motoroller71 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) an uncursed staff of fire (59, 37, D) a +4 great sword of draining (60, 36, D) the cursed +0 spear of the Sneaky Nights {pierce, +Inv MR- Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (60, 37, D) the Almanac of Attacks Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Iron Shot Conjuration/Earth 6 (61, 16, D) a +2 flail of holy wrath (61, 26, D) the +5 glaive of Law {flame, MP+9 Str-2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your dexterity (+4). It affects your magic capacity (+9). (61, 36, D) a +2 hunting sling of freezing (61, 37, D) a +3 ring mail of positive energy (62, 0, D) an uncursed ring of flight (62, 1, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (62, 2, D) a +4 flail a +0 robe (62, 8, D) a book of Transfigurations (62, 16, D) an uncursed staff of summoning {!a} (62, 17, D) the cursed +0 hand axe "Pettiw" {chop, Int+6 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+2). It has a curse placed upon it. (62, 19, D) a cursed +2 great sword of freezing a +0 robe (62, 26, D) a +0 arbalest of flaming (62, 27, D) the +0 robe of Xom's Whim {rN+ rCorr Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (62, 36, D) a fan of gales (62, 37, D) an uncursed staff of poison (63, 0, D) an uncursed staff of death (63, 8, D) the cursed +1 chain mail of Symihikk {-Cast rPois rC+++ Dex-3} It affects your dexterity (-3). It renders you almost immune to cold. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (63, 17, D) an uncursed ring of stealth (63, 19, D) a +0 mace a +0 robe (63, 26, D) the cursed +1 troll leather armour of Suckasso {*Slow Regen+ rCorr Dex+4} It affects your dexterity (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It has a curse placed upon it. (63, 27, D) a fan of gales (63, 36, D) a book of Annihilations (63, 37, D) the -2 helmet of Masys {*Drain Str+3 Dex+8} It affects your strength (+3). It affects your dexterity (+8). It causes draining when unequipped. (63, 44, D) a +0 scimitar (unseen) (64, 9, D) a +0 robe (64, 17, D) a +0 shield of protection (64, 26, D) an uncursed staff of fire {rF+} (64, 27, D) a +3 scimitar of slicing (65, 26, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (69, 2, D) a +0 shortbow of flaming (69, 22, D) 2 arrows (69, 36, D) a +0 trident of freezing (70, 8, D) +1 ice dragon scales (70, 9, D) a +6 shortbow of freezing (70, 10, D) a hell hound corpse (skeletalised by now) (70, 37, D) a +2 arbalest of velocity (70, 41, D) a +3 hand axe of freezing (71, 8, D) a +1 halberd of pain (71, 16, D) a fan of gales (71, 20, D) an uncursed staff of cold (unseen) (71, 26, D) a box of beasts (71, 27, D) a phial of floods (71, 36, D) a sack of spiders (71, 37, D) a +3 scimitar of protection (72, 8, D) an uncursed staff of air (72, 9, D) a book of Clouds (72, 16, D) an uncursed ring of protection from cold (72, 17, D) an uncursed staff of conjuration {!a} (72, 18, D) a +0 trident 6 boomerangs (72, 20, D) 3 arrows (72, 21, D) an arrow (72, 22, D) an arrow (72, 26, D) a crystal ball of energy (72, 27, D) an uncursed ring of protection from fire (72, 37, D) a +7 quick blade (73, 18, D) a +0 shortbow 12 arrows (73, 20, D) an arrow (73, 36, D) an uncursed ring of stealth (73, 37, D) a +0 battleaxe of electrocution (74, 19, D) a +0 shortbow 7 arrows (75, 1, D) an uncursed staff of summoning