Dungeon Crawl Stone Soup version 0.24-a0-549-g45f0056d81 (webtiles) character file. Game seed: 12214753082024821091 87 motoroller71 the Skirmisher (level 4, -3/29 HPs) Began as a Gargoyle Fighter on Aug 19, 2019. Killed from afar by Ijyb (16 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:02:59 (1802 turns). motoroller71 the Skirmisher (Gargoyle Fighter) Turns: 1802, Time: 00:03:00 Health: -3/29 AC: 10 Str: 20 XL: 4 Next: 51% Magic: 4/4 EV: 7 Int: 9 God: Gold: 100 SH: 9 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) v - a +0 pair of boots Wands u - a wand of flame (26) Scrolls e - 2 scrolls of amnesia {unknown} g - 3 scrolls of identify {unknown} l - 3 scrolls of remove curse {unknown} n - 2 scrolls of teleportation {unknown} r - 2 scrolls of enchant armour {unknown} Potions d - a potion of might h - 3 potions of brilliance {unknown} j - a potion of agility {unknown} k - a potion of flight {unknown} m - a potion of degeneration {unknown} o - a potion of lignification {unknown} p - a potion of heal wounds {unknown} s - a potion of curing {unknown} t - a potion of magic {unknown} Comestibles f - 3 rations Skills: + Level 4.2 Fighting * Level 3.5 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History That's the wrong kind of item! (Use * to select it.) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering q - 2 throwing nets {=f} for throwing. Throwing (i - inventory) q - 2 throwing nets (quivered) {=f} Aim: Ijyb, wielding a -2 club, wearing a +0 leather armour and carrying a wand of acid (5) You throw a throwing net {=f}. The throwing net {=f} closely misses Ijyb. You block Ijyb's attack. Throwing (i - inventory) q - a throwing net (quivered) {=f} Aim: Ijyb, wielding a -2 club, wearing a +0 leather armour and carrying a wand of acid (5) You throw a throwing net {=f}. The throwing net {=f} closely misses Ijyb. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Ijyb hits you but does no damage. Unknown command. Ijyb closely misses you. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You die... # ##. ... ###.# #...# # ##@# #. ###..# #..# #.g.## #.... ##g### ..%...##..# #@....@.## ##...#### #.. #. You could see Sigmund, Ijyb and a goblin. Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_loops_ring, minivault_4 D:2: layout_basic, st_stairs_1, minmay_tromino_mix6 D:3: minmay_roachtagon, layout_rooms, nemelex_xobeh_ov_fountains_minmay, lemuel_round_altar, uniq_sigmund, uniq_ijyb, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | motoroller71 the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 34 | D:1 | Identified a +0 club 111 | D:1 | Reached skill level 2 in Axes 111 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 163 | D:1 | Identified a +0 dagger 618 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/3 832 | D:2 | Identified a cursed +0 dagger 834 | D:2 | Identified a +0 shield 919 | D:2 | Identified a +0 dagger 986 | D:2 | Identified a cursed +0 dagger 992 | D:2 | Reached skill level 3 in Axes 1007 | D:2 | Reached skill level 4 in Fighting 1007 | D:2 | Reached XP level 4. HP: 21/29 MP: 4/4 1213 | D:2 | Identified a +0 dagger 1213 | D:2 | Identified a +0 hunting sling 1347 | D:2 | Identified a +0 club 1792 | D:3 | Identified a cursed -2 club 1792 | D:3 | Identified a +0 leather armour 1792 | D:3 | Noticed Ijyb 1793 | D:3 | Identified a +0 club 1796 | D:3 | Identified a +0 scythe 1796 | D:3 | Identified a +0 robe 1796 | D:3 | Noticed Sigmund 1802 | D:3 | Killed from afar by Ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.9 | 10.1 | 71.1 | 571.3 Dungeon | 100.0 | 100.0 | 4.9 | 10.1 | 71.1 | 571.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.7 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.5 Fighting | 4 | 4.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 84 | 54 || 138 Throw: Throwing net | | 2 || 2 Eat: Chunk | | 3 || 3 Armor: Scale mail | 53 | 36 || 89 Dodge: Dodged | 31 | 14 || 45 Block: Shield | 46 | 30 || 76 Vanquished Creatures 2 adders (D:2) An ooze (D:1) 2 worms A dart slug (D:1) 3 leopard geckos An orc (D:2) 4 bats (D:2) 3 giant cockroaches 3 hobgoblins 8 jackals A kobold (D:1) 2 ball pythons (D:2) 5 frilled lizards 9 goblins 6 rats 51 creatures vanquished.