 robe (43, 21, D:4) a +0 shortbow (43, 22, D:4) an uncursed ring of teleportation (46, -3, D:4) 12 stones (46, 8, D:4) 15 poisoned needles (52, 7, D:4) an uncursed amulet of the gourmand (61, 37, D:4) 4 tomahawks (63, 30, D:4) a +0 helmet (65, 34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 whip of flaming a +0 robe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 shortbow 18 arrows (1, 0, D:5) an arrow (1, 2, D:5) an arrow (18, 12, D:5) a +0 rapier (32, -5, D:5) 33 bolts (34, -28, D:5) 2 arrows (34, -27, D:5) an arrow (34, -24, D:5) a +0 spear (34, -20, D:5) an arrow (35, -26, D:5) an arrow (35, -24, D:5) an arrow a +0 spear (35, -22, D:5) an arrow (36, -25, D:5) a +1 halberd of chopping (39, -15, D:5) an arrow Level 6 of the Dungeon [Shop] Onor's Book Emporium a book of Minor Magic (240 gold) a book of Flames (420 gold) a book of Fire (780 gold) a book of Ice (780 gold) the Reference Book on Confrontation (614 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Lightning Bolt Conjuration/Air 5 d - Spellforged Servitor Conjuration/Summoning 7 a book of Debilitation (480 gold) a book of Transfigurations (660 gold) a book of Clouds (540 gold) a book of Unlife (780 gold) a book of Necromancy (360 gold) a book of Frost (420 gold) a book of Debilitation (480 gold) a book of Party Tricks (600 gold) (5, -35, D:6) a +0 robe (5, -15, D:6) 2 large rocks {!d} (6, -14, D:6) a +0 robe a cursed +0 battleaxe (7, -14, D:6) 2 large rocks {!d} (7, -13, D:6) a +0 robe a +0 great sword (7, -11, D:6) a +0 robe a cursed +0 great sword (8, 18, D:6) a +0 leather armour (9, -15, D:6) a +0 robe a cursed +0 halberd (10, -16, D:6) a +0 robe a +4 scimitar (17, -22, D:6) a +0 robe (22, 9, D:6) 2 arrows a stone (23, -24, D:6) 18 stones (24, 9, D:6) a +0 flail (24, 10, D:6) a +0 shortbow 10 arrows (25, -14, D:6) an arrow (27, -18, D:6) 3 arrows a +0 shortbow (27, -17, D:6) 2 arrows (29, -14, D:6) a +0 rapier a +0 leather armour (30, -12, D:6) an arrow (30, 16, D:6) a +0 trident (32, -12, D:6) 8 arrows (36, -1, D:6) a +0 short sword 2 stones (38, -4, D:6) a +0 short sword (39, 1, D:6) a +0 club (40, -3, D:6) a +0 animal skin 5 stones (40, -1, D:6) a +0 blowgun a +0 short sword 5 poisoned needles a +0 whip (40, 1, D:6) a stone (41, 0, D:6) a poisoned needle (41, 7, D:6) a +0 whip (44, 1, D:6) 2 stones Level 7 of the Dungeon (4, 14, D:7) a +0 rapier (4, 19, D:7) a +2 mace of holy wrath (9, 5, D:7) a +0 short sword (13, 2, D:7) a cursed -1 mace (13, 3, D:7) 2 stones a cursed -3 dagger (14, 1, D:7) a +0 giant club (14, 3, D:7) a +0 short sword (16, 2, D:7) a stone (17, 2, D:7) a stone (20, 2, D:7) a stone (21, 11, D:7) a +0 spear (29, 10, D:7) a +0 ring mail (30, 24, D:7) a +0 flail (31, 24, D:7) a +0 club (32, 23, D:7) a +0 spear (32, 24, D:7) a +0 halberd (34, -16, D:7) 21 arrows (34, 17, D:7) 5 curare-tipped needles (34, 19, D:7) a +0 ring mail (34, 32, D:7) a +0 chain mail (36, 29, D:7) 23 stones (36, 30, D:7) 25 sling bullets (38, 0, D:7) 22 stones (40, 26, D:7) 18 arrows (44, -7, D:7) a +0 falchion (45, -10, D:7) 27 sling bullets (45, 2, D:7) a cursed -2 quarterstaff Level 8 of the Dungeon [Shop] Tiqiseah's Antique Weapon Boutique a +0 long sword (108 gold) a +0 long sword (108 gold) a +0 trident (108 gold) a +0 club (31 gold) a cursed -3 rapier (3 gold) a +1 dagger of pain (372 gold) a +0 triple sword of holy wrath (620 gold) a +0 dagger (62 gold) a cursed -1 falchion (3 gold) [Shop] Iweffamu's Antique Weapon Shop a +0 lajatang (525 gold) a +0 hunting sling (52 gold) a +1 long sword of electrocution (549 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (2975 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a cursed -3 hand axe (3 gold) the +8 halberd "Kemituxo" {freeze, Str+2 Int+4} (2338 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). a +0 trident (122 gold) a +0 long sword (122 gold) a +0 long sword (122 gold) a +0 flail (122 gold) a +0 dagger (70 gold) a +0 quarterstaff (140 gold) a +2 dire flail of crushing (630 gold) [Shop] Yzaplolli's Jewellery Shoppe a cursed ring of resist corrosion (238 gold) an uncursed ring of ice (350 gold) an uncursed ring of resist corrosion (280 gold) a +3 ring of strength (219 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of flight (245 gold) an uncursed ring of resist corrosion (280 gold) the ring "Kuosm" {+Inv rC+} (546 gold) [ring of protection from cold] It protects you from cold. It lets you turn invisible. a cursed amulet of inaccuracy (28 gold) a cursed ring of teleportation (63 gold) (0, 0, D:8) a +0 rapier (1, 3, D:8) 19 sling bullets (9, -9, D:8) 20 sling bullets (14, 12, D:8) a +0 giant club (32, -2, D:8) a -2 glaive of protection a +0 animal skin (33, -7, D:8) a +0 robe a +0 dagger (33, 12, D:8) a +0 morningstar of protection (34, -7, D:8) a +0 dagger (34, -6, D:8) a +0 shortbow a +0 short sword a +0 chain mail (34, -5, D:8) 2 tomahawks a +0 dagger a +0 robe a +0 dagger (34, -4, D:8) 4 tomahawks (35, -13, D:8) 10 bolts (35, -4, D:8) a +2 scale mail of cold resistance {rC+} (35, -3, D:8) a +0 ring mail a cursed +0 leather armour a +0 club a +0 club (44, -11, D:8) a +0 ring mail (44, 1, D:8) a +0 dagger (44, 2, D:8) a +0 mace a +0 whip (45, -8, D:8) a +0 leather armour (45, 2, D:8) a +0 ring mail a +0 short sword a +0 chain mail a +2 robe of magic resistance {MR+} a +0 scimitar of flaming (46, 6, D:8) a +0 robe (51, -17, D:8) 30 arrows Level 9 of the Dungeon (8, -16, D:9) a stone (9, -15, D:9) 2 stones (11, -11, D:9) 2 stones (12, -10, D:9) a +2 dagger of protection a +0 robe a cursed -2 dagger a +0 robe (12, -9, D:9) a +0 club 17 stones a +3 scale mail (13, -9, D:9) a +0 quarterstaff a +0 leather armour (19, 16, D:9) 15 stones (27, -21, D:9) a +0 rapier (30, -7, D:9) 21 stones (33, -18, D:9) a +0 helmet (34, 3, D:9) 19 stones (36, 22, D:9) a +0 ring mail (39, 11, D:9) a book of Flames (46, 13, D:9) a cursed -1 shortbow (48, -19, D:9) a +0 scale mail (50, 7, D:9) a +0 leather armour a +0 flail (51, 6, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail 2 tomahawks (51, 7, D:9) a +0 dagger (52, 5, D:9) a +0 plate armour a cursed -3 mace (54, 3, D:9) 5 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) a +2 rapier of draining (0, 14, D:10) a +0 helmet (1, 6, D:10) a +0 centaur barding (4, 26, D:10) a +0 leather armour (15, 30, D:10) 8 javelins (21, 37, D:10) a +0 hunting sling of freezing (22, 9, D:10) 13 stones (32, 20, D:10) 20 stones (39, -1, D:10) a +0 scale mail (48, 37, D:10) a wand of random effects (16) (51, 23, D:10) 14 sling bullets (54, 6, D:10) 20 stones Level 11 of the Dungeon (6, 2, D:11) a +0 hand axe a +0 ring mail a +0 trident 6 tomahawks a +0 chain mail (7, 2, D:11) a +0 club (26, -23, D:11) a +0 giant spiked club a +0 robe (40, -27, D:11) a +0 leather armour (43, -1, D:11) 11 poisoned needles (46, -2, D:11) a +0 giant club (50, 2, D:11) 24 bolts (52, -15, D:11) a +0 giant club (66, -17, D:11) 2 curare-tipped needles (67, -22, D:11) a curare-tipped needle a +0 blowgun a +0 dagger of distortion {!w} Level 12 of the Dungeon [Shop] Ruej Wer's Jewellery Shoppe an uncursed ring of fire (250 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (439 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a cursed ring of teleportation (45 gold) an uncursed ring of magical power (200 gold) a +3 ring of intelligence (157 gold) a +3 ring of dexterity (157 gold) the ring "Gytur" {-Tele rN+ Str+4 Int+4 Stlth-} (299 gold) [ring of attention] It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. It prevents most forms of teleportation. It makes you less stealthy. [Shop] Rissepraxt's Armour Boutique a +1 scale mail of magic resistance (272 gold) a +0 leather armour (34 gold) a +0 pair of boots (76 gold) a +0 buckler (76 gold) a +0 ring mail (68 gold) a +1 helmet of intelligence (280 gold) a +1 pair of boots (195 gold) the +1 crystal plate armour "Ararheq" {Int+3} (1671 gold) It affects your intelligence (+3). a +3 ring mail (357 gold) the +13 crystal plate armour of Makhleb {rElec} (2332 gold) It insulates you from electricity. a +0 chain mail (76 gold) [Shop] Cuzot's Weapon Boutique a +2 morningstar of protection (184 gold) a +2 quarterstaff of distortion (242 gold) a +0 long sword (38 gold) a +6 blowgun (379 gold) a cursed -3 flail (1 gold) 10 stones (11 gold) a +3 mace of protection (226 gold) a +0 dagger (22 gold) a +0 blowgun (27 gold) a +1 war axe of electrocution (172 gold) 23 stones (25 gold) a +0 glaive (71 gold) (0, 0, D:12) a +0 troll leather armour {regen} (1, -32, D:12) a +0 club (2, -30, D:12) 17 poisoned needles (2, -5, D:12) a +0 ring mail (3, 4, D:12) an uncursed ring of flight the +4 whip of Righteous Anger {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (5, -26, D:12) 18 stones (12, 0, D:12) a +0 mace (12, 2, D:12) a +0 great mace (14, -13, D:12) a +0 club 3 stones a +0 dagger (14, -12, D:12) a +0 robe a +0 dagger (15, -13, D:12) a +0 dire flail a +0 giant club (15, -12, D:12) a stone (15, -11, D:12) a +0 scale mail (16, -30, D:12) +0 acid dragon scales (16, -11, D:12) a +0 short sword (18, -23, D:12) a +0 dagger (18, -22, D:12) a +0 mace (18, -8, D:12) a +0 robe a +0 dagger (19, -24, D:12) a +0 hand axe a +0 war axe a +0 plate armour (20, -25, D:12) a +0 club a +0 ring mail (21, 6, D:12) 21 stones (22, -30, D:12) a +0 hand axe a +0 leather armour (27, -5, D:12) a +0 robe (32, -38, D:12) a +0 chain mail (32, -37, D:12) a +1 dagger of holy wrath a +0 robe a +2 hand axe of chopping (32, 3, D:12) a +0 dire flail (35, -34, D:12) 20 arrows (37, -14, D:12) a +0 chain mail of fire resistance (37, -2, D:12) 13 arrows (43, -22, D:12) a large rock {!d} (43, -21, D:12) a bolt (43, -20, D:12) 4 large rocks {!d} (43, -19, D:12) a +0 arbalest 10 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 whip a +0 ring mail (0, 1, D:13) a +0 dagger a +0 robe (2, 1, D:13) a tomahawk (3, 1, D:13) a tomahawk a +0 trident a +0 leather armour (7, 1, D:13) a crystal ball of energy (12, 13, D:13) a large rock (13, -3, D:13) 5 javelins (15, 12, D:13) 2 large rocks {!d} (17, 11, D:13) a large rock {!d} (19, 39, D:13) a cursed -1 spear (21, 7, D:13) a large rock {!d} (25, 37, D:13) a +0 robe (29, 33, D:13) a +0 scale mail a +0 scimitar (31, 13, D:13) a +0 dagger of freezing a +0 robe a +0 flail (32, 13, D:13) a +0 club a +0 flail (33, 13, D:13) a cursed -2 dagger a +0 leather armour a +0 dagger a +0 robe (37, 46, D:13) a +0 robe (38, 28, D:13) a +0 hand axe a +0 hand axe (39, 26, D:13) a +6 antimagic executioner's axe (39, 27, D:13) a +0 hand axe (39, 28, D:13) a +0 hand axe (46, -8, D:13) a +0 long sword a +0 leather armour (46, 33, D:13) a +0 scale mail (52, 6, D:13) a +0 trident (57, 29, D:13) a cursed +0 dagger a +0 leather armour (64, 8, D:13) a +0 short sword a +0 ring mail a cursed -2 flail a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (3, -16, Lair:1) 11 bolts (7, 3, Lair:1) 13 sling bullets (16, -22, Lair:1) a +3 quarterstaff of crushing (18, -8, Lair:1) 13 stones (21, -22, Lair:1) 16 stones (27, -5, Lair:1) 16 stones (29, 9, Lair:1) 15 bolts (49, 22, Lair:1) a +0 robe (59, 10, Lair:1) a +0 robe (62, 1, Lair:1) 23 bolts