Dungeon Crawl Stone Soup version 0.24-a0-528-g98e85ec62a (webtiles) character file. Game seed: 4772477792311834597 11 motoroller71 the Chopper (level 2, 0/22 HPs) Began as a Demonspawn Gladiator on Aug 5, 2019. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1077 turns). motoroller71 the Chopper (Demonspawn Gladiator) Turns: 1077, Time: 00:01:07 Health: 0/22 AC: 7 Str: 14 XL: 2 Next: 13% Magic: 2/2 EV: 11 Int: 9 God: Gold: 34 SH: 4 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . h - +0 buckler rNeg . . . Faith . p - +0 ring mail rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . o - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 helmet (worn) h - a +0 buckler (worn) o - a +0 pair of gloves (worn) p - a +0 ring mail (worn) Scrolls b - a scroll of identify {unknown} e - 5 scrolls of remove curse {unknown} l - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions i - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} m - a potion of agility {unknown} Comestibles f - 2 rations Skills: + Level 2.2 Fighting * Level 3.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging + Level 0.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 3/22 hp. MASSIVE DAMAGE!! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 3 throwing nets {=f} for throwing. Throwing (i - inventory) d - 3 throwing nets (quivered) {=f} Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a throwing net {=f}. The throwing net {=f} barely misses Sigmund. Sigmund closely misses you. Throwing (i - inventory) d - 2 throwing nets (quivered) {=f} Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a throwing net {=f}. The throwing net {=f} barely misses Sigmund. Throwing (i - inventory) d - a throwing net (quivered) {=f} Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a throwing net {=f}. The throwing net {=f} barely misses Sigmund. Sigmund hits you with a +0 scythe. You die... ###### ###########....# ### .............#.# #.. ?.........†..#.# #.### .............#.# #...## .............#.# #....# ######@@.....#.# #....# ######.####..#.# #.#..# #...##. #[.#.# #<#..# #.#.##. #..#.##### #.#..## #.#.##. ...#.....# #.....####.#.########.#####.# #.#.##.....#.#......#(# #.# #.#..#.##..#.)....#.#.# #.# #.##.#.#...###.##.#.#.# #.# You could see Sigmund. Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, corexii_corridor_pit D:2: layout_basic, nemelex_altar_shiori, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, corexii_hall_statues_i, chequers_hall_statues_wall_a, chequers_hall_statues_y, chequers_hall_statues_wall_a, minmay_misc_feat_columns, minmay_pentomino_u4, uniq_jessica, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | Identified a +0 club 64 | D:1 | Identified a +0 buckler (You found it on level 1 of the | Dungeon) 325 | D:1 | Identified a +0 dagger 635 | D:1 | Identified a +0 ring mail (You found it on level 1 of the | Dungeon) 640 | D:1 | Identified a +0 pair of gloves (You found it on level 1 of | the Dungeon) 1022 | D:2 | Identified a +0 club 1027 | D:2 | Reached skill level 3 in Axes 1027 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 1027 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 1066 | D:2 | Identified a +0 scythe 1066 | D:2 | Identified a +0 robe 1066 | D:2 | Noticed Sigmund 1074 | D:2 | HP: 3/22 [Sigmund/+0 scythe (12)] 1077 | D:2 | Slain by Sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 2.6 | 83.5 | 527.5 Dungeon | 100.0 | 100.0 | 2.0 | 2.6 | 83.5 | 527.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Shields | | 0.4 Action || total -------------------------++------- Melee: War axe || 36 Throw: Throwing net || 3 Armor: Leather armour || 8 Ring mail || 3 Dodge: Dodged || 28 Block: Buckler || 6 Vanquished Creatures A goblin (D:1) 3 hobgoblins 2 jackals (D:2) A bat (D:1) 3 frilled lizards (D:1) 10 creatures vanquished.