Dungeon Sprint DCSS version 0.25-a0-50-gf0389da217 (webtiles) character file. Game seed: 10846962466351860204, levelgen mode: deterministic 0 motoroller71 the Sneak (level 1, -3/10 HPs) Began as a Tengu Enchanter on Oct 24, 2019. Slain by a worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (4 turns). motoroller71 the Sneak (Tengu Enchanter) Turns: 4, Time: 00:00:16 Health: -3/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls B - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth * Level 2.0 Spellcasting + Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Confuse Hex #....... 26% 3 ###.... Tukima's Dance Hex #....... 26% 3 ###.... Dazzling Spray Conj/Hex #..... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History B - a scroll of blinking Welcome, motoroller71 the Tengu Enchanter. Found a staircase leading out of the dungeon. You open the door. 3 worms come into view. There is an open door here. Found 243 gold pieces. The helpless worm fails to defend itself. You puncture the worm! You claw the worm. You peck the worm, but do no damage. The worm bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The worm bites you! Ouch! That really hurt! You die... ##+# ##.$ ## #ww##w# #@#.# ##'# ##.## +.<.+ ##.## #+# You could see 2 worms. Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | motoroller71 the Tengu Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 4 | D | Slain by a worm Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 4.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 1 Kick || 1 Peck || 1 Stab: Sleeping || 1